mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
than layout. This ends up being much smoother and only triggers once per layout cycle. R=esprehn@chromium.org Review URL: https://codereview.chromium.org/730653002
203 lines
7.8 KiB
C++
203 lines
7.8 KiB
C++
/*
|
|
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
|
|
* Copyright (C) 2006 Apple Computer, Inc.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public License
|
|
* along with this library; see the file COPYING.LIB. If not, write to
|
|
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef RenderView_h
|
|
#define RenderView_h
|
|
|
|
#include "core/frame/FrameView.h"
|
|
#include "core/rendering/LayoutState.h"
|
|
#include "core/rendering/PaintInvalidationState.h"
|
|
#include "core/rendering/RenderBlockFlow.h"
|
|
#include "core/rendering/RenderIFrame.h"
|
|
#include "platform/scroll/ScrollableArea.h"
|
|
#include "wtf/OwnPtr.h"
|
|
|
|
namespace blink {
|
|
|
|
class RenderLayerCompositor;
|
|
|
|
// The root of the render tree, corresponding to the CSS initial containing block.
|
|
// It's dimensions match that of the logical viewport (which may be different from
|
|
// the visible viewport in fixed-layout mode), and it is always at position (0,0)
|
|
// relative to the document (and so isn't necessarily in view).
|
|
class RenderView final : public RenderBlockFlow {
|
|
public:
|
|
explicit RenderView(Document*);
|
|
virtual ~RenderView();
|
|
|
|
bool hitTest(const HitTestRequest&, HitTestResult&);
|
|
bool hitTest(const HitTestRequest&, const HitTestLocation&, HitTestResult&);
|
|
|
|
// Returns the total count of calls to HitTest, for testing.
|
|
unsigned hitTestCount() const { return m_hitTestCount; }
|
|
|
|
virtual const char* renderName() const override { return "RenderView"; }
|
|
|
|
virtual bool isRenderView() const override { return true; }
|
|
|
|
virtual LayerType layerTypeRequired() const override { return NormalLayer; }
|
|
|
|
virtual bool isChildAllowed(RenderObject*, RenderStyle*) const override;
|
|
|
|
virtual void layout() override;
|
|
virtual void updateLogicalWidth() override;
|
|
virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override;
|
|
|
|
virtual LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const override;
|
|
|
|
// The same as the FrameView's layoutHeight/layoutWidth but with null check guards.
|
|
int viewHeight(IncludeScrollbarsInRect = ExcludeScrollbars) const;
|
|
int viewWidth(IncludeScrollbarsInRect = ExcludeScrollbars) const;
|
|
int viewLogicalWidth() const
|
|
{
|
|
return viewWidth(ExcludeScrollbars);
|
|
}
|
|
int viewLogicalHeight() const;
|
|
LayoutUnit viewLogicalHeightForPercentages() const;
|
|
|
|
FrameView* frameView() const { return m_frameView; }
|
|
|
|
virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const override;
|
|
|
|
void invalidatePaintForRectangle(const LayoutRect&) const;
|
|
|
|
void invalidatePaintForViewAndCompositedLayers();
|
|
|
|
virtual void paint(PaintInfo&, const LayoutPoint&) override;
|
|
virtual void paintBoxDecorationBackground(PaintInfo&, const LayoutPoint&) override;
|
|
|
|
enum SelectionPaintInvalidationMode { PaintInvalidationNewXOROld, PaintInvalidationNewMinusOld, PaintInvalidationNothing };
|
|
void setSelection(RenderObject* start, int startPos, RenderObject*, int endPos, SelectionPaintInvalidationMode = PaintInvalidationNewXOROld);
|
|
void getSelection(RenderObject*& startRenderer, int& startOffset, RenderObject*& endRenderer, int& endOffset) const;
|
|
void clearSelection();
|
|
RenderObject* selectionStart() const { return m_selectionStart; }
|
|
RenderObject* selectionEnd() const { return m_selectionEnd; }
|
|
IntRect selectionBounds(bool clipToVisibleContent = true) const;
|
|
void selectionStartEnd(int& startPos, int& endPos) const;
|
|
void invalidatePaintForSelection() const;
|
|
|
|
virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const override;
|
|
virtual void absoluteQuads(Vector<FloatQuad>&) const override;
|
|
|
|
virtual LayoutRect viewRect() const override;
|
|
|
|
bool shouldDoFullPaintInvalidationForNextLayout() const;
|
|
bool doingFullPaintInvalidation() const { return m_frameView->needsFullPaintInvalidation(); }
|
|
|
|
LayoutState* layoutState() const { return m_layoutState; }
|
|
|
|
virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) override;
|
|
|
|
// Notification that this view moved into or out of a native window.
