mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
86 lines
3.7 KiB
C++
86 lines
3.7 KiB
C++
/*
|
|
* Copyright (c) 2013, Google Inc. All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are
|
|
* met:
|
|
*
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above
|
|
* copyright notice, this list of conditions and the following disclaimer
|
|
* in the documentation and/or other materials provided with the
|
|
* distribution.
|
|
* * Neither the name of Google Inc. nor the names of its
|
|
* contributors may be used to endorse or promote products derived from
|
|
* this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include "core/animation/CompositorAnimations.h"
|
|
|
|
#include "wtf/PassRefPtr.h"
|
|
#include "wtf/RefPtr.h"
|
|
|
|
#include <gmock/gmock.h>
|
|
#include <gtest/gtest.h>
|
|
|
|
// FIXME: Remove once https://codereview.chromium.org/50603011/ lands.
|
|
#define EXPECT_REFV_EQ(a, b) EXPECT_EQ(*(a.get()), *(b.get()))
|
|
#define EXPECT_REFV_NE(a, b) EXPECT_NE(*(a.get()), *(b.get()))
|
|
|
|
namespace {
|
|
|
|
using namespace blink;
|
|
|
|
class AnimationCompositorAnimationsTimingFunctionReverserTest : public ::testing::Test {
|
|
protected:
|
|
|
|
public:
|
|
PassRefPtr<TimingFunction> reverse(const RefPtr<TimingFunction>& timefunc)
|
|
{
|
|
return CompositorAnimationsTimingFunctionReverser::reverse(*timefunc);
|
|
}
|
|
};
|
|
|
|
TEST_F(AnimationCompositorAnimationsTimingFunctionReverserTest, LinearReverse)
|
|
{
|
|
RefPtr<TimingFunction> linearTiming = LinearTimingFunction::shared();
|
|
EXPECT_REFV_EQ(linearTiming, reverse(linearTiming));
|
|
}
|
|
|
|
TEST_F(AnimationCompositorAnimationsTimingFunctionReverserTest, CubicReverse)
|
|
{
|
|
RefPtr<TimingFunction> cubicEaseInTiming = CubicBezierTimingFunction::preset(CubicBezierTimingFunction::EaseIn);
|
|
RefPtr<TimingFunction> cubicEaseOutTiming = CubicBezierTimingFunction::preset(CubicBezierTimingFunction::EaseOut);
|
|
RefPtr<TimingFunction> cubicEaseInOutTiming = CubicBezierTimingFunction::preset(CubicBezierTimingFunction::EaseInOut);
|
|
|
|
EXPECT_REFV_EQ(cubicEaseOutTiming, reverse(cubicEaseInTiming));
|
|
EXPECT_REFV_EQ(cubicEaseInTiming, reverse(cubicEaseOutTiming));
|
|
EXPECT_REFV_EQ(cubicEaseInOutTiming, reverse(cubicEaseInOutTiming));
|
|
|
|
RefPtr<TimingFunction> cubicCustomTiming = CubicBezierTimingFunction::create(0.17, 0.67, 1, -1.73);
|
|
// Due to floating point, 1.0-(-1.73) != 2.73
|
|
RefPtr<TimingFunction> cubicCustomTimingReversed = CubicBezierTimingFunction::create(0, 1.0 - (-1.73), 1.0 - 0.17, 1.0 - 0.67);
|
|
EXPECT_REFV_EQ(cubicCustomTimingReversed, reverse(cubicCustomTiming));
|
|
|
|
RefPtr<TimingFunction> cubicEaseTiming = CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease);
|
|
RefPtr<TimingFunction> cubicEaseTimingReversed = CubicBezierTimingFunction::create(1.0 - 0.25, 0.0, 1.0 - 0.25, 1.0 - 0.1);
|
|
EXPECT_REFV_EQ(cubicEaseTimingReversed, reverse(cubicEaseTiming));
|
|
}
|
|
|
|
} // namespace
|