/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.android.material.timepicker; import com.google.android.material.test.R; import static android.os.Looper.getMainLooper; import static com.google.common.truth.Truth.assertThat; import static org.robolectric.Shadows.shadowOf; import android.app.ActionBar.LayoutParams; import android.app.Activity; import android.os.SystemClock; import android.view.MotionEvent; import android.widget.LinearLayout; import androidx.test.core.app.ApplicationProvider; import org.junit.Before; import org.junit.Test; import org.junit.runner.RunWith; import org.robolectric.Robolectric; import org.robolectric.RobolectricTestRunner; /** Tests for touch handling of {@link ClockHandView} */ @RunWith(RobolectricTestRunner.class) public class ClockHandViewTouchTest { private ClockHandView clockHandView; @Before public void createClockFace() { ApplicationProvider.getApplicationContext().setTheme(R.style.Theme_MaterialComponents_Light); Activity activity = Robolectric.buildActivity(Activity.class).setup().start().get(); clockHandView = new ClockHandView(activity); clockHandView.setCircleRadius(100); LinearLayout container = new LinearLayout(activity); container.setPadding(50, 50, 50, 50); container.setOrientation(LinearLayout.VERTICAL); container.setId(android.R.id.content); container.addView(clockHandView, new LayoutParams(300, 300)); activity.setContentView(container); } @Test public void clockFace_noTouch_noHandRotation() { shadowOf(getMainLooper()).idle(); assertThat(clockHandView.getHandRotation()).isEqualTo(0f); } @Test public void clockFace_touch_hasCorrectRotation() { shadowOf(getMainLooper()).idle(); // touch slider in the middle right (3pm) should be 90 degrees clockHandView.dispatchTouchEvent( MotionEvent.obtain( SystemClock.uptimeMillis(), SystemClock.uptimeMillis(), MotionEvent.ACTION_DOWN, /* x= */ 290, /* y= */ 150, /* metaState= */ 0)); clockHandView.dispatchTouchEvent( MotionEvent.obtain( SystemClock.uptimeMillis(), SystemClock.uptimeMillis(), MotionEvent.ACTION_MOVE, /* x= */ 290, /* y= */ 150, /* metaState= */ 0)); shadowOf(getMainLooper()).idle(); assertThat(clockHandView.getHandRotation()).isEqualTo(90f); } }