mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
It's always NotComposited. Also removed some DisableCompositingQueryAsserts. The asserts they are disabling no longer exist. R=abarth@chromium.org Review URL: https://codereview.chromium.org/768493002
3505 lines
161 KiB
C++
3505 lines
161 KiB
C++
/*
|
|
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
|
|
* (C) 1999 Antti Koivisto (koivisto@kde.org)
|
|
* (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
|
|
* (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
|
|
* Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
|
|
* Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public License
|
|
* along with this library; see the file COPYING.LIB. If not, write to
|
|
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "sky/engine/config.h"
|
|
#include "sky/engine/core/rendering/RenderBox.h"
|
|
|
|
#include <math.h>
|
|
#include <algorithm>
|
|
#include "sky/engine/core/dom/Document.h"
|
|
#include "sky/engine/core/editing/htmlediting.h"
|
|
#include "sky/engine/core/frame/FrameHost.h"
|
|
#include "sky/engine/core/frame/FrameView.h"
|
|
#include "sky/engine/core/frame/LocalFrame.h"
|
|
#include "sky/engine/core/frame/Settings.h"
|
|
#include "sky/engine/core/html/HTMLElement.h"
|
|
#include "sky/engine/core/page/AutoscrollController.h"
|
|
#include "sky/engine/core/page/EventHandler.h"
|
|
#include "sky/engine/core/page/Page.h"
|
|
#include "sky/engine/core/rendering/HitTestResult.h"
|
|
#include "sky/engine/core/rendering/PaintInfo.h"
|
|
#include "sky/engine/core/rendering/RenderFlexibleBox.h"
|
|
#include "sky/engine/core/rendering/RenderGeometryMap.h"
|
|
#include "sky/engine/core/rendering/RenderInline.h"
|
|
#include "sky/engine/core/rendering/RenderLayer.h"
|
|
#include "sky/engine/core/rendering/RenderView.h"
|
|
#include "sky/engine/platform/LengthFunctions.h"
|
|
#include "sky/engine/platform/geometry/FloatQuad.h"
|
|
#include "sky/engine/platform/geometry/TransformState.h"
|
|
#include "sky/engine/platform/graphics/GraphicsContextStateSaver.h"
|
|
|
|
namespace blink {
|
|
|
|
// Size of border belt for autoscroll. When mouse pointer in border belt,
|
|
// autoscroll is started.
|
|
static const int autoscrollBeltSize = 20;
|
|
static const unsigned backgroundObscurationTestMaxDepth = 4;
|
|
|
|
RenderBox::RenderBox(ContainerNode* node)
|
|
: RenderBoxModelObject(node)
|
|
, m_intrinsicContentLogicalHeight(-1)
|
|
, m_minPreferredLogicalWidth(-1)
|
|
, m_maxPreferredLogicalWidth(-1)
|
|
{
|
|
setIsBox();
|
|
}
|
|
|
|
void RenderBox::willBeDestroyed()
|
|
{
|
|
clearOverrideSize();
|
|
RenderBlock::removePercentHeightDescendantIfNeeded(this);
|
|
RenderBoxModelObject::willBeDestroyed();
|
|
}
|
|
|
|
void RenderBox::removeFloatingOrPositionedChildFromBlockLists()
|
|
{
|
|
ASSERT(isFloatingOrOutOfFlowPositioned());
|
|
|
|
if (documentBeingDestroyed())
|
|
return;
|
|
|
|
if (isOutOfFlowPositioned())
|
|
RenderBlock::removePositionedObject(this);
|
|
}
|
|
|
|
void RenderBox::styleWillChange(StyleDifference diff, const RenderStyle& newStyle)
|
|
{
|
|
RenderStyle* oldStyle = style();
|
|
if (oldStyle) {
|
|
// When a layout hint happens and an object's position style changes, we have to do a layout
|
|
// to dirty the render tree using the old position value now.
|
|
if (diff.needsFullLayout() && parent() && oldStyle->position() != newStyle.position()) {
|
|
markContainingBlocksForLayout();
|
|
if (oldStyle->position() == StaticPosition)
|
|
setShouldDoFullPaintInvalidation(true);
|
|
else if (newStyle.hasOutOfFlowPosition())
|
|
parent()->setChildNeedsLayout();
|
|
}
|
|
}
|
|
|
|
RenderBoxModelObject::styleWillChange(diff, newStyle);
|
|
}
|
|
|
|
void RenderBox::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
|
|
{
|
|
RenderBoxModelObject::styleDidChange(diff, oldStyle);
|
|
|
|
RenderStyle* newStyle = style();
|
|
if (needsLayout() && oldStyle) {
|
|
RenderBlock::removePercentHeightDescendantIfNeeded(this);
|
|
|
|
// Normally we can do optimized positioning layout for absolute/fixed positioned objects. There is one special case, however, which is
|
|
// when the positioned object's margin-before is changed. In this case the parent has to get a layout in order to run margin collapsing
|
|
// to determine the new static position.
|
|
if (isOutOfFlowPositioned() && newStyle->hasStaticBlockPosition() && oldStyle->marginBefore() != newStyle->marginBefore()
|
|
&& parent() && !parent()->normalChildNeedsLayout())
|
|
parent()->setChildNeedsLayout();
|
|
}
|
|
|
|
// Our opaqueness might have changed without triggering layout.
|
|
if (diff.needsPaintInvalidation()) {
|
|
RenderObject* parentToInvalidate = parent();
|
|
for (unsigned i = 0; i < backgroundObscurationTestMaxDepth && parentToInvalidate; ++i) {
|
|
parentToInvalidate->invalidateBackgroundObscurationStatus();
|
|
parentToInvalidate = parentToInvalidate->parent();
|
|
}
|
|
}
|
|
}
|
|
|
|
void RenderBox::updateFromStyle()
|
|
{
|
|
RenderBoxModelObject::updateFromStyle();
|
|
|
|
RenderStyle* styleToUse = style();
|
|
bool isRootObject = isDocumentElement();
|
|
bool isViewObject = isRenderView();
|
|
|
|
// The root and the RenderView always paint their backgrounds/borders.
|
|
if (isRootObject || isViewObject)
|
|
setHasBoxDecorationBackground(true);
|
|
|
|
bool boxHasOverflowClip = false;
|
|
if (!styleToUse->isOverflowVisible() && isRenderBlock() && !isViewObject) {
|
|
// If overflow has been propagated to the viewport, it has no effect here.
