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158 lines
4.8 KiB
C++
158 lines
4.8 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This file contains definitions for mock objects, used for testing.
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// TODO(apatrick): This file "manually" defines some mock objects. Using gMock
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// would be definitely preferable, unfortunately it doesn't work on Windows yet.
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#ifndef GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_
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#define GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_
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#include <string>
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#include <vector>
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#include "base/logging.h"
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#include "gpu/command_buffer/service/cmd_parser.h"
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#include "gpu/command_buffer/service/cmd_buffer_engine.h"
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#include "gpu/command_buffer/service/memory_tracking.h"
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#include "gpu/command_buffer/service/program_cache.h"
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#include "gpu/command_buffer/service/shader_translator.h"
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#include "testing/gmock/include/gmock/gmock.h"
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namespace gpu {
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// Mocks an AsyncAPIInterface, using GMock.
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class AsyncAPIMock : public AsyncAPIInterface {
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public:
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explicit AsyncAPIMock(bool default_do_commands);
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virtual ~AsyncAPIMock();
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error::Error FakeDoCommands(unsigned int num_commands,
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const void* buffer,
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int num_entries,
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int* entries_processed);
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// Predicate that matches args passed to DoCommand, by looking at the values.
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class IsArgs {
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public:
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IsArgs(unsigned int arg_count, const void* args)
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: arg_count_(arg_count),
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args_(static_cast<CommandBufferEntry*>(const_cast<void*>(args))) {
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}
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bool operator() (const void* _args) const {
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const CommandBufferEntry* args =
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static_cast<const CommandBufferEntry*>(_args) + 1;
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for (unsigned int i = 0; i < arg_count_; ++i) {
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if (args[i].value_uint32 != args_[i].value_uint32) return false;
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}
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return true;
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}
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private:
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unsigned int arg_count_;
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CommandBufferEntry *args_;
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};
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MOCK_METHOD3(DoCommand, error::Error(
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unsigned int command,
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unsigned int arg_count,
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const void* cmd_data));
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MOCK_METHOD4(DoCommands,
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error::Error(unsigned int num_commands,
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const void* buffer,
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int num_entries,
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int* entries_processed));
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const char* GetCommandName(unsigned int command_id) const {
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return "";
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};
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// Sets the engine, to forward SetToken commands to it.
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void set_engine(CommandBufferEngine *engine) { engine_ = engine; }
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// Forwards the SetToken commands to the engine.
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void SetToken(unsigned int command,
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unsigned int arg_count,
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const void* _args);
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private:
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CommandBufferEngine *engine_;
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};
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namespace gles2 {
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class MockShaderTranslator : public ShaderTranslatorInterface {
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public:
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MockShaderTranslator();
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MOCK_METHOD5(Init, bool(
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sh::GLenum shader_type,
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ShShaderSpec shader_spec,
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const ShBuiltInResources* resources,
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GlslImplementationType glsl_implementation_type,
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ShCompileOptions driver_bug_workarounds));
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MOCK_CONST_METHOD7(Translate, bool(
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const std::string& shader_source,
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std::string* info_log,
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std::string* translated_source,
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AttributeMap* attrib_map,
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UniformMap* uniform_map,
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VaryingMap* varying_map,
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NameMap* name_map));
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MOCK_CONST_METHOD0(
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GetStringForOptionsThatWouldAffectCompilation, std::string());
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private:
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~MockShaderTranslator() override;
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};
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class MockProgramCache : public ProgramCache {
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public:
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MockProgramCache();
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virtual ~MockProgramCache();
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MOCK_METHOD7(LoadLinkedProgram, ProgramLoadResult(
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GLuint program,
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Shader* shader_a,
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Shader* shader_b,
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const LocationMap* bind_attrib_location_map,
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const std::vector<std::string>& transform_feedback_varyings,
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GLenum transform_feedback_buffer_mode,
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const ShaderCacheCallback& callback));
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MOCK_METHOD7(SaveLinkedProgram, void(
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GLuint program,
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const Shader* shader_a,
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const Shader* shader_b,
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const LocationMap* bind_attrib_location_map,
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const std::vector<std::string>& transform_feedback_varyings,
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GLenum transform_feedback_buffer_mode,
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const ShaderCacheCallback& callback));
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MOCK_METHOD1(LoadProgram, void(const std::string&));
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private:
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MOCK_METHOD0(ClearBackend, void());
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};
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class MockMemoryTracker : public MemoryTracker {
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public:
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MockMemoryTracker();
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MOCK_METHOD3(TrackMemoryAllocatedChange, void(
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size_t old_size, size_t new_size, Pool pool));
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MOCK_METHOD1(EnsureGPUMemoryAvailable, bool(size_t size_needed));
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private:
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friend class ::testing::StrictMock<MockMemoryTracker>;
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friend class base::RefCounted< ::testing::StrictMock<MockMemoryTracker> >;
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virtual ~MockMemoryTracker();
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};
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} // namespace gles2
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} // namespace gpu
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#endif // GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_
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