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This improves raster cache control from apps and enables GPU acceleration for some offscreen workloads that would fallback to software. Test: PlatformViewTests.GetGrContextTest Co-authored-by: David Reveman <reveman@google.com>
52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#pragma once
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#include "flutter/flow/surface.h"
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#include "flutter/fml/macros.h"
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#include "flutter/fml/memory/weak_ptr.h"
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namespace flutter_runner {
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// The interface between the Flutter rasterizer and the underlying platform. May
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// be constructed on any thread but will be used by the engine only on the
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// raster thread.
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class Surface final : public flutter::Surface {
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public:
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Surface(std::string debug_label,
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flutter::ExternalViewEmbedder* view_embedder,
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GrDirectContext* gr_context);
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~Surface() override;
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private:
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const bool valid_ = CanConnectToDisplay();
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const std::string debug_label_;
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flutter::ExternalViewEmbedder* view_embedder_;
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GrDirectContext* gr_context_;
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// |flutter::Surface|
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bool IsValid() override;
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// |flutter::Surface|
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std::unique_ptr<flutter::SurfaceFrame> AcquireFrame(
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const SkISize& size) override;
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// |flutter::Surface|
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GrDirectContext* GetContext() override;
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// |flutter::Surface|
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SkMatrix GetRootTransformation() const override;
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// |flutter::Surface|
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flutter::ExternalViewEmbedder* GetExternalViewEmbedder() override;
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static bool CanConnectToDisplay();
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FML_DISALLOW_COPY_AND_ASSIGN(Surface);
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};
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} // namespace flutter_runner
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