|
|
if (node() != document().viewportDefiningElement())
|
|
boxHasOverflowClip = true;
|
|
}
|
|
|
|
if (boxHasOverflowClip != hasOverflowClip()) {
|
|
// FIXME: This shouldn't be required if we tracked the visual overflow
|
|
// generated by positioned children or self painting layers. crbug.com/345403
|
|
for (RenderObject* child = slowFirstChild(); child; child = child->nextSibling())
|
|
child->setShouldDoFullPaintInvalidationIfSelfPaintingLayer(true);
|
|
}
|
|
|
|
setHasOverflowClip(boxHasOverflowClip);
|
|
setHasTransform(styleToUse->hasTransformRelatedProperty());
|
|
}
|
|
|
|
void RenderBox::layout()
|
|
{
|
|
ASSERT(needsLayout());
|
|
|
|
RenderObject* child = slowFirstChild();
|
|
if (!child) {
|
|
clearNeedsLayout();
|
|
return;
|
|
}
|
|
|
|
LayoutState state(*this, locationOffset());
|
|
while (child) {
|
|
child->layoutIfNeeded();
|
|
ASSERT(!child->needsLayout());
|
|
child = child->nextSibling();
|
|
}
|
|
invalidateBackgroundObscurationStatus();
|
|
clearNeedsLayout();
|
|
}
|
|
|
|
// More IE extensions. clientWidth and clientHeight represent the interior of an object
|
|
// excluding border and scrollbar.
|
|
LayoutUnit RenderBox::clientWidth() const
|
|
{
|
|
return width() - borderLeft() - borderRight();
|
|
}
|
|
|
|
LayoutUnit RenderBox::clientHeight() const
|
|
{
|
|
return height() - borderTop() - borderBottom();
|
|
}
|
|
|
|
int RenderBox::pixelSnappedClientWidth() const
|
|
{
|
|
return snapSizeToPixel(clientWidth(), x() + clientLeft());
|
|
}
|
|
|
|
int RenderBox::pixelSnappedClientHeight() const
|
|
{
|
|
return snapSizeToPixel(clientHeight(), y() + clientTop());
|
|
}
|
|
|
|
int RenderBox::pixelSnappedOffsetWidth() const
|
|
{
|
|
return snapSizeToPixel(offsetWidth(), x() + clientLeft());
|
|
}
|
|
|
|
int RenderBox::pixelSnappedOffsetHeight() const
|
|
{
|
|
return snapSizeToPixel(offsetHeight(), y() + clientTop());
|
|
}
|
|
|
|
LayoutUnit RenderBox::scrollWidth() const
|
|
{
|
|
if (hasOverflowClip())
|
|
return layer()->scrollableArea()->scrollWidth();
|
|
// For objects with visible overflow, this matches IE.
|
|
// FIXME: Need to work right with writing modes.
|
|
if (style()->isLeftToRightDirection())
|
|
return std::max(clientWidth(), layoutOverflowRect().maxX() - borderLeft());
|
|
return clientWidth() - std::min<LayoutUnit>(0, layoutOverflowRect().x() - borderLeft());
|
|
}
|
|
|
|
LayoutUnit RenderBox::scrollHeight() const
|
|
{
|
|
if (hasOverflowClip())
|
|
return layer()->scrollableArea()->scrollHeight();
|
|
// For objects with visible overflow, this matches IE.
|
|
// FIXME: Need to work right with writing modes.
|
|
return std::max(clientHeight(), layoutOverflowRect().maxY() - borderTop());
|
|
}
|
|
|
|
LayoutUnit RenderBox::scrollLeft() const
|
|
{
|
|
return hasOverflowClip() ? layer()->scrollableArea()->scrollXOffset() : 0;
|
|
}
|
|
|
|
LayoutUnit RenderBox::scrollTop() const
|
|
{
|
|
return hasOverflowClip() ? layer()->scrollableArea()->scrollYOffset() : 0;
|
|
}
|
|
|
|
int RenderBox::pixelSnappedScrollWidth() const
|
|
{
|
|
return snapSizeToPixel(scrollWidth(), x() + clientLeft());
|
|
}
|
|
|
|
int RenderBox::pixelSnappedScrollHeight() const
|
|
{
|
|
if (hasOverflowClip())
|
|
return layer()->scrollableArea()->scrollHeight();
|
|
// For objects with visible overflow, this matches IE.
|
|
// FIXME: Need to work right with writing modes.
|
|
return snapSizeToPixel(scrollHeight(), y() + clientTop());
|
|
}
|
|
|
|
void RenderBox::setScrollLeft(LayoutUnit newLeft)
|
|
{
|
|
// This doesn't hit in any tests, but since the equivalent code in setScrollTop
|
|
// does, presumably this code does as well.
|
|
DisableCompositingQueryAsserts disabler;
|
|
|
|
if (hasOverflowClip())
|
|
layer()->scrollableArea()->scrollToXOffset(newLeft, ScrollOffsetClamped);
|
|
}
|
|
|
|
void RenderBox::setScrollTop(LayoutUnit newTop)
|
|
{
|
|
// Hits in compositing/overflow/do-not-assert-on-invisible-composited-layers.html
|
|
DisableCompositingQueryAsserts disabler;
|
|
|
|
if (hasOverflowClip())
|
|
layer()->scrollableArea()->scrollToYOffset(newTop, ScrollOffsetClamped);
|
|
}
|
|
|
|
void RenderBox::scrollToOffset(const IntSize& offset)
|
|
{
|
|
ASSERT(hasOverflowClip());
|
|
|
|
// This doesn't hit in any tests, but since the equivalent code in setScrollTop
|
|
// does, presumably this code does as well.
|
|
DisableCompositingQueryAsserts disabler;
|
|
layer()->scrollableArea()->scrollToOffset(offset, ScrollOffsetClamped);
|
|
}
|
|
|
|
void RenderBox::scrollRectToVisible(const LayoutRect& rect, const ScrollAlignment& alignX, const ScrollAlignment& alignY)
|
|
{
|
|
// Presumably the same issue as in setScrollTop. See crbug.com/343132.
