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210 lines
6.1 KiB
C++
210 lines
6.1 KiB
C++
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/process/process.h"
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#include "base/logging.h"
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#include "base/memory/scoped_ptr.h"
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#include "base/metrics/field_trial.h"
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#include "base/numerics/safe_conversions.h"
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#include "base/process/kill.h"
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#include "base/strings/string_util.h"
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#include "base/win/windows_version.h"
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namespace {
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DWORD kBasicProcessAccess =
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PROCESS_TERMINATE | PROCESS_QUERY_INFORMATION | SYNCHRONIZE;
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} // namespace
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namespace base {
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Process::Process(ProcessHandle handle)
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: is_current_process_(false),
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process_(handle) {
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CHECK_NE(handle, ::GetCurrentProcess());
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}
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Process::Process(RValue other)
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: is_current_process_(other.object->is_current_process_),
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process_(other.object->process_.Take()) {
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other.object->Close();
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}
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Process::~Process() {
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}
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Process& Process::operator=(RValue other) {
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if (this != other.object) {
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process_.Set(other.object->process_.Take());
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is_current_process_ = other.object->is_current_process_;
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other.object->Close();
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}
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return *this;
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}
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// static
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Process Process::Current() {
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Process process;
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process.is_current_process_ = true;
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return process.Pass();
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}
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// static
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Process Process::Open(ProcessId pid) {
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return Process(::OpenProcess(kBasicProcessAccess, FALSE, pid));
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}
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// static
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Process Process::OpenWithExtraPrivileges(ProcessId pid) {
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DWORD access = kBasicProcessAccess | PROCESS_DUP_HANDLE | PROCESS_VM_READ;
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return Process(::OpenProcess(access, FALSE, pid));
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}
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// static
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Process Process::OpenWithAccess(ProcessId pid, DWORD desired_access) {
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return Process(::OpenProcess(desired_access, FALSE, pid));
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}
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// static
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Process Process::DeprecatedGetProcessFromHandle(ProcessHandle handle) {
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DCHECK_NE(handle, ::GetCurrentProcess());
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ProcessHandle out_handle;
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if (!::DuplicateHandle(GetCurrentProcess(), handle,
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GetCurrentProcess(), &out_handle,
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0, FALSE, DUPLICATE_SAME_ACCESS)) {
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return Process();
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}
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return Process(out_handle);
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}
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// static
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bool Process::CanBackgroundProcesses() {
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return true;
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}
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bool Process::IsValid() const {
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return process_.IsValid() || is_current();
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}
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ProcessHandle Process::Handle() const {
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return is_current_process_ ? GetCurrentProcess() : process_.Get();
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}
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Process Process::Duplicate() const {
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if (is_current())
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return Current();
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ProcessHandle out_handle;
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if (!IsValid() || !::DuplicateHandle(GetCurrentProcess(),
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Handle(),
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GetCurrentProcess(),
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&out_handle,
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0,
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FALSE,
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DUPLICATE_SAME_ACCESS)) {
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return Process();
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}
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return Process(out_handle);
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}
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ProcessId Process::Pid() const {
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DCHECK(IsValid());
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return GetProcId(Handle());
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}
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bool Process::is_current() const {
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return is_current_process_;
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}
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void Process::Close() {
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is_current_process_ = false;
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if (!process_.IsValid())
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return;
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process_.Close();
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}
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bool Process::Terminate(int exit_code, bool wait) const {
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DCHECK(IsValid());
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bool result = (::TerminateProcess(Handle(), exit_code) != FALSE);
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if (result && wait) {
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// The process may not end immediately due to pending I/O
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if (::WaitForSingleObject(Handle(), 60 * 1000) != WAIT_OBJECT_0)
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DPLOG(ERROR) << "Error waiting for process exit";
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} else if (!result) {
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DPLOG(ERROR) << "Unable to terminate process";
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}
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return result;
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}
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bool Process::WaitForExit(int* exit_code) {
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return WaitForExitWithTimeout(TimeDelta::FromMilliseconds(INFINITE),
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exit_code);
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}
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bool Process::WaitForExitWithTimeout(TimeDelta timeout, int* exit_code) {
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// Limit timeout to INFINITE.
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DWORD timeout_ms = saturated_cast<DWORD>(timeout.InMilliseconds());
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if (::WaitForSingleObject(Handle(), timeout_ms) != WAIT_OBJECT_0)
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return false;
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DWORD temp_code; // Don't clobber out-parameters in case of failure.
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if (!::GetExitCodeProcess(Handle(), &temp_code))
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return false;
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if (exit_code)
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*exit_code = temp_code;
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return true;
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}
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bool Process::IsProcessBackgrounded() const {
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DCHECK(IsValid());
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DWORD priority = GetPriority();
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if (priority == 0)
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return false; // Failure case.
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return ((priority == BELOW_NORMAL_PRIORITY_CLASS) ||
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(priority == IDLE_PRIORITY_CLASS));
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}
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bool Process::SetProcessBackgrounded(bool value) {
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DCHECK(IsValid());
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// Vista and above introduce a real background mode, which not only
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// sets the priority class on the threads but also on the IO generated
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// by it. Unfortunately it can only be set for the calling process.
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DWORD priority;
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if ((base::win::GetVersion() >= base::win::VERSION_VISTA) && (is_current())) {
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priority = value ? PROCESS_MODE_BACKGROUND_BEGIN :
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PROCESS_MODE_BACKGROUND_END;
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} else {
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// Experiment (http://crbug.com/458594) with using IDLE_PRIORITY_CLASS as a
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// background priority for background renderers (this code path is
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// technically for more than just the renderers but they're the only use
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// case in practice and experimenting here direclty is thus easier -- plus
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// it doesn't really hurt as above we already state our intent of using
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// PROCESS_MODE_BACKGROUND_BEGIN if available which is essentially
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// IDLE_PRIORITY_CLASS plus lowered IO priority). Enabled by default in the
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// asbence of field trials to get coverage on the perf waterfall.
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DWORD background_priority = IDLE_PRIORITY_CLASS;
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base::FieldTrial* trial =
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base::FieldTrialList::Find("BackgroundRendererProcesses");
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if (trial && StartsWith(trial->group_name(), "AllowBelowNormalFromBrowser",
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CompareCase::SENSITIVE)) {
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background_priority = BELOW_NORMAL_PRIORITY_CLASS;
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}
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priority = value ? background_priority : NORMAL_PRIORITY_CLASS;
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}
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return (::SetPriorityClass(Handle(), priority) != 0);
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}
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int Process::GetPriority() const {
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DCHECK(IsValid());
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return ::GetPriorityClass(Handle());
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}
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} // namespace base
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