Chris Bracken 6226520c45 Extract TestGLContext to separate translation unit (flutter/engine#56647)
For consistency with the Test.*Context classes for other backends, which live in their own implementation file with their own header, extract TestEGLContext to its own header and TU so that in cases where only a TestEGLContext is required (e.g. EmbedderTestBackingStoreProducerGL), we don't need to include all the various test GL surface classes as well.

GetEGLError is used by both TestEGLContext and the TestGLSurface classes, so moves to its own utils file.

No tests because this is a refactoring with no semantic changes, and the code itself is test code.

Issue: https://github.com/flutter/flutter/issues/158998

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-11-18 21:56:05 +00:00

265 lines
8.1 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/testing/test_gl_surface.h"
#include <EGL/egl.h>
#include <GLES2/gl2.h>
#include <memory>
#include <string>
#include "flutter/fml/logging.h"
#include "flutter/testing/test_gl_utils.h"
#include "third_party/skia/include/core/SkColorSpace.h"
#include "third_party/skia/include/core/SkColorType.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/skia/include/gpu/ganesh/GrBackendSurface.h"
#include "third_party/skia/include/gpu/ganesh/SkSurfaceGanesh.h"
#include "third_party/skia/include/gpu/ganesh/gl/GrGLAssembleInterface.h"
#include "third_party/skia/include/gpu/ganesh/gl/GrGLBackendSurface.h"
#include "third_party/skia/include/gpu/ganesh/gl/GrGLDirectContext.h"
#include "third_party/skia/include/gpu/ganesh/gl/GrGLTypes.h"
namespace flutter::testing {
TestGLOnscreenOnlySurface::TestGLOnscreenOnlySurface(
std::shared_ptr<TestEGLContext> context,
SkISize size)
: surface_size_(size), egl_context_(std::move(context)) {
const EGLint attributes[] = {
EGL_WIDTH, size.width(), //
EGL_HEIGHT, size.height(), //
EGL_NONE,
};
onscreen_surface_ =
::eglCreatePbufferSurface(egl_context_->display, // display connection
egl_context_->config, // config
attributes // surface attributes
);
FML_CHECK(onscreen_surface_ != EGL_NO_SURFACE) << GetEGLError();
}
TestGLOnscreenOnlySurface::~TestGLOnscreenOnlySurface() {
skia_context_ = nullptr;
auto result = ::eglDestroySurface(egl_context_->display, onscreen_surface_);
FML_CHECK(result == EGL_TRUE) << GetEGLError();
}
const SkISize& TestGLOnscreenOnlySurface::GetSurfaceSize() const {
return surface_size_;
}
bool TestGLOnscreenOnlySurface::MakeCurrent() {
auto result =
::eglMakeCurrent(egl_context_->display, onscreen_surface_,
onscreen_surface_, egl_context_->onscreen_context);
if (result == EGL_FALSE) {
FML_LOG(ERROR) << "Could not make the context current. " << GetEGLError();
}
return result == EGL_TRUE;
}
bool TestGLOnscreenOnlySurface::ClearCurrent() {
auto result = ::eglMakeCurrent(egl_context_->display, EGL_NO_SURFACE,
EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (result == EGL_FALSE) {
FML_LOG(ERROR) << "Could not clear the current context. " << GetEGLError();
}
return result == EGL_TRUE;
}
bool TestGLOnscreenOnlySurface::Present() {
auto result = ::eglSwapBuffers(egl_context_->display, onscreen_surface_);
if (result == EGL_FALSE) {
FML_LOG(ERROR) << "Could not swap buffers. " << GetEGLError();
}
return result == EGL_TRUE;
}
uint32_t TestGLOnscreenOnlySurface::GetFramebuffer(uint32_t width,
uint32_t height) const {
return GetWindowFBOId();
}
void* TestGLOnscreenOnlySurface::GetProcAddress(const char* name) const {
if (name == nullptr) {
return nullptr;
}
auto symbol = ::eglGetProcAddress(name);
if (symbol == NULL) {
FML_LOG(ERROR) << "Could not fetch symbol for name: " << name;
}
return reinterpret_cast<void*>(symbol);
}
sk_sp<GrDirectContext> TestGLOnscreenOnlySurface::GetGrContext() {
if (skia_context_) {
return skia_context_;
}
return CreateGrContext();
}
sk_sp<GrDirectContext> TestGLOnscreenOnlySurface::CreateGrContext() {