|
|
DisableCompositingQueryAsserts disabler;
|
|
|
|
RenderBox* parentBox = 0;
|
|
LayoutRect newRect = rect;
|
|
|
|
bool restrictedByLineClamp = false;
|
|
if (parent()) {
|
|
parentBox = parent()->enclosingBox();
|
|
restrictedByLineClamp = !parent()->style()->lineClamp().isNone();
|
|
}
|
|
|
|
if (hasOverflowClip() && !restrictedByLineClamp) {
|
|
// Don't scroll to reveal an overflow layer that is restricted by the -webkit-line-clamp property.
|
|
// This will prevent us from revealing text hidden by the slider in Safari RSS.
|
|
newRect = layer()->scrollableArea()->exposeRect(rect, alignX, alignY);
|
|
}
|
|
|
|
if (frame()->page()->autoscrollController().autoscrollInProgress())
|
|
parentBox = enclosingScrollableBox();
|
|
|
|
if (parentBox)
|
|
parentBox->scrollRectToVisible(newRect, alignX, alignY);
|
|
}
|
|
|
|
void RenderBox::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
|
|
{
|
|
rects.append(pixelSnappedIntRect(accumulatedOffset, size()));
|
|
}
|
|
|
|
void RenderBox::absoluteQuads(Vector<FloatQuad>& quads) const
|
|
{
|
|
quads.append(localToAbsoluteQuad(FloatRect(0, 0, width().toFloat(), height().toFloat()), 0 /* mode */));
|
|
}
|
|
|
|
void RenderBox::updateLayerTransformAfterLayout()
|
|
{
|
|
// Transform-origin depends on box size, so we need to update the layer transform after layout.
|
|
if (hasLayer())
|
|
layer()->updateTransformationMatrix();
|
|
}
|
|
|
|
LayoutUnit RenderBox::constrainLogicalWidthByMinMax(LayoutUnit logicalWidth, LayoutUnit availableWidth, RenderBlock* cb) const
|
|
{
|
|
RenderStyle* styleToUse = style();
|
|
if (!styleToUse->logicalMaxWidth().isMaxSizeNone())
|
|
logicalWidth = std::min(logicalWidth, computeLogicalWidthUsing(MaxSize, styleToUse->logicalMaxWidth(), availableWidth, cb));
|
|
return std::max(logicalWidth, computeLogicalWidthUsing(MinSize, styleToUse->logicalMinWidth(), availableWidth, cb));
|
|
}
|
|
|
|
LayoutUnit RenderBox::constrainLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const
|
|
{
|
|
RenderStyle* styleToUse = style();
|
|
if (!styleToUse->logicalMaxHeight().isMaxSizeNone()) {
|
|
LayoutUnit maxH = computeLogicalHeightUsing(styleToUse->logicalMaxHeight(), intrinsicContentHeight);
|
|
if (maxH != -1)
|
|
logicalHeight = std::min(logicalHeight, maxH);
|
|
}
|
|
return std::max(logicalHeight, computeLogicalHeightUsing(styleToUse->logicalMinHeight(), intrinsicContentHeight));
|
|
}
|
|
|
|
LayoutUnit RenderBox::constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const
|
|
{
|
|
RenderStyle* styleToUse = style();
|
|
if (!styleToUse->logicalMaxHeight().isMaxSizeNone()) {
|
|
LayoutUnit maxH = computeContentLogicalHeight(styleToUse->logicalMaxHeight(), intrinsicContentHeight);
|
|
if (maxH != -1)
|
|
logicalHeight = std::min(logicalHeight, maxH);
|
|
}
|
|
return std::max(logicalHeight, computeContentLogicalHeight(styleToUse->logicalMinHeight(), intrinsicContentHeight));
|
|
}
|
|
|
|
IntRect RenderBox::absoluteContentBox() const
|
|
{
|
|
// This is wrong with transforms and flipped writing modes.
|
|
IntRect rect = pixelSnappedIntRect(contentBoxRect());
|
|
FloatPoint absPos = localToAbsolute();
|
|
rect.move(absPos.x(), absPos.y());
|
|
return rect;
|
|
}
|
|
|
|
FloatQuad RenderBox::absoluteContentQuad() const
|
|
{
|
|
LayoutRect rect = contentBoxRect();
|
|
return localToAbsoluteQuad(FloatRect(rect));
|
|
}
|
|
|
|
void RenderBox::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject*) const
|
|
{
|
|
if (!size().isEmpty())
|
|
rects.append(pixelSnappedIntRect(additionalOffset, size()));
|
|
}
|
|
|
|
bool RenderBox::scroll(ScrollDirection direction, ScrollGranularity granularity, float delta)
|
|
{
|
|
// Presumably the same issue as in setScrollTop. See crbug.com/343132.
|
|
DisableCompositingQueryAsserts disabler;
|
|
if (!layer() || !layer()->scrollableArea())
|
|
return false;
|
|
return layer()->scrollableArea()->scroll(direction, granularity, delta);
|
|
}
|
|
|
|
bool RenderBox::canBeScrolledAndHasScrollableArea() const
|
|
{
|
|
return canBeProgramaticallyScrolled() && (pixelSnappedScrollHeight() != pixelSnappedClientHeight() || pixelSnappedScrollWidth() != pixelSnappedClientWidth());
|
|
}
|
|
|
|
bool RenderBox::canBeProgramaticallyScrolled() const
|
|
{
|
|
Node* node = this->node();
|
|
if (node && node->isDocumentNode())
|
|
return true;
|
|
|
|
if (!hasOverflowClip())
|
|
return false;
|
|
|
|
bool hasScrollableOverflow = hasScrollableOverflowX() || hasScrollableOverflowY();
|
|
if (scrollsOverflow() && hasScrollableOverflow)
|
|
return true;
|
|
|
|
return node && node->hasEditableStyle();
|
|
}
|
|
|
|
void RenderBox::autoscroll(const IntPoint& position)
|
|
{
|
|
LocalFrame* frame = this->frame();
|
|
if (!frame)
|
|
return;
|
|
|
|
FrameView* frameView = frame->view();
|
|
if (!frameView)
|
|
return;
|
|
|
|
IntPoint currentDocumentPosition = frameView->windowToContents(position);
|
|
scrollRectToVisible(LayoutRect(currentDocumentPosition, LayoutSize(1, 1)), ScrollAlignment::alignToEdgeIfNeeded, ScrollAlignment::alignToEdgeIfNeeded);
|
|
}
|
|
|
|
bool RenderBox::autoscrollInProgress() const
|
|
{
|
|
return frame() && frame()->page() && frame()->page()->autoscrollController().autoscrollInProgress(this);
|
|
}
|
|
|
|
// FIXME(sky): Replace with canBeScrolledAndHasScrollableArea.
