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https://skia.googlesource.com/skia.git/+log/0f2500a715c3..748415976ad1 2025-02-13 danieldilan@google.com Roll dng_sdk to latest in Android and remove obsolete workaround 2025-02-13 skia-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 3c7761e2d611 to 5cc3a63e8fdb (4 revisions) 2025-02-13 jmbetancourt@google.com Dump Android stack trace before rebooting test devices 2025-02-13 egdaniel@google.com [Graphite] Add caching of framebuffers in Vulkan backend. 2025-02-13 egdaniel@google.com [Graphite] Add dawn disable_lazy_clear_for_mapped_at_creation_buffer toggle 2025-02-13 nicolettep@google.com [graphite] Define a DrawPassCommand to add barriers 2025-02-13 drott@chromium.org [Fontations-backend] Roll Fontations, Skrifa to 0.28 2025-02-13 robertphillips@google.com [graphite] Fix RenderPassDesc serialization 2025-02-13 jvanverth@google.com Revert "[graphite] Re-enable clip atlas with some validation checks." 2025-02-13 skia-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from 706e3be9d658 to c8049a47d3fe (5 revisions) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/skia-flutter-autoroll Please CC jamesgk@google.com,jimgraham@google.com,kjlubick@google.com on the revert to ensure that a human is aware of the problem. To file a bug in Skia: https://bugs.chromium.org/p/skia/issues/entry To file a bug in Flutter: https://github.com/flutter/flutter/issues/new/choose To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
buildroot
Build environment for the Flutter engine
This repository is used by the flutter/engine repository. For instructions on how to use it, see that repository's CONTRIBUTING.md file.
To update your checkout to use the latest buildroot, run gclient sync.
To submit patches to this buildroot repository, create a branch, push to that branch, then submit a PR on GitHub for that branch.
To point the engine to a new version of buildroot after your patch is merged, update the buildroot hash in the engine's DEPS file.