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135 lines
3.5 KiB
C++
135 lines
3.5 KiB
C++
/*
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_PUBLIC_PLATFORM_WEBFLOATSIZE_H_
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#define SKY_ENGINE_PUBLIC_PLATFORM_WEBFLOATSIZE_H_
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#include <algorithm>
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#include "sky/engine/public/platform/WebCommon.h"
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#if INSIDE_BLINK
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#include "sky/engine/platform/geometry/FloatSize.h"
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#else
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#include <cmath>
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#include "ui/gfx/geometry/size_f.h"
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#include "ui/gfx/vector2d_f.h"
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#endif
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namespace blink {
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struct WebFloatSize {
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float width;
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float height;
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bool isEmpty() const { return width <= 0 || height <= 0; }
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WebFloatSize()
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: width(0)
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, height(0)
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{
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}
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WebFloatSize(float width, float height)
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: width(width)
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, height(height)
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{
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}
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#if INSIDE_BLINK
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WebFloatSize(const FloatSize& s)
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: width(s.width())
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, height(s.height())
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{
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}
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WebFloatSize& operator=(const FloatSize& s)
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{
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width = s.width();
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height = s.height();
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return *this;
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}
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operator FloatSize() const
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{
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return FloatSize(width, height);
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}
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#else
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WebFloatSize(const gfx::SizeF& s)
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: width(s.width())
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, height(s.height())
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{
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}
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WebFloatSize(const gfx::Vector2dF& v)
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: width(v.x())
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, height(v.y())
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{
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}
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WebFloatSize& operator=(const gfx::SizeF& s)
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{
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width = s.width();
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height = s.height();
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return *this;
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}
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WebFloatSize& operator=(const gfx::Vector2dF& v)
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{
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width = v.x();
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height = v.y();
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return *this;
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}
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operator gfx::SizeF() const
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{
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return gfx::SizeF(std::max(0.f, width), std::max(0.f, height));
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}
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operator gfx::Vector2dF() const
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{
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return gfx::Vector2dF(width, height);
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}
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#endif
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};
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inline bool operator==(const WebFloatSize& a, const WebFloatSize& b)
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{
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return a.width == b.width && a.height == b.height;
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}
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inline bool operator!=(const WebFloatSize& a, const WebFloatSize& b)
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{
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return !(a == b);
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}
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} // namespace blink
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#endif // SKY_ENGINE_PUBLIC_PLATFORM_WEBFLOATSIZE_H_
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