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117 lines
3.3 KiB
C++
117 lines
3.3 KiB
C++
/*
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Copyright (C) 2007 Rob Buis <buis@kde.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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aint with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "flutter/sky/engine/core/rendering/PointerEventsHitRules.h"
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namespace blink {
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PointerEventsHitRules::PointerEventsHitRules(EHitTesting hitTesting,
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const HitTestRequest& request,
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EPointerEvents pointerEvents)
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: requireVisible(false),
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requireFill(false),
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requireStroke(false),
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canHitStroke(false),
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canHitFill(false),
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canHitBoundingBox(false) {
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if (request.svgClipContent())
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pointerEvents = PE_FILL;
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if (hitTesting == SVG_GEOMETRY_HITTESTING) {
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switch (pointerEvents) {
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case PE_BOUNDINGBOX:
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canHitBoundingBox = true;
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break;
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case PE_VISIBLE_PAINTED:
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case PE_AUTO: // "auto" is like "visiblePainted" when in SVG content
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requireFill = true;
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requireStroke = true;
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case PE_VISIBLE:
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requireVisible = true;
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canHitFill = true;
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canHitStroke = true;
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break;
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case PE_VISIBLE_FILL:
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requireVisible = true;
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canHitFill = true;
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break;
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case PE_VISIBLE_STROKE:
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requireVisible = true;
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canHitStroke = true;
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break;
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case PE_PAINTED:
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requireFill = true;
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requireStroke = true;
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case PE_ALL:
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canHitFill = true;
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canHitStroke = true;
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break;
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case PE_FILL:
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canHitFill = true;
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break;
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case PE_STROKE:
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canHitStroke = true;
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break;
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case PE_NONE:
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// nothing to do here, defaults are all false.
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break;
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}
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} else {
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switch (pointerEvents) {
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case PE_BOUNDINGBOX:
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canHitBoundingBox = true;
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break;
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case PE_VISIBLE_PAINTED:
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case PE_AUTO: // "auto" is like "visiblePainted" when in SVG content
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requireVisible = true;
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requireFill = true;
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requireStroke = true;
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canHitFill = true;
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canHitStroke = true;
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break;
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case PE_VISIBLE_FILL:
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case PE_VISIBLE_STROKE:
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case PE_VISIBLE:
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requireVisible = true;
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canHitFill = true;
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canHitStroke = true;
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break;
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case PE_PAINTED:
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requireFill = true;
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requireStroke = true;
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canHitFill = true;
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canHitStroke = true;
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break;
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case PE_FILL:
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case PE_STROKE:
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case PE_ALL:
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canHitFill = true;
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canHitStroke = true;
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break;
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case PE_NONE:
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// nothing to do here, defaults are all false.
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break;
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}
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}
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}
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} // namespace blink
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// vim:ts=4:noet
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