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This updates to mojo commit d259eb58aa59 and limits the roll script to only pull in the parts of //mojo that are currently being used. More stuff will be dropped in the future.
476 lines
15 KiB
C++
476 lines
15 KiB
C++
// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "mojo/message_pump/handle_watcher.h"
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#include <map>
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#include "base/atomic_sequence_num.h"
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#include "base/bind.h"
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#include "base/lazy_instance.h"
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/memory/singleton.h"
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#include "base/memory/weak_ptr.h"
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#include "base/message_loop/message_loop.h"
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#include "base/synchronization/lock.h"
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#include "base/synchronization/waitable_event.h"
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#include "base/thread_task_runner_handle.h"
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#include "base/threading/thread.h"
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#include "base/threading/thread_restrictions.h"
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#include "base/time/time.h"
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#include "mojo/message_pump/message_pump_mojo.h"
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#include "mojo/message_pump/message_pump_mojo_handler.h"
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#include "mojo/message_pump/time_helper.h"
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namespace mojo {
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namespace common {
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typedef int WatcherID;
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namespace {
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const char kWatcherThreadName[] = "handle-watcher-thread";
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base::TimeTicks MojoDeadlineToTimeTicks(MojoDeadline deadline) {
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return deadline == MOJO_DEADLINE_INDEFINITE ? base::TimeTicks() :
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internal::NowTicks() + base::TimeDelta::FromMicroseconds(deadline);
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}
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// Tracks the data for a single call to Start().
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struct WatchData {
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WatchData()
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: id(0),
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handle_signals(MOJO_HANDLE_SIGNAL_NONE),
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task_runner(NULL) {}
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WatcherID id;
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Handle handle;
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MojoHandleSignals handle_signals;
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base::TimeTicks deadline;
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base::Callback<void(MojoResult)> callback;
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scoped_refptr<base::SingleThreadTaskRunner> task_runner;
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};
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// WatcherBackend --------------------------------------------------------------
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// WatcherBackend is responsible for managing the requests and interacting with
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// MessagePumpMojo. All access (outside of creation/destruction) is done on the
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// thread WatcherThreadManager creates.
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class WatcherBackend : public MessagePumpMojoHandler {
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public:
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WatcherBackend();
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~WatcherBackend() override;
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void StartWatching(const WatchData& data);
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// Cancels a previously scheduled request to start a watch.
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void StopWatching(WatcherID watcher_id);
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private:
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typedef std::map<Handle, WatchData> HandleToWatchDataMap;
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// Invoked when a handle needs to be removed and notified.
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void RemoveAndNotify(const Handle& handle, MojoResult result);
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// Searches through |handle_to_data_| for |watcher_id|. Returns true if found
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// and sets |handle| to the Handle. Returns false if not a known id.
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bool GetMojoHandleByWatcherID(WatcherID watcher_id, Handle* handle) const;
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// MessagePumpMojoHandler overrides:
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void OnHandleReady(const Handle& handle) override;
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void OnHandleError(const Handle& handle, MojoResult result) override;
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// Maps from assigned id to WatchData.
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HandleToWatchDataMap handle_to_data_;
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DISALLOW_COPY_AND_ASSIGN(WatcherBackend);
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};
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WatcherBackend::WatcherBackend() {
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}
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WatcherBackend::~WatcherBackend() {
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}
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void WatcherBackend::StartWatching(const WatchData& data) {
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RemoveAndNotify(data.handle, MOJO_RESULT_CANCELLED);
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DCHECK_EQ(0u, handle_to_data_.count(data.handle));
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handle_to_data_[data.handle] = data;
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MessagePumpMojo::current()->AddHandler(this, data.handle,
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data.handle_signals,
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data.deadline);
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}
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void WatcherBackend::StopWatching(WatcherID watcher_id) {
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// Because of the thread hop it is entirely possible to get here and not
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// have a valid handle registered for |watcher_id|.