if (!MakeCurrent()) {
return nullptr;
}
auto get_string =
reinterpret_cast<PFNGLGETSTRINGPROC>(GetProcAddress("glGetString"));
if (!get_string) {
return nullptr;
}
auto c_version = reinterpret_cast<const char*>(get_string(GL_VERSION));
if (c_version == NULL) {
return nullptr;
}
GrGLGetProc get_proc = [](void* context, const char name[]) -> GrGLFuncPtr {
return reinterpret_cast<GrGLFuncPtr>(
reinterpret_cast<TestGLOnscreenOnlySurface*>(context)->GetProcAddress(
name));
};
std::string version(c_version);
auto interface = version.find("OpenGL ES") == std::string::npos
? GrGLMakeAssembledGLInterface(this, get_proc)
: GrGLMakeAssembledGLESInterface(this, get_proc);
if (!interface) {
return nullptr;
}
skia_context_ = GrDirectContexts::MakeGL(interface);
return skia_context_;
}
sk_sp<SkSurface> TestGLOnscreenOnlySurface::GetOnscreenSurface() {
FML_CHECK(::eglGetCurrentContext() != EGL_NO_CONTEXT);
GrGLFramebufferInfo framebuffer_info = {};
const uint32_t width = surface_size_.width();
const uint32_t height = surface_size_.height();
framebuffer_info.fFBOID = GetFramebuffer(width, height);
#if FML_OS_MACOSX
framebuffer_info.fFormat = 0x8058; // GL_RGBA8
#else
framebuffer_info.fFormat = 0x93A1; // GL_BGRA8;
#endif
auto backend_render_target =
GrBackendRenderTargets::MakeGL(width, // width
height, // height
1, // sample count
8, // stencil bits
framebuffer_info // framebuffer info
);
SkSurfaceProps surface_properties(0, kUnknown_SkPixelGeometry);
auto surface = SkSurfaces::WrapBackendRenderTarget(
GetGrContext().get(), // context
backend_render_target, // backend render target
kBottomLeft_GrSurfaceOrigin, // surface origin
kN32_SkColorType, // color type
SkColorSpace::MakeSRGB(), // color space
&surface_properties, // surface properties
nullptr, // release proc
nullptr // release context
);
if (!surface) {
FML_LOG(ERROR) << "Could not wrap the surface while attempting to "
"snapshot the GL surface.";
return nullptr;
}
return surface;
}
sk_sp<SkImage> TestGLOnscreenOnlySurface::GetRasterSurfaceSnapshot() {
auto surface = GetOnscreenSurface();
if (!surface) {
FML_LOG(ERROR) << "Aborting snapshot because of on-screen surface "
"acquisition failure.";
return nullptr;
}
auto device_snapshot = surface->makeImageSnapshot();
if (!device_snapshot) {
FML_LOG(ERROR) << "Could not create the device snapshot while attempting "
"to snapshot the GL surface.";
return nullptr;
}
auto host_snapshot = device_snapshot->makeRasterImage();
if (!host_snapshot) {
FML_LOG(ERROR) << "Could not create the host snapshot while attempting to "
"snapshot the GL surface.";
return nullptr;
}
return host_snapshot;
}
uint32_t TestGLOnscreenOnlySurface::GetWindowFBOId() const {
return 0u;
}
TestGLSurface::TestGLSurface(SkISize surface_size)
: TestGLSurface(std::make_shared<TestEGLContext>(), surface_size) {}
TestGLSurface::TestGLSurface(std::shared_ptr<TestEGLContext> egl_context,
SkISize surface_size)
: TestGLOnscreenOnlySurface(std::move(egl_context), surface_size) {
{
const EGLint offscreen_surface_attributes[] = {
EGL_WIDTH, 1, //
EGL_HEIGHT, 1, //
EGL_NONE,
};
offscreen_surface_ = ::eglCreatePbufferSurface(
egl_context_->display, // display connection
egl_context_->config, // config
offscreen_surface_attributes // surface attributes
);
FML_CHECK(offscreen_surface_ != EGL_NO_SURFACE) << GetEGLError();
}
}
TestGLSurface::~TestGLSurface() {
auto result = ::eglDestroySurface(egl_context_->display, offscreen_surface_);
FML_CHECK(result == EGL_TRUE) << GetEGLError();
}
bool TestGLSurface::MakeResourceCurrent() {
auto result =
::eglMakeCurrent(egl_context_->display, offscreen_surface_,
offscreen_surface_, egl_context_->offscreen_context);
if (result == EGL_FALSE) {
FML_LOG(ERROR) << "Could not make the resource context current. "
<< GetEGLError();
}
return result == EGL_TRUE;
}
} // namespace flutter::testing