15 Commits

Author SHA1 Message Date
rightnao
9451acdb05 [Badge] Add badgeFixedEdge attribute to BadgeDrawable.
By default, badges are fixed at their start edge (meaning they grow towards the end). If using a badgeGravity corresponding to the start, you will need to update to badgeFixedEdge=end to maintain the same grow towards the start behavior as before

PiperOrigin-RevId: 632236586
2024-05-13 15:48:21 +00:00
rightnao
0d265b7ca5 [Badge] Deprecate autoAdjustToGrandparentBounds attribute since now badges automatically move within first ancestor view that does not clip children
PiperOrigin-RevId: 630215388
2024-05-03 19:29:13 +00:00
rightnao
2362f4b64b [Badge][NavigationRail] Add new attribute for vertical offset when font is large
PiperOrigin-RevId: 542366571
2023-06-26 23:37:57 +00:00
pubiqq
4d50aa41e7 [Badge] Badge cleanup/fixes:
- Allow single digit badges to be non-circular if the label text is too big horizontally.
- Change maxCharacterCount to truncate both strings and numbers, and add new attribute maxNumber to truncate only numbers
- Updated maxCharacterCount so that if it doesn't exist, it does not truncate instead of defaulting to a value

Resolves https://github.com/material-components/material-components-android/pull/3321

GIT_ORIGIN_REV_ID=a8f5866eef5ffd4d949b8c6d7f1451b563536a6e
Co-authored-by: imhappi
PiperOrigin-RevId: 523453145
2023-04-13 09:05:14 -07:00
rightnao
b706506c3d [Badge] Add attribute to automatically adjust badge so that it is within the anchor view's grandparent view's bounds
PiperOrigin-RevId: 523171594
2023-04-11 20:00:06 -07:00
rightnao
a0d0b53472 [Badge] Add getters/setters for vertical and horizontal badge padding
PiperOrigin-RevId: 520969935
2023-03-31 18:35:53 +00:00
pubiqq
c1ef52b8ea [Badge] Allow text strings in badges
Resolves https://github.com/material-components/material-components-android/pull/2978
GIT_ORIGIN_REV_ID=39c9f60cff607fba1e9ca57ae8bc155c5919e503
Co-authored-by: imhappi
PiperOrigin-RevId: 520368686
2023-03-29 19:18:22 +00:00
rightnao
8499b83ba1 [BadgeDrawable] Add padding in between top and bottom edges of badge and text
PiperOrigin-RevId: 518370027
2023-03-21 20:50:42 +00:00
rightnao
2ddcfe46b7 [Badge] Add shape appearance for badges
PiperOrigin-RevId: 512137782
2023-02-27 20:46:06 +00:00
rightnao
3c1ac05fac [Badge] Update M3 style to match specs. Alignment tweaks, text appearance change
resolves https://github.com/material-components/material-components-android/issues/3175

PiperOrigin-RevId: 506426087
2023-02-02 16:50:22 +00:00
rightnao
d0d0f54018 [Badge] Add new 'offsetAlignmentMode' attribute that determines where the offset starts for the badge.
PiperOrigin-RevId: 505222416
2023-01-30 16:43:42 +00:00
nschnettler
23b7157a64 [Badging] Fix NPE in BadgeState
Resolves https://github.com/material-components/material-components-android/issues/2846
Resolves https://github.com/material-components/material-components-android/pull/2848

GIT_ORIGIN_REV_ID=296c3ed2e05dd3e9f8c1cbaa71e7227cec9eec0c
PiperOrigin-RevId: 463482703
2022-07-28 17:39:17 -04:00
Material Design Team
285fa9de30 Automated g4 rollback of changelist 422930284
PiperOrigin-RevId: 422949121
2022-01-20 10:24:30 -05:00
Material Design Team
c52b95d4d5 Automated g4 rollback of changelist 420096508
PiperOrigin-RevId: 422930284
2022-01-19 19:34:23 -05:00
conradchen
bbbeacd64e [Badge] Refactor Badge state managing logic
This CL fixes a couple of badge state related issues. First, it prevents the badges created before restoring instance states from being overwritten by the old instance states. Second, it makes badges reload their default style settings everytime when its being recreated so if the environment has been changed, the default values will reflect the environment change.

This CL also fixes that several attributes were not correctly saved/restored or their default values were not correctly loaded.

Resolves https://github.com/material-components/material-components-android/issues/2032

PiperOrigin-RevId: 420096508
2022-01-06 15:51:50 -05:00