flutter_flutter/sky/engine/core/text/ParagraphStyle.h
Adam Barth 68b06c8736 Sketch a DOM-free API for laying out and painting text
Rather than using the DOM to upload text and styling information into the
engine, this patch begins sketching a more direct API that bypasses the DOM and
CSS. Currently, this API doesn't do anything, but it's a first step.

The approach is to have a ParagraphBuilder object that can record a tree of
style interior nodes and text leaves. The build() function then applies
container-level styling information (such as TextAlign) and returns a Paragraph
object that can undergo layout and paint.

The inputs to the builder process are immutable style objects constructed from
primitive values. These primitives are currently carbon-copies of the primitive
we use in the framework today. After this patch lands, I'll convert the frame
to re-expose these values instead of re-defining them.
2015-09-02 01:28:54 -07:00

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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_ENGINE_CORE_TEXT_PARAGRAPHSTYLE_H_
#define SKY_ENGINE_CORE_TEXT_PARAGRAPHSTYLE_H_
#include "sky/engine/core/text/TextAlign.h"
#include "sky/engine/core/text/TextBaseline.h"
#include "sky/engine/tonic/dart_wrappable.h"
#include "sky/engine/wtf/PassRefPtr.h"
#include "sky/engine/wtf/RefCounted.h"
namespace blink {
class ParagraphStyle : public RefCounted<ParagraphStyle>, public DartWrappable {
DEFINE_WRAPPERTYPEINFO();
public:
static PassRefPtr<ParagraphStyle> create(int align = 0, double lineHeight = 0.0, int textBaseline = 0) {
return adoptRef(new ParagraphStyle(align, lineHeight, textBaseline));
}
~ParagraphStyle() override;
private:
explicit ParagraphStyle(int align, double lineHeight, int textBaseline);
};
} // namespace blink
#endif // SKY_ENGINE_CORE_TEXT_PARAGRAPHSTYLE_H_