Tong Mu f1b651bfd0 Multiview: Add view ID to _render and remove render rule skipping (flutter/engine#50220)
This PR adds a view ID parameter to the Dart FFI `_render` function, and
also remove the logic that skips illegal renders that violates the
render rule.

I decided to implement the change to add the view ID as a separate PR
because it's blocking us from performing benchmark testing internally,
which is required to verify before merging the full multiview pipeline.

We're also abolishing the render rule for now to allow presenting the
warmup frame, which affects the startup performance. It is planned to
implement the render rule once we can coordinate the warmup frame into
the pipeline.

### More on removing the render rule enforcement

The project needs to be divided into two phases:
* Phase 1: Dart:ui doesn't kip out-of-vsync frames. And the pipeline
presents these frames in a hacky way.
* Phase 2: Dart:ui skip out-of-vsync frames, but submit warmup frames
using a dedicated method. The pipeline contains no hacks.

The current logic only enforces the render rule in debug mode. It's not
desired to have the debug mode and the release mode behaving
differently. Moreover, I'd like to make only the necessary changes for
phase 1, so that there is as little "to be used in the future" code
between the two phases as possible.

## Pre-launch Checklist

- [ ] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [ ] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [ ] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [ ] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [ ] I signed the [CLA].
- [ ] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
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2024-01-31 16:38:07 -08:00
Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%