jesseduffield_lazygit/pkg/gui/context/simple_context.go
Stefan Haller efd4298b5e Avoid scrolling the selection into view on refresh
It is possible to scroll the selection out of view using the mouse wheel; after
doing this, it would sometimes scroll into view by itself again, for example
when a background fetch occurred. In the files panel this would even happen
every 10s with every regular files refresh.

Fix this by adding a scrollIntoView parameter to HandleFocus, which is false by
default, and is only set to true from controllers that change the selection.
2025-12-23 15:34:38 +01:00

75 lines
1.6 KiB
Go

package context
import (
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/gui/types"
)
type SimpleContext struct {
*BaseContext
handleRenderFunc func()
}
func NewSimpleContext(baseContext *BaseContext) *SimpleContext {
return &SimpleContext{
BaseContext: baseContext,
}
}
var _ types.Context = &SimpleContext{}
// A Display context only renders a view. It has no keybindings and is not focusable.
func NewDisplayContext(key types.ContextKey, view *gocui.View, windowName string) types.Context {
return NewSimpleContext(
NewBaseContext(NewBaseContextOpts{
Kind: types.DISPLAY_CONTEXT,
Key: key,
View: view,
WindowName: windowName,
Focusable: false,
Transient: false,
}),
)
}
func (self *SimpleContext) HandleFocus(opts types.OnFocusOpts) {
if self.highlightOnFocus {
self.GetViewTrait().SetHighlight(true)
}
for _, fn := range self.onFocusFns {
fn(opts)
}
if self.onRenderToMainFn != nil {
self.onRenderToMainFn()
}
}
func (self *SimpleContext) HandleFocusLost(opts types.OnFocusLostOpts) {
self.GetViewTrait().SetHighlight(false)
self.view.SetOriginX(0)
for _, fn := range self.onFocusLostFns {
fn(opts)
}
}
func (self *SimpleContext) FocusLine(scrollIntoView bool) {
}
func (self *SimpleContext) HandleRender() {
if self.handleRenderFunc != nil {
self.handleRenderFunc()
}
}
func (self *SimpleContext) SetHandleRenderFunc(f func()) {
self.handleRenderFunc = f
}
func (self *SimpleContext) HandleRenderToMain() {
if self.onRenderToMainFn != nil {
self.onRenderToMainFn()
}
}