|
|
bool RenderBox::canAutoscroll() const
|
|
{
|
|
return canBeScrolledAndHasScrollableArea();
|
|
}
|
|
|
|
// If specified point is in border belt, returned offset denotes direction of
|
|
// scrolling.
|
|
IntSize RenderBox::calculateAutoscrollDirection(const IntPoint& windowPoint) const
|
|
{
|
|
if (!frame())
|
|
return IntSize();
|
|
|
|
FrameView* frameView = frame()->view();
|
|
if (!frameView)
|
|
return IntSize();
|
|
|
|
IntRect box(absoluteBoundingBoxRect());
|
|
IntRect windowBox = view()->frameView()->contentsToWindow(box);
|
|
|
|
IntPoint windowAutoscrollPoint = windowPoint;
|
|
|
|
if (windowAutoscrollPoint.x() < windowBox.x() + autoscrollBeltSize)
|
|
windowAutoscrollPoint.move(-autoscrollBeltSize, 0);
|
|
else if (windowAutoscrollPoint.x() > windowBox.maxX() - autoscrollBeltSize)
|
|
windowAutoscrollPoint.move(autoscrollBeltSize, 0);
|
|
|
|
if (windowAutoscrollPoint.y() < windowBox.y() + autoscrollBeltSize)
|
|
windowAutoscrollPoint.move(0, -autoscrollBeltSize);
|
|
else if (windowAutoscrollPoint.y() > windowBox.maxY() - autoscrollBeltSize)
|
|
windowAutoscrollPoint.move(0, autoscrollBeltSize);
|
|
|
|
return windowAutoscrollPoint - windowPoint;
|
|
}
|
|
|
|
RenderBox* RenderBox::findAutoscrollable(RenderObject* renderer)
|
|
{
|
|
while (renderer && !(renderer->isBox() && toRenderBox(renderer)->canAutoscroll())) {
|
|
renderer = renderer->parent();
|
|
}
|
|
|
|
return renderer && renderer->isBox() ? toRenderBox(renderer) : 0;
|
|
}
|
|
|
|
void RenderBox::scrollByRecursively(const IntSize& delta, ScrollOffsetClamping clamp)
|
|
{
|
|
if (delta.isZero())
|
|
return;
|
|
|
|
bool restrictedByLineClamp = false;
|
|
if (parent())
|
|
restrictedByLineClamp = !parent()->style()->lineClamp().isNone();
|
|
|
|
if (hasOverflowClip() && !restrictedByLineClamp) {
|
|
IntSize newScrollOffset = layer()->scrollableArea()->adjustedScrollOffset() + delta;
|
|
layer()->scrollableArea()->scrollToOffset(newScrollOffset, clamp);
|
|
|
|
// If this layer can't do the scroll we ask the next layer up that can scroll to try
|
|
IntSize remainingScrollOffset = newScrollOffset - layer()->scrollableArea()->adjustedScrollOffset();
|
|
if (!remainingScrollOffset.isZero() && parent()) {
|
|
if (RenderBox* scrollableBox = enclosingScrollableBox())
|
|
scrollableBox->scrollByRecursively(remainingScrollOffset, clamp);
|
|
|
|
LocalFrame* frame = this->frame();
|
|
if (frame && frame->page())
|
|
frame->page()->autoscrollController().updateAutoscrollRenderer();
|
|
}
|
|
}
|
|
}
|
|
|
|
bool RenderBox::needsPreferredWidthsRecalculation() const
|
|
{
|
|
return style()->paddingStart().isPercent() || style()->paddingEnd().isPercent();
|
|
}
|
|
|
|
IntSize RenderBox::scrolledContentOffset() const
|
|
{
|
|
ASSERT(hasOverflowClip());
|
|
ASSERT(hasLayer());
|
|
return layer()->scrollableArea()->scrollOffset();
|
|
}
|
|
|
|
void RenderBox::applyCachedClipAndScrollOffsetForPaintInvalidation(LayoutRect& paintRect) const
|
|
{
|
|
ASSERT(hasLayer());
|
|
ASSERT(hasOverflowClip());
|
|
|
|
paintRect.move(-scrolledContentOffset()); // For overflow:auto/scroll/hidden.
|
|
|
|
// height() is inaccurate if we're in the middle of a layout of this RenderBox, so use the
|
|
// layer's size instead. Even if the layer's size is wrong, the layer itself will issue paint invalidations
|
|
// anyway if its size does change.
