Adam Barth fc8ac4ebdf Merge simulationStepper into AnimationController
Now that we've decided that Animation<double> isn't confined to the interval
0.0 to 1.0, we can expand AnimationController to cover the use cases that used
to require SimulationStepper.

This patch merges SimulationStepper into AnimationController and ports the one
stand-alone client of simulation stepper over to using AnimationController.
2016-01-20 16:42:15 -08:00
2016-01-07 15:55:41 -08:00
2016-01-07 15:55:41 -08:00

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