https://skia.googlesource.com/skia.git/+log/19e3cd4c9cd5..4acbab33bd40 git log 19e3cd4c9cd5..4acbab33bd40 --date=short --no-merges --format='%ad %ae %s' 2019-08-08 halcanary@google.com experimental/editor: scroll on delete if necessary 2019-08-08 mtklein@google.com Reland "thread-local caches?" 2019-08-08 halcanary@google.com SkQP: Docker compile helper script respects SKQP_OUTPUT_DIR 2019-08-08 mtklein@google.com Revert "thread-local caches?" 2019-08-08 mtklein@google.com thread-local caches? 2019-08-08 egdaniel@google.com Remove use of GrColorType on GrCaps::getRenderTargetSampleCount. Created with: gclient setdep -r src/third_party/skia@4acbab33bd40 The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+/master/autoroll/README.md If the roll is causing failures, please contact the current sheriff, who should be CC'd on the roll, and stop the roller if necessary. Bug: None TBR=reed@google.com
Flutter Engine
Flutter is Google's mobile app SDK for crafting high-quality native interfaces on iOS and Android in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.
The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.
If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.
Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.