Chinmay Garde f64f64eee4
Tear down the shell before terminating message loops on host threads. (#5207)
Shell teardown is synchronous. The shell was attempting to destroy components on a quitting message loop. The message loop implementation was executing such tasks on the calling thread which the shell does not consider thread safe.
2018-05-08 13:10:23 -07:00
2018-04-13 15:46:54 -07:00
2018-04-30 15:20:29 -07:00
2018-05-08 13:02:06 -07:00
2018-04-16 16:20:48 -07:00
2018-02-07 15:22:59 -08:00
2018-04-30 15:58:53 -07:00
2018-05-08 13:02:06 -07:00
2015-07-16 10:16:42 -07:00
2018-04-16 13:26:42 -07:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers wil interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

Flutter is still under development and we continue to add features. However, it is ready for use by early adopters who are willing to deal with the odd wrinkle or two along the way. We hope you try it out and send us feedback.

Community

Join us in our Gitter chat room or join our mailing list, flutter-dev@googlegroups.com.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%