|
|
void setIsInWindow(bool);
|
|
|
|
RenderLayerCompositor* compositor();
|
|
bool usesCompositing() const;
|
|
|
|
IntRect unscaledDocumentRect() const;
|
|
LayoutRect backgroundRect(RenderBox* backgroundRenderer) const;
|
|
|
|
IntRect documentRect() const;
|
|
|
|
// Renderer that paints the root background has background-images which all have background-attachment: fixed.
|
|
bool rootBackgroundIsEntirelyFixed() const;
|
|
|
|
virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const override;
|
|
|
|
double layoutViewportWidth() const;
|
|
double layoutViewportHeight() const;
|
|
|
|
void pushLayoutState(LayoutState&);
|
|
void popLayoutState();
|
|
virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) override final;
|
|
|
|
void addIFrame(RenderIFrame* iframe);
|
|
void removeIFrame(RenderIFrame* iframe);
|
|
|
|
private:
|
|
virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, const PaintInvalidationState* = 0) const override;
|
|
virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override;
|
|
virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const override;
|
|
|
|
bool shouldInvalidatePaint(const LayoutRect&) const;
|
|
|
|
void layoutContent();
|
|
#if ENABLE(ASSERT)
|
|
void checkLayoutState();
|
|
#endif
|
|
|
|
void positionDialog(RenderBox*);
|
|
void positionDialogs();
|
|
|
|
friend class ForceHorriblySlowRectMapping;
|
|
|
|
RenderObject* backgroundRenderer() const;
|
|
|
|
FrameView* m_frameView;
|
|
|
|
RawPtr<RenderObject> m_selectionStart;
|
|
RawPtr<RenderObject> m_selectionEnd;
|
|
|
|
int m_selectionStartPos;
|
|
int m_selectionEndPos;
|
|
|
|
LayoutState* m_layoutState;
|
|
OwnPtr<RenderLayerCompositor> m_compositor;
|
|
|
|
unsigned m_renderCounterCount;
|
|
|
|
unsigned m_hitTestCount;
|
|
|
|
WTF::HashSet<RenderIFrame*> m_iframes;
|
|
};
|
|
|
|
DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderView, isRenderView());
|
|
|
|
// Suspends the LayoutState cached offset and clipRect optimization. Used under transforms
|
|
// that cannot be represented by LayoutState (common in SVG) and when manipulating the render
|
|
// tree during layout in ways that can trigger paint invalidation of a non-child (e.g. when a list item
|
|
// moves its list marker around). Note that even when disabled, LayoutState is still used to
|
|
// store layoutDelta.
|
|
class ForceHorriblySlowRectMapping {
|
|
WTF_MAKE_NONCOPYABLE(ForceHorriblySlowRectMapping);
|
|
public:
|
|
ForceHorriblySlowRectMapping(const PaintInvalidationState* paintInvalidationState)
|
|
: m_paintInvalidationState(paintInvalidationState)
|
|
, m_didDisable(m_paintInvalidationState && m_paintInvalidationState->cachedOffsetsEnabled())
|
|
{
|
|
if (m_paintInvalidationState)
|
|
m_paintInvalidationState->m_cachedOffsetsEnabled = false;
|
|
}
|
|
|
|
~ForceHorriblySlowRectMapping()
|
|
{
|
|
if (m_didDisable)
|
|
m_paintInvalidationState->m_cachedOffsetsEnabled = true;
|
|
}
|
|
private:
|
|
const PaintInvalidationState* m_paintInvalidationState;
|
|
bool m_didDisable;
|
|
};
|
|
|
|
} // namespace blink
|
|
|
|
#endif // RenderView_h
|