|
|
LayoutRect clipRect(LayoutPoint(), layer()->size());
|
|
paintRect = intersection(paintRect, clipRect);
|
|
}
|
|
|
|
void RenderBox::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const
|
|
{
|
|
minLogicalWidth = minPreferredLogicalWidth() - borderAndPaddingLogicalWidth();
|
|
maxLogicalWidth = maxPreferredLogicalWidth() - borderAndPaddingLogicalWidth();
|
|
}
|
|
|
|
LayoutUnit RenderBox::minPreferredLogicalWidth() const
|
|
{
|
|
if (preferredLogicalWidthsDirty()) {
|
|
#if ENABLE(ASSERT)
|
|
SetLayoutNeededForbiddenScope layoutForbiddenScope(const_cast<RenderBox&>(*this));
|
|
#endif
|
|
const_cast<RenderBox*>(this)->computePreferredLogicalWidths();
|
|
}
|
|
|
|
return m_minPreferredLogicalWidth;
|
|
}
|
|
|
|
LayoutUnit RenderBox::maxPreferredLogicalWidth() const
|
|
{
|
|
if (preferredLogicalWidthsDirty()) {
|
|
#if ENABLE(ASSERT)
|
|
SetLayoutNeededForbiddenScope layoutForbiddenScope(const_cast<RenderBox&>(*this));
|
|
#endif
|
|
const_cast<RenderBox*>(this)->computePreferredLogicalWidths();
|
|
}
|
|
|
|
return m_maxPreferredLogicalWidth;
|
|
}
|
|
|
|
bool RenderBox::hasOverrideHeight() const
|
|
{
|
|
return m_rareData && m_rareData->m_overrideLogicalContentHeight != -1;
|
|
}
|
|
|
|
bool RenderBox::hasOverrideWidth() const
|
|
{
|
|
return m_rareData && m_rareData->m_overrideLogicalContentWidth != -1;
|
|
}
|
|
|
|
void RenderBox::setOverrideLogicalContentHeight(LayoutUnit height)
|
|
{
|
|
ASSERT(height >= 0);
|
|
ensureRareData().m_overrideLogicalContentHeight = height;
|
|
}
|
|
|
|
void RenderBox::setOverrideLogicalContentWidth(LayoutUnit width)
|
|
{
|
|
ASSERT(width >= 0);
|
|
ensureRareData().m_overrideLogicalContentWidth = width;
|
|
}
|
|
|
|
void RenderBox::clearOverrideLogicalContentHeight()
|
|
{
|
|
if (m_rareData)
|
|
m_rareData->m_overrideLogicalContentHeight = -1;
|
|
}
|
|
|
|
void RenderBox::clearOverrideLogicalContentWidth()
|
|
{
|
|
if (m_rareData)
|
|
m_rareData->m_overrideLogicalContentWidth = -1;
|
|
}
|
|
|
|
void RenderBox::clearOverrideSize()
|
|
{
|
|
clearOverrideLogicalContentHeight();
|
|
clearOverrideLogicalContentWidth();
|
|
}
|
|
|
|
LayoutUnit RenderBox::overrideLogicalContentWidth() const
|
|
{
|
|
ASSERT(hasOverrideWidth());
|
|
return m_rareData->m_overrideLogicalContentWidth;
|
|
}
|
|
|
|
LayoutUnit RenderBox::overrideLogicalContentHeight() const
|
|
{
|
|
ASSERT(hasOverrideHeight());
|
|
return m_rareData->m_overrideLogicalContentHeight;
|
|
}
|
|
|
|
LayoutUnit RenderBox::adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const
|
|
{
|
|
LayoutUnit bordersPlusPadding = borderAndPaddingLogicalWidth();
|
|
if (style()->boxSizing() == CONTENT_BOX)
|
|
return width + bordersPlusPadding;
|
|
return std::max(width, bordersPlusPadding);
|
|
}
|
|
|
|
LayoutUnit RenderBox::adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const
|
|
{
|
|
LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight();
|
|
if (style()->boxSizing() == CONTENT_BOX)
|
|
return height + bordersPlusPadding;
|
|
return std::max(height, bordersPlusPadding);
|
|
}
|
|
|
|
LayoutUnit RenderBox::adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const
|
|
{
|
|
if (style()->boxSizing() == BORDER_BOX)
|
|
width -= borderAndPaddingLogicalWidth();
|
|
return std::max<LayoutUnit>(0, width);
|
|
}
|
|
|
|
LayoutUnit RenderBox::adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const
|
|
{
|
|
if (style()->boxSizing() == BORDER_BOX)
|
|
height -= borderAndPaddingLogicalHeight();
|
|
return std::max<LayoutUnit>(0, height);
|
|
}
|
|
|
|
bool RenderBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction action)
|
|
{
|
|
LayoutPoint adjustedLocation = accumulatedOffset + location();
|
|
|
|
// Check kids first.
|
|
for (RenderObject* child = slowLastChild(); child; child = child->previousSibling()) {
|
|
if ((!child->hasLayer() || !toRenderLayerModelObject(child)->layer()->isSelfPaintingLayer()) && child->nodeAtPoint(request, result, locationInContainer, adjustedLocation, action)) {
|
|
updateHitTestResult(result, locationInContainer.point() - toLayoutSize(adjustedLocation));
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Check our bounds next. For this purpose always assume that we can only be hit in the
|
|
// foreground phase (which is true for replaced elements like images).
|
|
LayoutRect boundsRect = borderBoxRect();
|
|
boundsRect.moveBy(adjustedLocation);
|
|
if (visibleToHitTestRequest(request) && action == HitTestForeground && locationInContainer.intersects(boundsRect)) {
|
|
updateHitTestResult(result, locationInContainer.point() - toLayoutSize(adjustedLocation));
|
|
if (!result.addNodeToRectBasedTestResult(node(), request, locationInContainer, boundsRect))
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// --------------------- painting stuff -------------------------------
|
|
|
|
void RenderBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
|
{
|
|
LayoutPoint adjustedPaintOffset = paintOffset + location();
|
|
// default implementation. Just pass paint through to the children
|
|
PaintInfo childInfo(paintInfo);
|
|
childInfo.updatePaintingRootForChildren(this);
|
|
for (RenderObject* child = slowFirstChild(); child; child = child->nextSibling())
|
|
child->paint(childInfo, adjustedPaintOffset);
|
|
}
|
|
|
|
void RenderBox::paintRootBoxFillLayers(const PaintInfo& paintInfo)
|
|
{
|
|
if (paintInfo.skipRootBackground())
|
|
return;
|
|
|
|
const FillLayer& bgLayer = style()->backgroundLayers();
|
|
Color bgColor = resolveColor(CSSPropertyBackgroundColor);
|
|
|
|
paintFillLayers(paintInfo, bgColor, bgLayer, view()->backgroundRect(this), BackgroundBleedNone, CompositeSourceOver, this);
|
|
}
|
|
|
|
BackgroundBleedAvoidance RenderBox::determineBackgroundBleedAvoidance(GraphicsContext* context, const BoxDecorationData& boxDecorationData) const
|
|
{
|
|
if (!boxDecorationData.hasBackground || !boxDecorationData.hasBorder || !style()->hasBorderRadius() || canRenderBorderImage())
|
|
return BackgroundBleedNone;
|
|
|
|
// FIXME: See crbug.com/382491. getCTM does not accurately reflect the scale at the time content is
|
|
// rasterized, and should not be relied on to make decisions about bleeding.
