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This was only necessary when the Engine had to build in multiple buildroots where the sources where checked out at different paths relative to the buildroot. This is no longer the case and there are already cases GN rules have been written that mix and match variable usage with the direct specification of the path to the Flutter sources relative to the sole buildroot.
This code is intended to be built into plugins and applications to provide higher-level, C++ abstractions for interacting with the Flutter library. Over time, the goal is to move more of this code into the library in a way that provides a usable ABI (e.g., does not use standard library in the interfaces). Note that this wrapper is still in early stages. Expect significant churn in both the APIs and the structure of the wrapper (e.g., the exact set of files that need to be built).