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158 lines
6.4 KiB
C++
158 lines
6.4 KiB
C++
// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "ui/gl/sync_control_vsync_provider.h"
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#include <math.h>
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#include "base/logging.h"
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#include "base/time/time.h"
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#if defined(OS_LINUX)
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// These constants define a reasonable range for a calculated refresh interval.
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// Calculating refreshes out of this range will be considered a fatal error.
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const int64 kMinVsyncIntervalUs = base::Time::kMicrosecondsPerSecond / 400;
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const int64 kMaxVsyncIntervalUs = base::Time::kMicrosecondsPerSecond / 10;
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// How much noise we'll tolerate between successive computed intervals before
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// we think the latest computed interval is invalid (noisey due to
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// monitor configuration change, moving a window between monitors, etc.).
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const double kRelativeIntervalDifferenceThreshold = 0.05;
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#endif
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namespace gfx {
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SyncControlVSyncProvider::SyncControlVSyncProvider()
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: VSyncProvider(), last_media_stream_counter_(0), invalid_msc_(false) {
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// On platforms where we can't get an accurate reading on the refresh
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// rate we fall back to the assumption that we're displaying 60 frames
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// per second.
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last_good_interval_ = base::TimeDelta::FromSeconds(1) / 60;
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}
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SyncControlVSyncProvider::~SyncControlVSyncProvider() {}
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void SyncControlVSyncProvider::GetVSyncParameters(
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const UpdateVSyncCallback& callback) {
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#if defined(OS_LINUX)
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base::TimeTicks timebase;
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// The actual clock used for the system time returned by glXGetSyncValuesOML
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// is unspecified. In practice, the clock used is likely to be either
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// CLOCK_REALTIME or CLOCK_MONOTONIC, so we compare the returned time to the
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// current time according to both clocks, and assume that the returned time
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// was produced by the clock whose current time is closest to it, subject
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// to the restriction that the returned time must not be in the future
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// (since it is the time of a vblank that has already occurred).
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int64 system_time;
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int64 media_stream_counter;
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int64 swap_buffer_counter;
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if (!GetSyncValues(&system_time, &media_stream_counter, &swap_buffer_counter))
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return;
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// Both Intel and Mali drivers will return TRUE for GetSyncValues
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// but a value of 0 for MSC if they cannot access the CRTC data structure
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// associated with the surface. crbug.com/231945
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bool prev_invalid_msc = invalid_msc_;
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invalid_msc_ = (media_stream_counter == 0);
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if (invalid_msc_) {
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LOG_IF(ERROR, !prev_invalid_msc) << "glXGetSyncValuesOML "
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"should not return TRUE with a media stream counter of 0.";
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return;
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}
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struct timespec real_time;
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struct timespec monotonic_time;
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clock_gettime(CLOCK_REALTIME, &real_time);
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clock_gettime(CLOCK_MONOTONIC, &monotonic_time);
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int64 real_time_in_microseconds =
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real_time.tv_sec * base::Time::kMicrosecondsPerSecond +
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real_time.tv_nsec / base::Time::kNanosecondsPerMicrosecond;
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int64 monotonic_time_in_microseconds =
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monotonic_time.tv_sec * base::Time::kMicrosecondsPerSecond +
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monotonic_time.tv_nsec / base::Time::kNanosecondsPerMicrosecond;
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// We need the time according to CLOCK_MONOTONIC, so if we've been given
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// a time from CLOCK_REALTIME, we need to convert.
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bool time_conversion_needed =
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llabs(system_time - real_time_in_microseconds) <
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llabs(system_time - monotonic_time_in_microseconds);
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if (time_conversion_needed)
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system_time += monotonic_time_in_microseconds - real_time_in_microseconds;
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// Return if |system_time| is more than 1 frames in the future.
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int64 interval_in_microseconds = last_good_interval_.InMicroseconds();
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if (system_time > monotonic_time_in_microseconds + interval_in_microseconds)
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return;
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// If |system_time| is slightly in the future, adjust it to the previous
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// frame and use the last frame counter to prevent issues in the callback.
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if (system_time > monotonic_time_in_microseconds) {
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system_time -= interval_in_microseconds;
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media_stream_counter--;
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}
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if (monotonic_time_in_microseconds - system_time >
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base::Time::kMicrosecondsPerSecond)
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return;
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timebase = base::TimeTicks::FromInternalValue(system_time);
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// Only need the previous calculated interval for our filtering.
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while (last_computed_intervals_.size() > 1)
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last_computed_intervals_.pop();
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int32 numerator, denominator;
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if (GetMscRate(&numerator, &denominator)) {
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last_computed_intervals_.push(base::TimeDelta::FromSeconds(denominator) /
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numerator);
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} else if (!last_timebase_.is_null()) {
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base::TimeDelta timebase_diff = timebase - last_timebase_;
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int64 counter_diff = media_stream_counter - last_media_stream_counter_;
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if (counter_diff > 0 && timebase > last_timebase_)
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last_computed_intervals_.push(timebase_diff / counter_diff);
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}
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if (last_computed_intervals_.size() == 2) {
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const base::TimeDelta& old_interval = last_computed_intervals_.front();
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const base::TimeDelta& new_interval = last_computed_intervals_.back();
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double relative_change =
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fabs(old_interval.InMillisecondsF() - new_interval.InMillisecondsF()) /
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new_interval.InMillisecondsF();
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if (relative_change < kRelativeIntervalDifferenceThreshold) {
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if (new_interval.InMicroseconds() < kMinVsyncIntervalUs ||
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new_interval.InMicroseconds() > kMaxVsyncIntervalUs) {
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#if defined(USE_ASH)
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// On ash platforms (ChromeOS essentially), the real refresh interval is
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// queried from XRandR, regardless of the value calculated here, and
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// this value is overriden by ui::CompositorVSyncManager. The log
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// should not be fatal in this case. Reconsider all this when XRandR
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// support is added to non-ash platforms.
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// http://crbug.com/340851
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LOG(ERROR)
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#else
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LOG(FATAL)
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#endif // USE_ASH
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<< "Calculated bogus refresh interval="
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<< new_interval.InMicroseconds()
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<< " us., last_timebase_=" << last_timebase_.ToInternalValue()
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<< " us., timebase=" << timebase.ToInternalValue()
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<< " us., last_media_stream_counter_=" << last_media_stream_counter_
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<< ", media_stream_counter=" << media_stream_counter;
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} else {
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last_good_interval_ = new_interval;
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}
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}
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}
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last_timebase_ = timebase;
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last_media_stream_counter_ = media_stream_counter;
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callback.Run(timebase, last_good_interval_);
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#endif // defined(OS_LINUX)
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}
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} // namespace gfx
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