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33 lines
976 B
C++
33 lines
976 B
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_
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#define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_
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#include <GLES2/gl2.h>
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#include "base/compiler_specific.h"
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extern "C" typedef struct _ClientBuffer* ClientBuffer;
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namespace gpu {
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namespace gles2 {
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// This class is the interface for all client side GL functions.
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class GLES2Interface {
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public:
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GLES2Interface() {}
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virtual ~GLES2Interface() {}
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// Include the auto-generated part of this class. We split this because
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// it means we can easily edit the non-auto generated parts right here in
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// this file instead of having to edit some template or the code generator.
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#include "gpu/command_buffer/client/gles2_interface_autogen.h"
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};
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} // namespace gles2
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} // namespace gpu
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#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_
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