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Choose a child more likely to remain stable from frame to frame as the target to cache in the OpacityLayer.
40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/testing/mock_raster_cache.h"
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#include "flutter/flow/layers/layer.h"
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namespace flutter {
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namespace testing {
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MockRasterCacheResult::MockRasterCacheResult(SkIRect device_rect)
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: RasterCacheResult(nullptr, SkRect::MakeEmpty()),
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device_rect_(device_rect) {}
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std::unique_ptr<RasterCacheResult> MockRasterCache::RasterizePicture(
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SkPicture* picture,
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GrContext* context,
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const SkMatrix& ctm,
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SkColorSpace* dst_color_space,
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bool checkerboard) const {
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SkRect logical_rect = picture->cullRect();
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SkIRect cache_rect = RasterCache::GetDeviceBounds(logical_rect, ctm);
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return std::make_unique<MockRasterCacheResult>(cache_rect);
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}
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std::unique_ptr<RasterCacheResult> MockRasterCache::RasterizeLayer(
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PrerollContext* context,
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Layer* layer,
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const SkMatrix& ctm,
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bool checkerboard) const {
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SkRect logical_rect = layer->paint_bounds();
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SkIRect cache_rect = RasterCache::GetDeviceBounds(logical_rect, ctm);
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return std::make_unique<MockRasterCacheResult>(cache_rect);
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}
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} // namespace testing
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} // namespace flutter
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