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This leaves behind some python bits with the event_factory name, but that proved difficult to remove right now. This at least simplifies the code. R=abarth@chromium.org Review URL: https://codereview.chromium.org/879743004
210 lines
8.2 KiB
C++
210 lines
8.2 KiB
C++
/*
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* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
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* (C) 1999 Antti Koivisto (koivisto@kde.org)
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* (C) 2001 Dirk Mueller (mueller@kde.org)
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* Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
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* Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org)
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* (C) 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef SKY_ENGINE_CORE_EVENTS_EVENTTARGET_H_
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#define SKY_ENGINE_CORE_EVENTS_EVENTTARGET_H_
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#include "gen/sky/core/EventInterfaces.h"
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#include "gen/sky/core/EventNames.h"
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#include "gen/sky/core/EventTargetInterfaces.h"
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#include "gen/sky/core/EventTargetNames.h"
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#include "gen/sky/core/EventTypeNames.h"
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#include "sky/engine/bindings/core/v8/ScriptWrappable.h"
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#include "sky/engine/core/events/EventListenerMap.h"
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#include "sky/engine/platform/heap/Handle.h"
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#include "sky/engine/wtf/text/AtomicString.h"
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namespace blink {
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class LocalDOMWindow;
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class Event;
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class ExceptionState;
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class Node;
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struct FiringEventIterator {
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FiringEventIterator(const AtomicString& eventType, size_t& iterator, size_t& end)
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: eventType(eventType)
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, iterator(iterator)
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, end(end)
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{
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}
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const AtomicString& eventType;
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size_t& iterator;
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size_t& end;
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};
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typedef Vector<FiringEventIterator, 1> FiringEventIteratorVector;
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struct EventTargetData {
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WTF_MAKE_NONCOPYABLE(EventTargetData); WTF_MAKE_FAST_ALLOCATED;
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public:
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EventTargetData();
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~EventTargetData();
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EventListenerMap eventListenerMap;
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OwnPtr<FiringEventIteratorVector> firingEventIterators;
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};
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// This is the base class for all DOM event targets. To make your class an
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// EventTarget, follow these steps:
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// - Make your IDL interface inherit from EventTarget.
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// - Inherit from EventTargetWithInlineData (only in rare cases should you use
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// EventTarget directly).
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// - Figure out if you now need to inherit from ActiveDOMObject as well.
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// - In your class declaration, you will typically use
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// REFCOUNTED_EVENT_TARGET(YourClassName).
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// - Override EventTarget::interfaceName() and executionContext(). The former
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// will typically return EventTargetNames::YourClassName. The latter will
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// return ActiveDOMObject::executionContext (if you are an ActiveDOMObject)
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// or the document you're in.
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// - Your trace() method will need to call EventTargetWithInlineData::trace.
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//
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// Optionally, add a FooEvent.idl class, but that's outside the scope of this
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// comment (and much more straightforward).
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class EventTarget : public ScriptWrappable {
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DEFINE_WRAPPERTYPEINFO();
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public:
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#if !ENABLE(OILPAN)
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void ref() { refEventTarget(); }
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void deref() { derefEventTarget(); }
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#endif
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virtual const AtomicString& interfaceName() const = 0;
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virtual ExecutionContext* executionContext() const = 0;
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virtual Node* toNode();
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virtual LocalDOMWindow* toDOMWindow();
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// FIXME: first 2 args to addEventListener and removeEventListener should
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// be required (per spec), but throwing TypeError breaks legacy content.
