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The Metal context/surface code was only in the `flutter` namespace but should have been in `flutter::testing` for consistency with everything else in the `testing` directory. Also squashes the declarations in the rest of that directory to match the style guide while I've got the macro still handy. [C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
29 lines
800 B
C++
29 lines
800 B
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_TESTING_FIXTURE_TEST_H_
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#define FLUTTER_TESTING_FIXTURE_TEST_H_
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#include "flutter/testing/dart_fixture.h"
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namespace flutter::testing {
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class FixtureTest : public DartFixture, public ThreadTest {
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public:
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// Uses the default filenames from the fixtures generator.
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FixtureTest();
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// Allows to customize the kernel, ELF and split ELF filenames.
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FixtureTest(std::string kernel_filename,
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std::string elf_filename,
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std::string elf_split_filename);
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private:
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FML_DISALLOW_COPY_AND_ASSIGN(FixtureTest);
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};
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} // namespace flutter::testing
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#endif // FLUTTER_TESTING_FIXTURE_TEST_H_
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