skia-flutter-autoroll f2b42d6c54
Roll src/third_party/skia f699bf0437db..feb720f746dc (15 commits) (#8165)
https://skia.googlesource.com/skia.git/%2Blog/f699bf0437db..feb720f746dc

git log f699bf0437dbfd1b50b027751ad251335a1eb2b6..feb720f746dcecfd80e47b060d620c3ffa29a43b --date=short --no-merges --format=%ad %ae %s
2019-03-14 skia-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/externals/swiftshader ca56e8b07a1a..eb7cf3c4b0b1 (1 commits)
2019-03-14 reed@google.com Use '&' to toggle showing the gm's size in viewer
2019-03-13 mtklein@google.com move in center of radial_gradient_precision
2019-03-14 bsalomon@google.com Update color type after color override in GrFillRectOp.
2019-03-14 jvanverth@google.com Set RG_float to be texturable on Metal
2019-03-14 skia-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/externals/swiftshader 49d2c13943ef..ca56e8b07a1a (1 commits)
2019-03-14 kjlubick@google.com [canvaskit] missing extern
2019-03-08 bsalomon@google.com Reland "Reintroduce deinstantiate lazy proxy types and use for promise images."
2019-03-14 michaelludwig@google.com Revert "Update SkCanvas' experimental SkiaRenderer API"
2019-03-14 skia-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/externals/swiftshader 9b62c5ea2af3..49d2c13943ef (1 commits)
2019-03-14 brianosman@google.com SkLumaColorFilter: Keep alpha in [0,1]
2019-03-13 michaelludwig@google.com Update SkCanvas' experimental SkiaRenderer API
2019-03-13 mtklein@google.com remove plus clamp
2019-03-13 nifong@google.com fill out more of SkDebugCanvas interface
2019-03-13 bsalomon@google.com Reland "Try to avoid vertex colors in Texture/FillRect ops when possible."

The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff (benjaminwagner@google.com), and stop
the roller if necessary.
2019-03-14 13:20:20 -04:00
2019-03-13 11:13:53 -07:00
2018-12-14 14:08:43 -08:00
2019-03-07 15:07:50 -08:00
2018-11-06 17:15:11 -08:00
2018-11-07 12:24:35 -08:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at flutter.io. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.io.

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%