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74 lines
2.6 KiB
C++
74 lines
2.6 KiB
C++
/*
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* Copyright (C) 2009 Apple Inc. All Rights Reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef SKY_ENGINE_CORE_DOM_CLIENTRECT_H_
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#define SKY_ENGINE_CORE_DOM_CLIENTRECT_H_
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#include "sky/engine/tonic/dart_wrappable.h"
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#include "sky/engine/platform/geometry/FloatRect.h"
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#include "sky/engine/platform/heap/Handle.h"
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#include "sky/engine/wtf/PassRefPtr.h"
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#include "sky/engine/wtf/RefCounted.h"
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namespace blink {
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class IntRect;
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class ClientRect final : public RefCounted<ClientRect>, public DartWrappable {
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DEFINE_WRAPPERTYPEINFO();
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public:
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static PassRefPtr<ClientRect> create()
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{
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return adoptRef(new ClientRect);
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}
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static PassRefPtr<ClientRect> create(const IntRect& rect)
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{
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return adoptRef(new ClientRect(rect));
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}
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static PassRefPtr<ClientRect> create(const FloatRect& rect)
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{
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return adoptRef(new ClientRect(rect));
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}
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float top() const { return m_rect.y(); }
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float right() const { return m_rect.maxX(); }
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float bottom() const { return m_rect.maxY(); }
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float left() const { return m_rect.x(); }
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float width() const { return m_rect.width(); }
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float height() const { return m_rect.height(); }
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private:
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ClientRect();
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explicit ClientRect(const IntRect&);
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explicit ClientRect(const FloatRect&);
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FloatRect m_rect;
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};
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} // namespace blink
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#endif // SKY_ENGINE_CORE_DOM_CLIENTRECT_H_
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