|
|
AffineTransform ctm = context->getCTM();
|
|
FloatSize contextScaling(static_cast<float>(ctm.xScale()), static_cast<float>(ctm.yScale()));
|
|
|
|
// Because RoundedRect uses IntRect internally the inset applied by the
|
|
// BackgroundBleedShrinkBackground strategy cannot be less than one integer
|
|
// layout coordinate, even with subpixel layout enabled. To take that into
|
|
// account, we clamp the contextScaling to 1.0 for the following test so
|
|
// that borderObscuresBackgroundEdge can only return true if the border
|
|
// widths are greater than 2 in both layout coordinates and screen
|
|
// coordinates.
|
|
// This precaution will become obsolete if RoundedRect is ever promoted to
|
|
// a sub-pixel representation.
|
|
if (contextScaling.width() > 1)
|
|
contextScaling.setWidth(1);
|
|
if (contextScaling.height() > 1)
|
|
contextScaling.setHeight(1);
|
|
|
|
if (borderObscuresBackgroundEdge(contextScaling))
|
|
return BackgroundBleedShrinkBackground;
|
|
if (borderObscuresBackground() && backgroundHasOpaqueTopLayer())
|
|
return BackgroundBleedBackgroundOverBorder;
|
|
|
|
return BackgroundBleedClipBackground;
|
|
}
|
|
|
|
void RenderBox::paintBoxDecorationBackground(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
|
{
|
|
if (!paintInfo.shouldPaintWithinRoot(this))
|
|
return;
|
|
|
|
LayoutRect paintRect = borderBoxRect();
|
|
paintRect.moveBy(paintOffset);
|
|
paintBoxDecorationBackgroundWithRect(paintInfo, paintOffset, paintRect);
|
|
}
|
|
|
|
void RenderBox::paintBoxDecorationBackgroundWithRect(PaintInfo& paintInfo, const LayoutPoint& paintOffset, const LayoutRect& paintRect)
|
|
{
|
|
RenderStyle* style = this->style();
|
|
BoxDecorationData boxDecorationData(*style);
|
|
BackgroundBleedAvoidance bleedAvoidance = determineBackgroundBleedAvoidance(paintInfo.context, boxDecorationData);
|
|
|
|
// FIXME: Should eventually give the theme control over whether the box shadow should paint, since controls could have
|
|
// custom shadows of their own.
|
|
if (!boxShadowShouldBeAppliedToBackground(bleedAvoidance))
|
|
paintBoxShadow(paintInfo, paintRect, style, Normal);
|
|
|
|
GraphicsContextStateSaver stateSaver(*paintInfo.context, false);
|
|
if (bleedAvoidance == BackgroundBleedClipBackground) {
|
|
stateSaver.save();
|
|
RoundedRect border = style->getRoundedBorderFor(paintRect);
|
|
paintInfo.context->clipRoundedRect(border);
|
|
}
|
|
|
|
if (bleedAvoidance == BackgroundBleedBackgroundOverBorder)
|
|
paintBorder(paintInfo, paintRect, style, bleedAvoidance);
|
|
|
|
paintBackground(paintInfo, paintRect, boxDecorationData.backgroundColor, bleedAvoidance);
|
|
paintBoxShadow(paintInfo, paintRect, style, Inset);
|
|
|
|
// The theme will tell us whether or not we should also paint the CSS border.
|
|
if (boxDecorationData.hasBorder && bleedAvoidance != BackgroundBleedBackgroundOverBorder)
|
|
paintBorder(paintInfo, paintRect, style, bleedAvoidance);
|
|
}
|
|
|
|
void RenderBox::paintBackground(const PaintInfo& paintInfo, const LayoutRect& paintRect, const Color& backgroundColor, BackgroundBleedAvoidance bleedAvoidance)
|
|
{
|
|
if (isDocumentElement()) {
|
|
paintRootBoxFillLayers(paintInfo);
|
|
return;
|
|
}
|
|
if (boxDecorationBackgroundIsKnownToBeObscured())
|
|
return;
|
|
paintFillLayers(paintInfo, backgroundColor, style()->backgroundLayers(), paintRect, bleedAvoidance);
|
|
}
|
|
|
|
bool RenderBox::getBackgroundPaintedExtent(LayoutRect& paintedExtent) const
|
|
{
|
|
ASSERT(hasBackground());
|
|
LayoutRect backgroundRect = pixelSnappedIntRect(borderBoxRect());
|
|
|
|
Color backgroundColor = resolveColor(CSSPropertyBackgroundColor);
|
|
if (backgroundColor.alpha()) {
|
|
paintedExtent = backgroundRect;
|
|
return true;
|
|
}
|
|
|
|
if (!style()->backgroundLayers().image() || style()->backgroundLayers().next()) {
|
|
paintedExtent = backgroundRect;
|
|
return true;
|
|
}
|
|
|
|
BackgroundImageGeometry geometry;
|
|
calculateBackgroundImageGeometry(0, style()->backgroundLayers(), backgroundRect, geometry);
|
|
if (geometry.hasNonLocalGeometry())
|
|
return false;
|
|
paintedExtent = geometry.destRect();
|
|
return true;
|
|
}
|
|
|
|
bool RenderBox::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const
|
|
{
|
|
Color backgroundColor = resolveColor(CSSPropertyBackgroundColor);
|
|
if (backgroundColor.hasAlpha())
|
|
return false;
|
|
|
|
// FIXME: Check the opaqueness of background images.
|
|
|
|
// FIXME: Use rounded rect if border radius is present.
|
|
if (style()->hasBorderRadius())
|
|
return false;
|
|
// FIXME: The background color clip is defined by the last layer.
|
|
if (style()->backgroundLayers().next())
|
|
return false;
|
|
LayoutRect backgroundRect;
|
|
switch (style()->backgroundClip()) {
|
|
case BorderFillBox:
|
|
backgroundRect = borderBoxRect();
|
|
break;
|
|
case PaddingFillBox:
|
|
backgroundRect = paddingBoxRect();
|
|
break;
|
|
case ContentFillBox:
|
|
backgroundRect = contentBoxRect();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return backgroundRect.contains(localRect);
|
|
}
|
|
|
|
static bool isCandidateForOpaquenessTest(RenderBox* childBox)
|
|
{
|
|
RenderStyle* childStyle = childBox->style();
|
|
if (childStyle->position() != StaticPosition && childBox->containingBlock() != childBox->parent())
|
|
return false;
|
|
if (!childBox->width() || !childBox->height())
|
|
return false;
|
|
if (RenderLayer* childLayer = childBox->layer()) {
|
|
// FIXME: Deal with z-index.
