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146 lines
6.3 KiB
C++
146 lines
6.3 KiB
C++
/*
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* Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
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* Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_PLATFORM_GRAPHICS_IMAGE_H_
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#define SKY_ENGINE_PLATFORM_GRAPHICS_IMAGE_H_
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#include "sky/engine/platform/PlatformExport.h"
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#include "sky/engine/platform/geometry/IntRect.h"
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#include "sky/engine/platform/graphics/Color.h"
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#include "sky/engine/platform/graphics/GraphicsTypes.h"
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#include "sky/engine/platform/graphics/ImageOrientation.h"
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#include "sky/engine/platform/graphics/skia/NativeImageSkia.h"
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#include "sky/engine/wtf/Assertions.h"
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#include "sky/engine/wtf/PassRefPtr.h"
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#include "sky/engine/wtf/RefCounted.h"
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#include "sky/engine/wtf/RefPtr.h"
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#include "sky/engine/wtf/text/WTFString.h"
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#include "third_party/skia/include/core/SkXfermode.h"
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namespace blink {
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class FloatPoint;
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class FloatRect;
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class FloatSize;
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class GraphicsContext;
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class Length;
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class SharedBuffer;
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// This class gets notified when an image creates or destroys decoded frames and when it advances animation frames.
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class ImageObserver;
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class PLATFORM_EXPORT Image : public RefCounted<Image> {
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friend class GeneratedImage;
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friend class CrossfadeGeneratedImage;
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friend class GradientGeneratedImage;
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friend class GraphicsContext;
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public:
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virtual ~Image();
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virtual bool isBitmapImage() const { return false; }
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virtual bool currentFrameKnownToBeOpaque() = 0;
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static Image* nullImage();
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bool isNull() const { return size().isEmpty(); }
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virtual void setContainerSize(const IntSize&) { }
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virtual bool usesContainerSize() const { return false; }
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virtual bool hasRelativeWidth() const { return false; }
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virtual bool hasRelativeHeight() const { return false; }
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virtual void computeIntrinsicDimensions(Length& intrinsicWidth, Length& intrinsicHeight, FloatSize& intrinsicRatio);
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virtual IntSize size() const = 0;
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IntRect rect() const { return IntRect(IntPoint(), size()); }
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int width() const { return size().width(); }
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int height() const { return size().height(); }
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virtual bool getHotSpot(IntPoint&) const { return false; }
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bool setData(PassRefPtr<SharedBuffer> data, bool allDataReceived);
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virtual bool dataChanged(bool /*allDataReceived*/) { return false; }
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virtual String filenameExtension() const { return String(); } // null string if unknown
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virtual void destroyDecodedData(bool destroyAll) = 0;
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SharedBuffer* data() { return m_encodedImageData.get(); }
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// Animation begins whenever someone draws the image, so startAnimation() is not normally called.
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// It will automatically pause once all observers no longer want to render the image anywhere.
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enum CatchUpAnimation { DoNotCatchUp, CatchUp };
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virtual void startAnimation(CatchUpAnimation = CatchUp) { }
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virtual void stopAnimation() {}
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virtual void resetAnimation() {}
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// True if this image can potentially animate.
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virtual bool maybeAnimated() { return false; }
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// Typically the ImageResource that owns us.
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ImageObserver* imageObserver() const { return m_imageObserver; }
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void setImageObserver(ImageObserver* observer) { m_imageObserver = observer; }
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enum TileRule { StretchTile, RoundTile, SpaceTile, RepeatTile };
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virtual PassRefPtr<NativeImageSkia> nativeImageForCurrentFrame() { return nullptr; }
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virtual PassRefPtr<Image> imageForDefaultFrame();
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virtual void drawPattern(GraphicsContext*, const FloatRect&,
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const FloatSize&, const FloatPoint& phase, CompositeOperator,
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const FloatRect&, WebBlendMode = WebBlendModeNormal, const IntSize& repeatSpacing = IntSize());
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#if ENABLE(ASSERT)
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virtual bool notSolidColor() { return true; }
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#endif
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protected:
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Image(ImageObserver* = 0);
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static void fillWithSolidColor(GraphicsContext*, const FloatRect& dstRect, const Color&, CompositeOperator);
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static FloatRect adjustForNegativeSize(const FloatRect&); // A helper method for translating negative width and height values.
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virtual void draw(GraphicsContext*, const FloatRect& dstRect, const FloatRect& srcRect, CompositeOperator, WebBlendMode) = 0;
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virtual void draw(GraphicsContext*, const FloatRect& dstRect, const FloatRect& srcRect, CompositeOperator, WebBlendMode, RespectImageOrientationEnum);
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void drawTiled(GraphicsContext*, const FloatRect& dstRect, const FloatPoint& srcPoint, const FloatSize& tileSize,
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CompositeOperator, WebBlendMode, const IntSize& repeatSpacing);
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void drawTiled(GraphicsContext*, const FloatRect& dstRect, const FloatRect& srcRect, const FloatSize& tileScaleFactor, TileRule hRule, TileRule vRule, CompositeOperator);
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// Supporting tiled drawing
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virtual bool mayFillWithSolidColor() { return false; }
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virtual Color solidColor() const { return Color(); }
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private:
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RefPtr<SharedBuffer> m_encodedImageData;
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ImageObserver* m_imageObserver;
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};
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#define DEFINE_IMAGE_TYPE_CASTS(typeName) \
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DEFINE_TYPE_CASTS(typeName, Image, image, image->is##typeName(), image.is##typeName())
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} // namespace blink
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#endif // SKY_ENGINE_PLATFORM_GRAPHICS_IMAGE_H_
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