flutter_flutter/flow/raster_cache.cc
Jason Simmons a7ae2abb59 Capture fractional pixel coordinates in the bounds of raster cache bitmaps (#3974)
The bitmap used to hold a prerolled image in the raster cache must have an
integer width/height in pixels.  However, the picture used to draw the image
may have a non-integer width/height in physical coordinates and thus not
completely fill the bitmap.  The compositor should only select the subset
of the bitmap that reflects the portion filled by the rendered picture.
2017-08-10 14:08:16 -07:00

203 lines
5.6 KiB
C++

// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/flow/raster_cache.h"
#include <vector>
#include "flutter/common/threads.h"
#include "flutter/flow/paint_utils.h"
#include "flutter/glue/trace_event.h"
#include "lib/ftl/logging.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkImage.h"
#include "third_party/skia/include/core/SkPicture.h"
#include "third_party/skia/include/core/SkSurface.h"
namespace flow {
RasterCache::RasterCache(size_t threshold)
: threshold_(threshold), checkerboard_images_(false), weak_factory_(this) {}
RasterCache::~RasterCache() = default;
static bool CanRasterizePicture(SkPicture* picture) {
if (picture == nullptr) {
return false;
}
const SkRect cull_rect = picture->cullRect();
if (cull_rect.isEmpty()) {
// No point in ever rasterizing an empty picture.
return false;
}
if (!cull_rect.isFinite()) {
// Cannot attempt to rasterize into an infinitely large surface.
return false;
}
return true;
}
static bool IsPictureWorthRasterizing(SkPicture* picture,
bool will_change,
bool is_complex) {
if (will_change) {
// If the picture is going to change in the future, there is no point in
// doing to extra work to rasterize.
return false;
}
if (!CanRasterizePicture(picture)) {
// No point in deciding whether the picture is worth rasterizing if it
// cannot be rasterized at all.
return false;
}
if (is_complex) {
// The caller seems to have extra information about the picture and thinks
// the picture is always worth rasterizing.
return true;
}
// TODO(abarth): We should find a better heuristic here that lets us avoid
// wasting memory on trivial layers that are easy to re-rasterize every frame.
return picture->approximateOpCount() > 10;
}
RasterCacheResult RasterizePicture(SkPicture* picture,
GrContext* context,
const MatrixDecomposition& matrix,
SkColorSpace* dst_color_space,
bool checkerboard) {
TRACE_EVENT0("flutter", "RasterCachePopulate");
const SkVector3& scale = matrix.scale();
const SkRect logical_rect = picture->cullRect();
const SkRect physical_rect =
SkRect::MakeWH(std::fabs(logical_rect.width() * scale.x()),
std::fabs(logical_rect.height() * scale.y()));
const SkImageInfo image_info =
SkImageInfo::MakeN32Premul(std::ceil(physical_rect.width()), // physical width
std::ceil(physical_rect.height()), // physical height
sk_ref_sp(dst_color_space) // colorspace
);
sk_sp<SkSurface> surface =
context
? SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, image_info)
: SkSurface::MakeRaster(image_info);
if (!surface) {
return {};
}
SkCanvas* canvas = surface->getCanvas();
canvas->clear(SK_ColorTRANSPARENT);
canvas->scale(std::abs(scale.x()), std::abs(scale.y()));
canvas->translate(-logical_rect.left(), -logical_rect.top());
canvas->drawPicture(picture);
if (checkerboard) {
DrawCheckerboard(canvas, logical_rect);
}
return {
surface->makeImageSnapshot(), // image
physical_rect, // source rect
logical_rect // destination rect
};
}
static inline size_t ClampSize(size_t value, size_t min, size_t max) {
if (value > max) {
return max;
}
if (value < min) {
return min;
}
return value;
}
RasterCacheResult RasterCache::GetPrerolledImage(
GrContext* context,
SkPicture* picture,
const SkMatrix& transformation_matrix,
SkColorSpace* dst_color_space,
bool is_complex,
bool will_change) {
if (!IsPictureWorthRasterizing(picture, will_change, is_complex)) {
// We only deal with pictures that are worthy of rasterization.
return {};
}
// Decompose the matrix (once) for all subsequent operations. We want to make
// sure to avoid volumetric distortions while accounting for scaling.
const MatrixDecomposition matrix(transformation_matrix);
if (!matrix.IsValid()) {
// The matrix was singular. No point in going further.
return {};
}
RasterCacheKey cache_key(*picture, matrix);
Entry& entry = cache_[cache_key];
entry.access_count = ClampSize(entry.access_count + 1, 0, threshold_);
entry.used_this_frame = true;
if (entry.access_count < threshold_ || threshold_ == 0) {
// Frame threshold has not yet been reached.
return {};
}
if (!entry.image.is_valid()) {
entry.image = RasterizePicture(picture, context, matrix, dst_color_space,
checkerboard_images_);
}
return entry.image;
}
void RasterCache::SweepAfterFrame() {
std::vector<RasterCacheKey::Map<Entry>::iterator> dead;
for (auto it = cache_.begin(); it != cache_.end(); ++it) {
Entry& entry = it->second;
if (!entry.used_this_frame) {
dead.push_back(it);
}
entry.used_this_frame = false;
}
for (auto it : dead) {
cache_.erase(it);
}
}
void RasterCache::Clear() {
cache_.clear();
}
void RasterCache::SetCheckboardCacheImages(bool checkerboard) {
if (checkerboard_images_ == checkerboard) {
return;
}
checkerboard_images_ = checkerboard;
// Clear all existing entries so previously rasterized items (with or without
// a checkerboard) will be refreshed in subsequent passes.
Clear();
}
} // namespace flow