Ben Konyi ee1ad3fe65 Roll src/third_party/dart 9f33e8da04..42dcdf903c (7 commits)
dart-lang/sdk@42dcdf903c [cfe] Handle promoted type variables in getStaticType
dart-lang/sdk@39e7da9ca4 [cfe] Fix ConstructorBuilder.prepareInitializers to refer to actual constructor.
dart-lang/sdk@ff8c704e9b Clean up handleVarianceModifier error handling and move to endTypeVariable.
dart-lang/sdk@a2e00066ff Add an error if a field in a struct class does not have a type annotation
dart-lang/sdk@35ae88e200 [infra] Fix build cursor when there're no more builds.
dart-lang/sdk@3f80de6dc5 Generate errors rather than hints for ffi conformance checks
dart-lang/sdk@9515301418 [vm/compiler] fix bug on need for check
2019-10-11 16:07:20 -07:00
2019-10-11 16:01:16 -07:00
2019-09-27 10:24:44 -07:00

Flutter Engine

Build Status - Cirrus

Flutter is Google's mobile app SDK for crafting high-quality native interfaces on iOS and Android in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%