|
|
if (!childStyle->hasAutoZIndex())
|
|
return false;
|
|
if (childLayer->hasTransform() || childLayer->isTransparent() || childLayer->hasFilter())
|
|
return false;
|
|
if (childBox->hasOverflowClip() && childStyle->hasBorderRadius())
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool RenderBox::foregroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect, unsigned maxDepthToTest) const
|
|
{
|
|
if (!maxDepthToTest)
|
|
return false;
|
|
for (RenderObject* child = slowFirstChild(); child; child = child->nextSibling()) {
|
|
if (!child->isBox())
|
|
continue;
|
|
RenderBox* childBox = toRenderBox(child);
|
|
if (!isCandidateForOpaquenessTest(childBox))
|
|
continue;
|
|
LayoutPoint childLocation = childBox->location();
|
|
if (childBox->isRelPositioned())
|
|
childLocation.move(childBox->relativePositionOffset());
|
|
LayoutRect childLocalRect = localRect;
|
|
childLocalRect.moveBy(-childLocation);
|
|
if (childLocalRect.y() < 0 || childLocalRect.x() < 0) {
|
|
// If there is unobscured area above/left of a static positioned box then the rect is probably not covered.
|
|
if (childBox->style()->position() == StaticPosition)
|
|
return false;
|
|
continue;
|
|
}
|
|
if (childLocalRect.maxY() > childBox->height() || childLocalRect.maxX() > childBox->width())
|
|
continue;
|
|
if (childBox->backgroundIsKnownToBeOpaqueInRect(childLocalRect))
|
|
return true;
|
|
if (childBox->foregroundIsKnownToBeOpaqueInRect(childLocalRect, maxDepthToTest - 1))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool RenderBox::computeBackgroundIsKnownToBeObscured()
|
|
{
|
|
// Test to see if the children trivially obscure the background.
|
|
// FIXME: This test can be much more comprehensive.
|
|
if (!hasBackground())
|
|
return false;
|
|
// Table and root background painting is special.
|
|
if (isDocumentElement())
|
|
return false;
|
|
// FIXME: box-shadow is painted while background painting.
|
|
if (style()->boxShadow())
|
|
return false;
|
|
LayoutRect backgroundRect;
|
|
if (!getBackgroundPaintedExtent(backgroundRect))
|
|
return false;
|
|
return foregroundIsKnownToBeOpaqueInRect(backgroundRect, backgroundObscurationTestMaxDepth);
|
|
}
|
|
|
|
bool RenderBox::backgroundHasOpaqueTopLayer() const
|
|
{
|
|
const FillLayer& fillLayer = style()->backgroundLayers();
|
|
if (fillLayer.clip() != BorderFillBox)
|
|
return false;
|
|
|
|
// Clipped with local scrolling
|
|
if (hasOverflowClip() && fillLayer.attachment() == LocalBackgroundAttachment)
|
|
return false;
|
|
|
|
if (fillLayer.hasOpaqueImage(this) && fillLayer.hasRepeatXY() && fillLayer.image()->canRender(*this))
|
|
return true;
|
|
|
|
// If there is only one layer and no image, check whether the background color is opaque
|
|
if (!fillLayer.next() && !fillLayer.hasImage()) {
|
|
Color bgColor = resolveColor(CSSPropertyBackgroundColor);
|
|
if (bgColor.alpha() == 255)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void RenderBox::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
|
{
|
|
if (!paintInfo.shouldPaintWithinRoot(this) || paintInfo.phase != PaintPhaseMask)
|
|
return;
|
|
|
|
LayoutRect paintRect = LayoutRect(paintOffset, size());
|
|
paintMaskImages(paintInfo, paintRect);
|
|
}
|
|
|
|
void RenderBox::paintClippingMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
|
{
|
|
// FIXME(sky): Remove
|
|
}
|
|
|
|
void RenderBox::paintMaskImages(const PaintInfo& paintInfo, const LayoutRect& paintRect)
|
|
{
|
|
// Figure out if we need to push a transparency layer to render our mask.
|
|
bool pushTransparencyLayer = false;
|
|
bool compositedMask = hasLayer() && layer()->hasCompositedMask();
|
|
bool flattenCompositingLayers = view()->frameView() && view()->frameView()->paintBehavior() & PaintBehaviorFlattenCompositingLayers;
|
|
CompositeOperator compositeOp = CompositeSourceOver;
|
|
|
|
bool allMaskImagesLoaded = true;
|
|
|
|
if (!compositedMask || flattenCompositingLayers) {
|
|
pushTransparencyLayer = true;
|
|
StyleImage* maskBoxImage = style()->maskBoxImage().image();
|
|
const FillLayer& maskLayers = style()->maskLayers();
|
|
|
|
// Don't render a masked element until all the mask images have loaded, to prevent a flash of unmasked content.
|
|
if (maskBoxImage)
|
|
allMaskImagesLoaded &= maskBoxImage->isLoaded();
|
|
|
|
allMaskImagesLoaded &= maskLayers.imagesAreLoaded();
|
|
|
|
paintInfo.context->setCompositeOperation(CompositeDestinationIn);
|
|
paintInfo.context->beginTransparencyLayer(1);
|
|
compositeOp = CompositeSourceOver;
|
|
}
|
|
|
|
if (allMaskImagesLoaded) {
|
|
paintFillLayers(paintInfo, Color::transparent, style()->maskLayers(), paintRect, BackgroundBleedNone, compositeOp);
|
|
paintNinePieceImage(paintInfo.context, paintRect, style(), style()->maskBoxImage(), compositeOp);
|
|
}
|
|
|
|
if (pushTransparencyLayer)
|
|
paintInfo.context->endLayer();
|
|
}
|
|
|
|
void RenderBox::paintFillLayers(const PaintInfo& paintInfo, const Color& c, const FillLayer& fillLayer, const LayoutRect& rect,
|
|
BackgroundBleedAvoidance bleedAvoidance, CompositeOperator op, RenderObject* backgroundObject)
|
|
{
|
|
Vector<const FillLayer*, 8> layers;
|
|
const FillLayer* curLayer = &fillLayer;
|
|
bool shouldDrawBackgroundInSeparateBuffer = false;
|
|
bool isBottomLayerOccluded = false;
|
|
while (curLayer) {
|
|
layers.append(curLayer);
|
|
// Stop traversal when an opaque layer is encountered.