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// http://crbug.com/353484
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bool addEventListener() { return false; }
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bool addEventListener(const AtomicString& eventType) { return false; }
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virtual bool addEventListener(const AtomicString& eventType, PassRefPtr<EventListener>, bool useCapture = false);
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bool removeEventListener() { return false; }
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bool removeEventListener(const AtomicString& eventType) { return false; }
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virtual bool removeEventListener(const AtomicString& eventType, PassRefPtr<EventListener>, bool useCapture = false);
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virtual void removeAllEventListeners();
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virtual bool dispatchEvent(PassRefPtr<Event>);
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bool dispatchEvent(PassRefPtr<Event>, ExceptionState&); // DOM API
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bool hasEventListeners() const;
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bool hasEventListeners(const AtomicString& eventType) const;
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bool hasCapturingEventListeners(const AtomicString& eventType);
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const EventListenerVector& getEventListeners(const AtomicString& eventType);
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Vector<AtomicString> eventTypes();
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bool fireEventListeners(Event*);
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virtual bool keepEventInNode(Event*) { return false; };
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protected:
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EventTarget();
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virtual ~EventTarget();
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// Subclasses should likely not override these themselves; instead, they should subclass EventTargetWithInlineData.
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virtual EventTargetData* eventTargetData() = 0;
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virtual EventTargetData& ensureEventTargetData() = 0;
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private:
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#if !ENABLE(OILPAN)
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// Subclasses should likely not override these themselves; instead, they should use the REFCOUNTED_EVENT_TARGET() macro.
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virtual void refEventTarget() = 0;
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virtual void derefEventTarget() = 0;
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#endif
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LocalDOMWindow* executingWindow();
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void fireEventListeners(Event*, EventTargetData*, EventListenerVector&);
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friend class EventListenerIterator;
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};
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class EventTargetWithInlineData : public EventTarget {
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protected:
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virtual EventTargetData* eventTargetData() override final { return &m_eventTargetData; }
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virtual EventTargetData& ensureEventTargetData() override final { return m_eventTargetData; }
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private:
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EventTargetData m_eventTargetData;
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};
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inline bool EventTarget::hasEventListeners() const
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{
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// FIXME: We should have a const version of eventTargetData.
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if (const EventTargetData* d = const_cast<EventTarget*>(this)->eventTargetData())
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return !d->eventListenerMap.isEmpty();
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return false;
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}
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inline bool EventTarget::hasEventListeners(const AtomicString& eventType) const
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{
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// FIXME: We should have const version of eventTargetData.
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if (const EventTargetData* d = const_cast<EventTarget*>(this)->eventTargetData())
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return d->eventListenerMap.contains(eventType);
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return false;
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}
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inline bool EventTarget::hasCapturingEventListeners(const AtomicString& eventType)
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{
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EventTargetData* d = eventTargetData();
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if (!d)
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return false;
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return d->eventListenerMap.containsCapturing(eventType);
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}
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} // namespace blink
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#if ENABLE(OILPAN)
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#define DEFINE_EVENT_TARGET_REFCOUNTING(baseClass) \
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public: \
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using baseClass::ref; \
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using baseClass::deref; \
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private: \
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typedef int thisIsHereToForceASemiColonAfterThisEventTargetMacro
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#define DEFINE_EVENT_TARGET_REFCOUNTING_WILL_BE_REMOVED(baseClass)
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#else
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#define DEFINE_EVENT_TARGET_REFCOUNTING(baseClass) \
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public: \
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using baseClass::ref; \
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using baseClass::deref; \
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private: \
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virtual void refEventTarget() override final { ref(); } \
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virtual void derefEventTarget() override final { deref(); } \
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typedef int thisIsHereToForceASemiColonAfterThisEventTargetMacro
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#define DEFINE_EVENT_TARGET_REFCOUNTING_WILL_BE_REMOVED(baseClass) DEFINE_EVENT_TARGET_REFCOUNTING(baseClass)
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#endif
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// Use this macro if your EventTarget subclass is also a subclass of WTF::RefCounted.
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// A ref-counted class that uses a different method of refcounting should use DEFINE_EVENT_TARGET_REFCOUNTING directly.
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// Both of these macros are meant to be placed just before the "public:" section of the class declaration.
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#define REFCOUNTED_EVENT_TARGET(className) DEFINE_EVENT_TARGET_REFCOUNTING_WILL_BE_REMOVED(RefCounted<className>)
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#endif // SKY_ENGINE_CORE_EVENTS_EVENTTARGET_H_
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