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39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// These functions emulate GLES2 over command buffers.
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#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H_
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#define GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H_
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#include "gpu/command_buffer/client/gles2_c_lib_export.h"
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#include "gpu/command_buffer/client/gles2_interface.h"
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namespace gles2 {
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typedef void (*GLES2FunctionPointer)(void);
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struct NameToFunc {
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const char* name;
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gles2::GLES2FunctionPointer func;
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};
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// Initialize the GLES2 library.
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GLES2_C_LIB_EXPORT void Initialize();
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// Terminate the GLES2 library.
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GLES2_C_LIB_EXPORT void Terminate();
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// Get the current GL context.
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GLES2_C_LIB_EXPORT gpu::gles2::GLES2Interface* GetGLContext();
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// Set the current GL context.
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GLES2_C_LIB_EXPORT void SetGLContext(gpu::gles2::GLES2Interface* impl);
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GLES2_C_LIB_EXPORT GLES2FunctionPointer GetGLFunctionPointer(const char* name);
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} // namespace gles2
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#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H_
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