flutter_flutter/engine/core/events/PointerEvent.cpp
Adam Barth f923562fa0 Move GestureEvent to NewEventDispatcher
The Sky engine doesn't respond to gesture events itself. Instead, the framework
will listen for gestures and respond to them. That means moving GestureEvents
over to the NewEventDispatcher is relatively straightforward.

R=eseidel@google.com, eseidel@chromium.org

Review URL: https://codereview.chromium.org/874823002
2015-01-24 11:18:12 -08:00

107 lines
3.0 KiB
C++

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "sky/engine/config.h"
#include "sky/engine/core/events/PointerEvent.h"
namespace blink {
static AtomicString stringForType(WebInputEvent::Type type)
{
if (type == WebInputEvent::PointerDown)
return EventTypeNames::pointerdown;
if (type == WebInputEvent::PointerUp)
return EventTypeNames::pointerup;
if (type == WebInputEvent::PointerMove)
return EventTypeNames::pointermove;
if (type == WebInputEvent::PointerCancel)
return EventTypeNames::pointercancel;
ASSERT_NOT_REACHED();
return AtomicString();
}
static String stringForKind(WebPointerEvent::Kind kind)
{
switch (kind) {
case WebPointerEvent::Touch:
return "touch";
case WebPointerEvent::Mouse:
return "mouse";
case WebPointerEvent::Stylus:
return "stylus";
}
ASSERT_NOT_REACHED();
return String();
}
PointerEvent::~PointerEvent()
{
}
const AtomicString& PointerEvent::interfaceName() const
{
return EventNames::PointerEvent;
}
PointerEvent::PointerEvent()
: PointerEvent(AtomicString(), PointerEventInit())
{
}
PointerEvent::PointerEvent(const WebPointerEvent& event)
: Event(stringForType(event.type), true, true)
, m_pointer(event.pointer)
, m_kind(stringForKind(event.kind))
, m_x(event.x)
, m_y(event.y)
, m_dx(event.dx)
, m_dy(event.dy)
, m_buttons(event.buttons)
, m_down(false)
, m_primary(false)
, m_obscured(false)
, m_pressure(event.pressure)
, m_pressureMin(event.pressureMin)
, m_pressureMax(event.pressureMax)
, m_distance(event.distance)
, m_distanceMin(event.distanceMin)
, m_distanceMax(event.distanceMax)
, m_radiusMajor(event.radiusMajor)
, m_radiusMinor(event.radiusMinor)
, m_radiusMin(event.radiusMin)
, m_radiusMax(event.radiusMax)
, m_orientation(event.orientation)
, m_tilt(event.tilt)
{
}
PointerEvent::PointerEvent(const AtomicString& type, const PointerEventInit& initializer)
: Event(type, initializer)
, m_pointer(initializer.pointer)
, m_kind(initializer.kind)
, m_x(initializer.x)
, m_y(initializer.y)
, m_dx(initializer.dx)
, m_dy(initializer.dy)
, m_buttons(initializer.buttons)
, m_down(initializer.down)
, m_primary(initializer.primary)
, m_obscured(initializer.obscured)
, m_pressure(initializer.pressure)
, m_pressureMin(initializer.pressureMin)
, m_pressureMax(initializer.pressureMax)
, m_distance(initializer.distance)
, m_distanceMin(initializer.distanceMin)
, m_distanceMax(initializer.distanceMax)
, m_radiusMajor(initializer.radiusMajor)
, m_radiusMinor(initializer.radiusMinor)
, m_radiusMin(initializer.radiusMin)
, m_radiusMax(initializer.radiusMax)
, m_orientation(initializer.orientation)
, m_tilt(initializer.tilt)
{
}
} // namespace blink