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52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SKY_VIEWER_COMPOSITOR_TEXTURE_LAYER_H_
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#define SKY_VIEWER_COMPOSITOR_TEXTURE_LAYER_H_
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#include "base/memory/ref_counted.h"
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#include "mojo/gpu/gl_texture.h"
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#include "services/sky/compositor/layer_client.h"
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#include "services/sky/compositor/rasterizer.h"
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#include "sky/engine/wtf/PassRefPtr.h"
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#include "third_party/skia/include/core/SkPicture.h"
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#include "ui/gfx/geometry/rect.h"
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namespace sky {
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class LayerHost;
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class TextureLayer : public base::RefCounted<TextureLayer> {
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public:
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explicit TextureLayer(LayerClient* client);
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void SetSize(const gfx::Size& size);
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void Display();
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scoped_ptr<mojo::GLTexture> GetTexture();
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const gfx::Size& size() const { return size_; }
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void set_rasterizer(scoped_ptr<Rasterizer> rasterizer) {
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rasterizer_ = rasterizer.Pass();
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}
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private:
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friend class base::RefCounted<TextureLayer>;
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~TextureLayer();
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PassRefPtr<SkPicture> RecordPicture();
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LayerClient* client_;
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gfx::Size size_;
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scoped_ptr<mojo::GLTexture> texture_;
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scoped_ptr<Rasterizer> rasterizer_;
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DISALLOW_COPY_AND_ASSIGN(TextureLayer);
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};
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} // namespace sky
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#endif // SKY_VIEWER_COMPOSITOR_TEXTURE_LAYER_H_
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