Bartek Pacia fd827e3a88
Expose versionCode and versionName from local.properties in FlutterExtension (#141417)
This PR has no issue. I got this cool idea and decided to quickly try it out, and it works.

### Summary

This will allow Flutter Developers to have less code in their Android Gradle buildscripts.

```diff
 plugins {
     id "com.android.application"
     id "dev.flutter.flutter-gradle-plugin"
     id "kotlin-android"
 }

-def localProperties = new Properties()
-def localPropertiesFile = rootProject.file("local.properties")
-if (localPropertiesFile.exists()) {
-    localPropertiesFile.withReader("UTF-8") { reader ->
-        localProperties.load(reader)
-    }
-}
-
-def flutterVersionCode = localProperties.getProperty("flutter.versionCode")
-if (flutterVersionCode == null) {
-    flutterVersionCode = "1"
-}
-
-def flutterVersionName = localProperties.getProperty("flutter.versionName")
-if (flutterVersionName == null) {
-    flutterVersionName = "1.0"
-}
-
-def keystorePropertiesFile = rootProject.file("keystore.properties")
-def keystoreProperties = new Properties()
-
 keystoreProperties.load(new FileInputStream(keystorePropertiesFile))

 android {
         applicationId "pl.baftek.discoverrudy"
         minSdk 21
         targetSdk 34
-        versionCode flutterVersionCode.toInteger()
-        versionName flutterVersionName
+        versionCode flutter.versionCode()
+        versionName flutter.versionName()
     }
```

The boilerplate that loads 'local.properties' can live in Flutter Gradle Plugin.

### Concerns

I was worried about lifecycle/ordering issues, so I tested it.

To Flutter Gradle Plugin, I added:

```diff
 class FlutterPlugin implements Plugin<Project> {
     //...

     @Override
     void apply(Project project) {
+        project.logger.quiet("Start applying FGP")
         // ...
     }
 }
```

and to my `android/app/build.gradle` I added:

```diff
 android {
+    logger.quiet("Start evaluating android block")
     namespace "pl.bartekpacia.awesomeapp"
     compileSdk 34
 
     defaultConfig {
         applicationId "pl.baftek.discoverrudy"
         minSdk 21
         targetSdk 34
         versionCode flutter.versionCode()
         versionName flutter.versionName()
     }
```

Gradle first applies the plugins (which sets versionCode and versionName on FlutterExtension), and then it executes the `android {}` extension block:

```
$ ./gradlew :app:assembleDebug

> Configure project :app
Start applying FGP
Start evaluating android block

BUILD SUCCESSFUL in 2s
383 actionable tasks: 10 executed, 373 up-to-date
```

So ordering is fine.
2024-01-12 18:18:32 +00:00

Flutter

Flutter CI Status Discord badge Twitter handle codecov CII Best Practices OpenSSF Scorecard SLSA 1

Flutter is Google's SDK for crafting beautiful, fast user experiences for mobile, web, and desktop from a single codebase. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

Documentation

For announcements about new releases, follow the flutter-announce@googlegroups.com mailing list. Our documentation also tracks breaking changes across releases.

Terms of service

The Flutter tool may occasionally download resources from Google servers. By downloading or using the Flutter SDK, you agree to the Google Terms of Service: https://policies.google.com/terms

For example, when installed from GitHub (as opposed to from a prepackaged archive), the Flutter tool will download the Dart SDK from Google servers immediately when first run, as it is used to execute the flutter tool itself. This will also occur when Flutter is upgraded (e.g. by running the flutter upgrade command).

About Flutter

We think Flutter will help you create beautiful, fast apps, with a productive, extensible and open development model, whether you're targeting iOS or Android, web, Windows, macOS, Linux or embedding it as the UI toolkit for a platform of your choice.

Beautiful user experiences

We want to enable designers to deliver their full creative vision without being forced to water it down due to limitations of the underlying framework. Flutter's layered architecture gives you control over every pixel on the screen and its powerful compositing capabilities let you overlay and animate graphics, video, text, and controls without limitation. Flutter includes a full set of widgets that deliver pixel-perfect experiences whether you're building for iOS (Cupertino) or other platforms (Material), along with support for customizing or creating entirely new visual components.

Reflectly hero image

Fast results

Flutter is fast. It's powered by hardware-accelerated 2D graphics libraries like Skia (that underpins Chrome and Android) and Impeller. We architected Flutter to support glitch-free, jank-free graphics at the native speed of your device.

Flutter code is powered by the world-class Dart platform, which enables compilation to 32-bit and 64-bit ARM machine code for iOS and Android, JavaScript and WebAssembly for the web, as well as Intel x64 and ARM for desktop devices.

Dart diagram

Productive development

Flutter offers stateful hot reload, allowing you to make changes to your code and see the results instantly without restarting your app or losing its state.

Hot reload animation

Extensible and open model

Flutter works with any development tool (or none at all), and also includes editor plug-ins for both Visual Studio Code and IntelliJ / Android Studio. Flutter provides tens of thousands of packages to speed your development, regardless of your target platform. And accessing other native code is easy, with support for both FFI (on Android, on iOS, on macOS, and on Windows) as well as platform-specific APIs.

Flutter is a fully open-source project, and we welcome contributions. Information on how to get started can be found in our contributor guide.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%