/* * Copyright 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.android.material.transition; import static androidx.annotation.RestrictTo.Scope.LIBRARY_GROUP; import android.os.Build.VERSION_CODES; import androidx.annotation.IntDef; import androidx.annotation.NonNull; import androidx.annotation.Nullable; import androidx.annotation.RequiresApi; import androidx.annotation.RestrictTo; import android.view.Gravity; import com.google.android.material.animation.AnimationUtils; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; /** * A {@link android.transition.Visibility} transition that provides shared motion along an axis. * *
When configured along the {@link #X} axis, this transition slides and fades in the target when * appearing and slides and fades out the target when disappearing. * *
When configured along the {@link #Y} axis, this transition slides and fades in the target when * appearing and slides and fades out the target when disappearing. * *
When configured along the {@link #Z} axis, this transition scales and fades in when the target * is appearing and scales and fades out when the target is disappearing. * *
The direction of the slide or scale is determined by the {@link #create(int, boolean)}
* method's forward property. When true, the target will slide to the left on the X axis,
* up on the Y axis and out in on the Z axis. When false, the target will slide to the right on the
* X axis, down on the Y axis and in on the Z axis. Note that this is independent of whether or not
* the target is appearing or disappearing.
*/
@RequiresApi(VERSION_CODES.LOLLIPOP)
public class MaterialSharedAxis extends MaterialVisibility In the forward direction, targets of this transition will slide left.
*/
public static final int X = 0;
/**
* Indicates that the y-axis should be shared for the transition, meaning a vertical slide and
* fade should be used.
*
* In the forward direction, targets of this transition will slide up.
*/
public static final int Y = 1;
/**
* Indicates that the z-axis should be shared for the transition, meaning a scale and fade should
* be used.
*
* In the forward direction, targets of this transition will scale out.
*/
public static final int Z = 2;
/** @hide */
@RestrictTo(LIBRARY_GROUP)
@IntDef({X, Y, Z})
@Retention(RetentionPolicy.SOURCE)
public @interface Axis {}
@Axis private final int axis;
private final boolean forward;
/**
* Construct a new instance of MaterialSharedAxis with a given axis and direction.
*
* @param axis The axis in which this transition will animate.
* @param forward True if the animation should move in the forward direction, false if it should
* move in the backward direction. Forward on the X axis is to the left, Y is up and Z is out.
*/
@NonNull
public static MaterialSharedAxis create(@Axis int axis, boolean forward) {
return new MaterialSharedAxis(axis, forward);
}
private MaterialSharedAxis(@Axis int axis, boolean forward) {
this.axis = axis;
this.forward = forward;
setInterpolator(AnimationUtils.FAST_OUT_SLOW_IN_INTERPOLATOR);
initialize();
}
@Axis
public int getAxis() {
return axis;
}
public boolean isEntering() {
return forward;
}
@NonNull
@Override
VisibilityAnimatorProvider getDefaultPrimaryAnimatorProvider() {
switch (axis) {
case X:
return new SlideDistanceProvider(forward ? Gravity.END : Gravity.START);
case Y:
return new SlideDistanceProvider(forward ? Gravity.BOTTOM : Gravity.TOP);
case Z:
return new ScaleProvider(forward);
default:
throw new IllegalArgumentException("Invalid axis: " + axis);
}
}
@Nullable
@Override
public VisibilityAnimatorProvider getDefaultSecondaryAnimatorProvider() {
return new FadeThroughProvider();
}
}