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Handle handle;
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if (GetMojoHandleByWatcherID(watcher_id, &handle)) {
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handle_to_data_.erase(handle);
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MessagePumpMojo::current()->RemoveHandler(handle);
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}
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}
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void WatcherBackend::RemoveAndNotify(const Handle& handle,
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MojoResult result) {
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if (handle_to_data_.count(handle) == 0)
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return;
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const WatchData data(handle_to_data_[handle]);
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handle_to_data_.erase(handle);
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MessagePumpMojo::current()->RemoveHandler(handle);
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data.task_runner->PostTask(FROM_HERE, base::Bind(data.callback, result));
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}
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bool WatcherBackend::GetMojoHandleByWatcherID(WatcherID watcher_id,
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Handle* handle) const {
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for (HandleToWatchDataMap::const_iterator i = handle_to_data_.begin();
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i != handle_to_data_.end(); ++i) {
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if (i->second.id == watcher_id) {
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*handle = i->second.handle;
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return true;
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}
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}
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return false;
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}
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void WatcherBackend::OnHandleReady(const Handle& handle) {
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RemoveAndNotify(handle, MOJO_RESULT_OK);
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}
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void WatcherBackend::OnHandleError(const Handle& handle, MojoResult result) {
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RemoveAndNotify(handle, result);
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}
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// WatcherThreadManager --------------------------------------------------------
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// WatcherThreadManager manages the background thread that listens for handles
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// to be ready. All requests are handled by WatcherBackend.
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} // namespace
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class WatcherThreadManager {
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public:
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~WatcherThreadManager();
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// Returns the shared instance.
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static WatcherThreadManager* GetInstance();
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// Starts watching the requested handle. Returns a unique ID that is used to
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// stop watching the handle. When the handle is ready |callback| is notified
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// on the thread StartWatching() was invoked on.
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// This may be invoked on any thread.
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WatcherID StartWatching(const Handle& handle,
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MojoHandleSignals handle_signals,
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base::TimeTicks deadline,
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const base::Callback<void(MojoResult)>& callback);
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// Stops watching a handle.
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// This may be invoked on any thread.
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void StopWatching(WatcherID watcher_id);
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private:
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enum RequestType {
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REQUEST_START,
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REQUEST_STOP,
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};
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// See description of |requests_| for details.
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struct RequestData {
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RequestData() : type(REQUEST_START), stop_id(0), stop_event(NULL) {}
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RequestType type;
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WatchData start_data;
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WatcherID stop_id;
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base::WaitableEvent* stop_event;
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};
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typedef std::vector<RequestData> Requests;
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friend struct DefaultSingletonTraits<WatcherThreadManager>;
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WatcherThreadManager();
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// Schedules a request on the background thread. See |requests_| for details.
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void AddRequest(const RequestData& data);
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// Processes requests added to |requests_|. This is invoked on the backend
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// thread.
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void ProcessRequestsOnBackendThread();
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base::Thread thread_;
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base::AtomicSequenceNumber watcher_id_generator_;
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WatcherBackend backend_;
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// Protects |requests_|.
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base::Lock lock_;
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// Start/Stop result in adding a RequestData to |requests_| (protected by
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// |lock_|). When the background thread wakes up it processes the requests.
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Requests requests_;
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DISALLOW_COPY_AND_ASSIGN(WatcherThreadManager);
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};
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WatcherThreadManager::~WatcherThreadManager() {
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thread_.Stop();
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}
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WatcherThreadManager* WatcherThreadManager::GetInstance() {
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return Singleton<WatcherThreadManager>::get();
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}
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WatcherID WatcherThreadManager::StartWatching(
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const Handle& handle,
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MojoHandleSignals handle_signals,
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base::TimeTicks deadline,
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const base::Callback<void(MojoResult)>& callback) {
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RequestData request_data;
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request_data.type = REQUEST_START;
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request_data.start_data.id = watcher_id_generator_.GetNext();
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request_data.start_data.handle = handle;
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request_data.start_data.callback = callback;
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request_data.start_data.handle_signals = handle_signals;
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request_data.start_data.deadline = deadline;
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request_data.start_data.task_runner = base::ThreadTaskRunnerHandle::Get();
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AddRequest(request_data);
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return request_data.start_data.id;
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}
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void WatcherThreadManager::StopWatching(WatcherID watcher_id) {
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// Handle the case of StartWatching() followed by StopWatching() before
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// |thread_| woke up.
