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On Chrome 110 or older, there is a bug where an ImageBitmap will be read back upside down if it is stored upside down on the GPU. This only happens on Windows. So if we are on Windows and running on Chrome 110 or older, then fall back to `drawImage` based rendering. Fixes https://github.com/flutter/flutter/issues/138827 [C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
[canvaskit] Disable createImageBitmap support on Chrome 110 or older on Windows. (flutter/engine#48475)
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