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138 lines
5.6 KiB
C++
138 lines
5.6 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This file contains the mock GLES2Decoder class.
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#ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_MOCK_H_
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#define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_MOCK_H_
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#include <vector>
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#include "base/callback_forward.h"
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#include "gpu/command_buffer/common/mailbox.h"
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#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
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#include "testing/gmock/include/gmock/gmock.h"
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#include "ui/gfx/geometry/size.h"
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namespace gfx {
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class GLContext;
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class GLSurface;
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}
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namespace gpu {
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namespace gles2 {
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class ContextGroup;
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class ErrorState;
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class QueryManager;
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struct ContextState;
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class MockGLES2Decoder : public GLES2Decoder {
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public:
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MockGLES2Decoder();
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virtual ~MockGLES2Decoder();
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error::Error FakeDoCommands(unsigned int num_commands,
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const void* buffer,
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int num_entries,
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int* entries_processed);
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MOCK_METHOD6(Initialize,
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bool(const scoped_refptr<gfx::GLSurface>& surface,
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const scoped_refptr<gfx::GLContext>& context,
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bool offscreen,
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const gfx::Size& size,
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const DisallowedFeatures& disallowed_features,
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const std::vector<int32>& attribs));
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MOCK_METHOD1(Destroy, void(bool have_context));
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MOCK_METHOD1(SetSurface, void(const scoped_refptr<gfx::GLSurface>& surface));
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MOCK_METHOD1(ProduceFrontBuffer, void(const Mailbox& mailbox));
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MOCK_METHOD1(ResizeOffscreenFrameBuffer, bool(const gfx::Size& size));
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MOCK_METHOD0(MakeCurrent, bool());
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MOCK_METHOD1(GetServiceIdForTesting, uint32(uint32 client_id));
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MOCK_METHOD0(GetGLES2Util, GLES2Util*());
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MOCK_METHOD0(GetGLSurface, gfx::GLSurface*());
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MOCK_METHOD0(GetGLContext, gfx::GLContext*());
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MOCK_METHOD0(GetContextGroup, ContextGroup*());
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MOCK_METHOD0(GetContextState, const ContextState*());
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MOCK_METHOD0(GetCapabilities, Capabilities());
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MOCK_METHOD1(ProcessPendingQueries, bool(bool));
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MOCK_METHOD0(HasMoreIdleWork, bool());
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MOCK_METHOD0(PerformIdleWork, void());
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MOCK_METHOD1(RestoreState, void(const ContextState* prev_state));
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MOCK_CONST_METHOD0(RestoreActiveTexture, void());
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MOCK_CONST_METHOD1(
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RestoreAllTextureUnitBindings, void(const ContextState* state));
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MOCK_CONST_METHOD1(
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RestoreActiveTextureUnitBinding, void(unsigned int target));
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MOCK_CONST_METHOD0(RestoreBufferBindings, void());
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MOCK_CONST_METHOD0(RestoreFramebufferBindings, void());
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MOCK_CONST_METHOD0(RestoreGlobalState, void());
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MOCK_CONST_METHOD0(RestoreProgramBindings, void());
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MOCK_METHOD0(RestoreRenderbufferBindings, void());
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MOCK_CONST_METHOD1(RestoreTextureState, void(unsigned service_id));
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MOCK_CONST_METHOD1(RestoreTextureUnitBindings, void(unsigned unit));
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MOCK_CONST_METHOD0(ClearAllAttributes, void());
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MOCK_CONST_METHOD0(RestoreAllAttributes, void());
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MOCK_METHOD0(GetQueryManager, gpu::gles2::QueryManager*());
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MOCK_METHOD0(GetVertexArrayManager, gpu::gles2::VertexArrayManager*());
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MOCK_METHOD0(GetImageManager, gpu::gles2::ImageManager*());
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MOCK_METHOD0(GetValuebufferManager, gpu::gles2::ValuebufferManager*());
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MOCK_METHOD1(
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SetResizeCallback, void(const base::Callback<void(gfx::Size, float)>&));
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MOCK_METHOD0(GetAsyncPixelTransferDelegate,
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AsyncPixelTransferDelegate*());
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MOCK_METHOD0(GetAsyncPixelTransferManager,
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AsyncPixelTransferManager*());
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MOCK_METHOD0(ResetAsyncPixelTransferManagerForTest, void());
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MOCK_METHOD1(SetAsyncPixelTransferManagerForTest,
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void(AsyncPixelTransferManager*));
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MOCK_METHOD1(SetIgnoreCachedStateForTest, void(bool ignore));
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MOCK_METHOD3(DoCommand, error::Error(unsigned int command,
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unsigned int arg_count,
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const void* cmd_data));
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MOCK_METHOD4(DoCommands,
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error::Error(unsigned int num_commands,
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const void* buffer,
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int num_entries,
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int* entries_processed));
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MOCK_METHOD2(GetServiceTextureId, bool(uint32 client_texture_id,
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uint32* service_texture_id));
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MOCK_METHOD0(GetContextLostReason, error::ContextLostReason());
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MOCK_CONST_METHOD1(GetCommandName, const char*(unsigned int command_id));
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MOCK_METHOD9(ClearLevel, bool(
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Texture* texture,
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unsigned target,
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int level,
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unsigned internal_format,
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unsigned format,
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unsigned type,
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int width,
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int height,
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bool is_texture_immutable));
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MOCK_METHOD0(GetErrorState, ErrorState *());
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MOCK_METHOD0(GetLogger, Logger*());
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MOCK_METHOD1(SetShaderCacheCallback,
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void(const ShaderCacheCallback& callback));
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MOCK_METHOD1(SetWaitSyncPointCallback,
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void(const WaitSyncPointCallback& callback));
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MOCK_METHOD1(WaitForReadPixels,
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void(base::Closure callback));
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MOCK_METHOD0(GetTextureUploadCount, uint32());
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MOCK_METHOD0(GetTotalTextureUploadTime, base::TimeDelta());
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MOCK_METHOD0(GetTotalProcessingCommandsTime, base::TimeDelta());
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MOCK_METHOD1(AddProcessingCommandsTime, void(base::TimeDelta));
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MOCK_CONST_METHOD0(WasContextLost, bool());
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MOCK_CONST_METHOD0(WasContextLostByRobustnessExtension, bool());
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MOCK_METHOD1(MarkContextLost, void(gpu::error::ContextLostReason reason));
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DISALLOW_COPY_AND_ASSIGN(MockGLES2Decoder);
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};
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} // namespace gles2
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} // namespace gpu
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#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_MOCK_H_
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