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{
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base::AutoLock auto_lock(lock_);
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for (Requests::iterator i = requests_.begin(); i != requests_.end(); ++i) {
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if (i->type == REQUEST_START && i->start_data.id == watcher_id) {
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// Watcher ids are not reused, so if we find it we can stop.
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requests_.erase(i);
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return;
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}
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}
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}
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base::ThreadRestrictions::ScopedAllowWait allow_wait;
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base::WaitableEvent event(true, false);
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RequestData request_data;
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request_data.type = REQUEST_STOP;
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request_data.stop_id = watcher_id;
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request_data.stop_event = &event;
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AddRequest(request_data);
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// We need to block until the handle is actually removed.
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event.Wait();
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}
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void WatcherThreadManager::AddRequest(const RequestData& data) {
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{
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base::AutoLock auto_lock(lock_);
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const bool was_empty = requests_.empty();
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requests_.push_back(data);
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if (!was_empty)
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return;
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}
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// We own |thread_|, so it's safe to use Unretained() here.
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thread_.task_runner()->PostTask(
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FROM_HERE,
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base::Bind(&WatcherThreadManager::ProcessRequestsOnBackendThread,
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base::Unretained(this)));
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}
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void WatcherThreadManager::ProcessRequestsOnBackendThread() {
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DCHECK_EQ(thread_.message_loop(), base::MessageLoop::current());
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Requests requests;
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{
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base::AutoLock auto_lock(lock_);
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requests_.swap(requests);
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}
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for (size_t i = 0; i < requests.size(); ++i) {
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if (requests[i].type == REQUEST_START) {
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backend_.StartWatching(requests[i].start_data);
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} else {
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backend_.StopWatching(requests[i].stop_id);
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requests[i].stop_event->Signal();
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}
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}
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}
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WatcherThreadManager::WatcherThreadManager()
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: thread_(kWatcherThreadName) {
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base::Thread::Options thread_options;
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thread_options.message_pump_factory = base::Bind(&MessagePumpMojo::Create);
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thread_.StartWithOptions(thread_options);
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}
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// HandleWatcher::StateBase and subclasses -------------------------------------
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// The base class of HandleWatcher's state. Owns the user's callback and
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// monitors the current thread's MessageLoop to know when to force the callback
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// to run (with an error) even though the pipe hasn't been signaled yet.
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class HandleWatcher::StateBase : public base::MessageLoop::DestructionObserver {
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public:
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StateBase(HandleWatcher* watcher,
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const base::Callback<void(MojoResult)>& callback)
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: watcher_(watcher),
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callback_(callback),
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got_ready_(false) {
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base::MessageLoop::current()->AddDestructionObserver(this);
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}
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~StateBase() override {
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base::MessageLoop::current()->RemoveDestructionObserver(this);
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}
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protected:
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void NotifyHandleReady(MojoResult result) {
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got_ready_ = true;
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NotifyAndDestroy(result);
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}
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bool got_ready() const { return got_ready_; }
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private:
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void WillDestroyCurrentMessageLoop() override {
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// The current thread is exiting. Simulate a watch error.
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NotifyAndDestroy(MOJO_RESULT_ABORTED);
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}
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void NotifyAndDestroy(MojoResult result) {
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base::Callback<void(MojoResult)> callback = callback_;
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watcher_->Stop(); // Destroys |this|.
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callback.Run(result);
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}
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HandleWatcher* watcher_;
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base::Callback<void(MojoResult)> callback_;
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// Have we been notified that the handle is ready?
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bool got_ready_;
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DISALLOW_COPY_AND_ASSIGN(StateBase);
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};
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// If the thread on which HandleWatcher is used runs MessagePumpMojo,
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// SameThreadWatchingState is used to directly watch the handle on the same
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// thread.
