flutter_flutter/shell/platform/android/android_external_texture_gl.h
Chris Bracken 08dabe9601
Clean up C++ includes (#21127)
Cleans up header order/grouping for consistency: associated header, C/C++ system/standard library headers, library headers, platform-specific #includes.

Adds <cstring> where strlen, memcpy are being used: there are a bunch of places we use them transitively.

Applies linter-required cleanups. Disables linter on one file due to included RapidJson header. See https://github.com/flutter/flutter/issues/65676

This patch does not cover flutter/shell/platform/darwin. There's a separate, slightly more intensive cleanup for those in progress.
2020-09-11 21:18:35 -07:00

68 lines
1.7 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_ANDROID_EXTERNAL_TEXTURE_GL_H_
#define FLUTTER_SHELL_PLATFORM_ANDROID_EXTERNAL_TEXTURE_GL_H_
#include <GLES/gl.h>
#include "flutter/flow/texture.h"
#include "flutter/fml/platform/android/jni_weak_ref.h"
#include "flutter/shell/platform/android/platform_view_android_jni_impl.h"
namespace flutter {
class AndroidExternalTextureGL : public flutter::Texture {
public:
AndroidExternalTextureGL(
int64_t id,
const fml::jni::JavaObjectWeakGlobalRef& surface_texture,
std::shared_ptr<PlatformViewAndroidJNI> jni_facade);
~AndroidExternalTextureGL() override;
void Paint(SkCanvas& canvas,
const SkRect& bounds,
bool freeze,
GrDirectContext* context,
SkFilterQuality filter_quality) override;
void OnGrContextCreated() override;
void OnGrContextDestroyed() override;
void MarkNewFrameAvailable() override;
void OnTextureUnregistered() override;
private:
void Attach(jint textureName);
void Update();
void Detach();
void UpdateTransform();
enum class AttachmentState { uninitialized, attached, detached };
std::shared_ptr<PlatformViewAndroidJNI> jni_facade_;
fml::jni::JavaObjectWeakGlobalRef surface_texture_;
AttachmentState state_ = AttachmentState::uninitialized;
bool new_frame_ready_ = false;
GLuint texture_name_ = 0;
SkMatrix transform;
FML_DISALLOW_COPY_AND_ASSIGN(AndroidExternalTextureGL);
};
} // namespace flutter
#endif // FLUTTER_SHELL_PLATFORM_ANDROID_EXTERNAL_TEXTURE_GL_H_