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44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef __UI_GL_GL_CONTEXT_MAC_H__
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#define __UI_GL_GL_CONTEXT_MAC_H__
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#include "base/compiler_specific.h"
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#include "ui/gl/gl_context.h"
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namespace gfx {
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class GLSurface;
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class GLContextMac : public GLContextReal {
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public:
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explicit GLContextMac(GLShareGroup* share_group);
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bool Initialize(GLSurface* compatible_surface,
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GpuPreference gpu_preference) override;
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void Destroy() override;
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bool MakeCurrent(GLSurface* surface) override;
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void ReleaseCurrent(GLSurface* surface) override;
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bool IsCurrent(GLSurface* surface) override;
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void* GetHandle() override;
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void OnSetSwapInterval(int interval) override;
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std::string GetExtensions() override;
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bool WasAllocatedUsingRobustnessExtension() override;
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bool GetTotalGpuMemory(size_t* bytes) override;
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void SetUnbindFboOnMakeCurrent() override;
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protected:
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~GLContextMac() override;
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private:
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uintptr_t context_;
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DISALLOW_COPY_AND_ASSIGN(GLContextMac);
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};
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} // namespace gfx
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#endif /* defined(__UI_GL_GL_CONTEXT_MAC_H__) */
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