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class HandleWatcher::SameThreadWatchingState : public StateBase,
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public MessagePumpMojoHandler {
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public:
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SameThreadWatchingState(HandleWatcher* watcher,
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const Handle& handle,
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MojoHandleSignals handle_signals,
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MojoDeadline deadline,
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const base::Callback<void(MojoResult)>& callback)
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: StateBase(watcher, callback),
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handle_(handle) {
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DCHECK(MessagePumpMojo::IsCurrent());
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MessagePumpMojo::current()->AddHandler(
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this, handle, handle_signals, MojoDeadlineToTimeTicks(deadline));
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}
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~SameThreadWatchingState() override {
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if (!got_ready())
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MessagePumpMojo::current()->RemoveHandler(handle_);
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}
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private:
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// MessagePumpMojoHandler overrides:
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void OnHandleReady(const Handle& handle) override {
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StopWatchingAndNotifyReady(handle, MOJO_RESULT_OK);
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}
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void OnHandleError(const Handle& handle, MojoResult result) override {
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StopWatchingAndNotifyReady(handle, result);
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}
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void StopWatchingAndNotifyReady(const Handle& handle, MojoResult result) {
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DCHECK_EQ(handle.value(), handle_.value());
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MessagePumpMojo::current()->RemoveHandler(handle_);
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NotifyHandleReady(result);
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}
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Handle handle_;
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DISALLOW_COPY_AND_ASSIGN(SameThreadWatchingState);
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};
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// If the thread on which HandleWatcher is used runs a message pump different
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// from MessagePumpMojo, SecondaryThreadWatchingState is used to watch the
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// handle on the handle watcher thread.
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class HandleWatcher::SecondaryThreadWatchingState : public StateBase {
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public:
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SecondaryThreadWatchingState(HandleWatcher* watcher,
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const Handle& handle,
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MojoHandleSignals handle_signals,
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MojoDeadline deadline,
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const base::Callback<void(MojoResult)>& callback)
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: StateBase(watcher, callback),
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weak_factory_(this) {
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watcher_id_ = WatcherThreadManager::GetInstance()->StartWatching(
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handle,
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handle_signals,
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MojoDeadlineToTimeTicks(deadline),
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base::Bind(&SecondaryThreadWatchingState::NotifyHandleReady,
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weak_factory_.GetWeakPtr()));
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}
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~SecondaryThreadWatchingState() override {
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// If we've been notified the handle is ready (|got_ready()| is true) then
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// the watch has been implicitly removed by
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// WatcherThreadManager/MessagePumpMojo and we don't have to call
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// StopWatching(). To do so would needlessly entail posting a task and
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// blocking until the background thread services it.
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if (!got_ready())
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WatcherThreadManager::GetInstance()->StopWatching(watcher_id_);
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}
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private:
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WatcherID watcher_id_;
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// Used to weakly bind |this| to the WatcherThreadManager.
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base::WeakPtrFactory<SecondaryThreadWatchingState> weak_factory_;
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DISALLOW_COPY_AND_ASSIGN(SecondaryThreadWatchingState);
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};
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// HandleWatcher ---------------------------------------------------------------
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HandleWatcher::HandleWatcher() {
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}
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HandleWatcher::~HandleWatcher() {
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}
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void HandleWatcher::Start(const Handle& handle,
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MojoHandleSignals handle_signals,
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MojoDeadline deadline,
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const base::Callback<void(MojoResult)>& callback) {
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DCHECK(handle.is_valid());
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DCHECK_NE(MOJO_HANDLE_SIGNAL_NONE, handle_signals);
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// Need to clear the state before creating a new one.
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state_.reset();
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if (MessagePumpMojo::IsCurrent()) {
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state_.reset(new SameThreadWatchingState(
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this, handle, handle_signals, deadline, callback));
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} else {
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state_.reset(new SecondaryThreadWatchingState(
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this, handle, handle_signals, deadline, callback));
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}
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}
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void HandleWatcher::Stop() {
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state_.reset();
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}
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} // namespace common
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} // namespace mojo
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