|
|
// FIXME : It would be possible for the following occlusion culling test to be more aggressive
|
|
// on layers with no repeat by testing whether the image covers the layout rect.
|
|
// Testing that here would imply duplicating a lot of calculations that are currently done in
|
|
// RenderBoxModelObject::paintFillLayerExtended. A more efficient solution might be to move
|
|
// the layer recursion into paintFillLayerExtended, or to compute the layer geometry here
|
|
// and pass it down.
|
|
|
|
if (!shouldDrawBackgroundInSeparateBuffer && curLayer->blendMode() != WebBlendModeNormal)
|
|
shouldDrawBackgroundInSeparateBuffer = true;
|
|
|
|
// The clipOccludesNextLayers condition must be evaluated first to avoid short-circuiting.
|
|
if (curLayer->clipOccludesNextLayers(curLayer == &fillLayer) && curLayer->hasOpaqueImage(this) && curLayer->image()->canRender(*this) && curLayer->hasRepeatXY() && curLayer->blendMode() == WebBlendModeNormal && !boxShadowShouldBeAppliedToBackground(bleedAvoidance))
|
|
break;
|
|
curLayer = curLayer->next();
|
|
}
|
|
|
|
if (layers.size() > 0 && (**layers.rbegin()).next())
|
|
isBottomLayerOccluded = true;
|
|
|
|
GraphicsContext* context = paintInfo.context;
|
|
if (!context)
|
|
shouldDrawBackgroundInSeparateBuffer = false;
|
|
|
|
bool skipBaseColor = false;
|
|
if (shouldDrawBackgroundInSeparateBuffer) {
|
|
bool isBaseColorVisible = !isBottomLayerOccluded && c.hasAlpha();
|
|
|
|
// Paint the document's base background color outside the transparency layer,
|
|
// so that the background images don't blend with this color: http://crbug.com/389039.
|
|
if (isBaseColorVisible && isDocumentElementWithOpaqueBackground()) {
|
|
paintRootBackgroundColor(paintInfo, rect, Color());
|
|
skipBaseColor = true;
|
|
}
|
|
context->beginTransparencyLayer(1);
|
|
}
|
|
|
|
Vector<const FillLayer*>::const_reverse_iterator topLayer = layers.rend();
|
|
for (Vector<const FillLayer*>::const_reverse_iterator it = layers.rbegin(); it != topLayer; ++it)
|
|
paintFillLayer(paintInfo, c, **it, rect, bleedAvoidance, op, backgroundObject, skipBaseColor);
|
|
|
|
if (shouldDrawBackgroundInSeparateBuffer)
|
|
context->endLayer();
|
|
}
|
|
|
|
void RenderBox::paintFillLayer(const PaintInfo& paintInfo, const Color& c, const FillLayer& fillLayer, const LayoutRect& rect,
|
|
BackgroundBleedAvoidance bleedAvoidance, CompositeOperator op, RenderObject* backgroundObject, bool skipBaseColor)
|
|
{
|
|
paintFillLayerExtended(paintInfo, c, fillLayer, rect, bleedAvoidance, 0, LayoutSize(), op, backgroundObject, skipBaseColor);
|
|
}
|
|
|
|
void RenderBox::imageChanged(WrappedImagePtr image, const IntRect*)
|
|
{
|
|
if (!parent())
|
|
return;
|
|
|
|
AllowPaintInvalidationScope scoper(frameView());
|
|
|
|
if ((style()->borderImage().image() && style()->borderImage().image()->data() == image) ||
|
|
(style()->maskBoxImage().image() && style()->maskBoxImage().image()->data() == image)) {
|
|
setShouldDoFullPaintInvalidation(true);
|
|
return;
|
|
}
|
|
|
|
if (!paintInvalidationLayerRectsForImage(image, style()->backgroundLayers(), true))
|
|
paintInvalidationLayerRectsForImage(image, style()->maskLayers(), false);
|
|
}
|
|
|
|
bool RenderBox::paintInvalidationLayerRectsForImage(WrappedImagePtr image, const FillLayer& layers, bool drawingBackground)
|
|
{
|
|
RenderBox* layerRenderer = 0;
|
|
if (drawingBackground && isDocumentElement())
|
|
layerRenderer = view();
|
|
else
|
|
layerRenderer = this;
|
|
|
|
for (const FillLayer* curLayer = &layers; curLayer; curLayer = curLayer->next()) {
|
|
if (curLayer->image() && image == curLayer->image()->data() && curLayer->image()->canRender(*this)) {
|
|
layerRenderer->setShouldDoFullPaintInvalidation(true);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
InvalidationReason RenderBox::invalidatePaintIfNeeded(const PaintInvalidationState& paintInvalidationState, const RenderLayerModelObject& newPaintInvalidationContainer)
|
|
{
|
|
const LayoutRect oldPaintInvalidationRect = previousPaintInvalidationRect();
|
|
const LayoutPoint oldPositionFromPaintInvalidationContainer = previousPositionFromPaintInvalidationContainer();
|
|
setPreviousPaintInvalidationRect(boundsRectForPaintInvalidation(&newPaintInvalidationContainer, &paintInvalidationState));
|
|
setPreviousPositionFromPaintInvalidationContainer(RenderLayer::positionFromPaintInvalidationContainer(this, &newPaintInvalidationContainer, &paintInvalidationState));
|
|
|
|
InvalidationReason reason = InvalidationNone;
|
|
|
|
// If we are set to do a full paint invalidation that means the RenderView will be
|
|
// issue paint invalidations. We can then skip issuing of paint invalidations for the child
|
|
// renderers as they'll be covered by the RenderView.
|
|
if (!view()->doingFullPaintInvalidation()) {
|
|
if (onlyNeededPositionedMovementLayout()
|
|
|| (shouldDoFullPaintInvalidationIfSelfPaintingLayer()
|
|
&& hasLayer()
|
|
&& layer()->isSelfPaintingLayer())) {
|
|
setShouldDoFullPaintInvalidation(true, MarkOnlyThis);
|
|
}
|
|
|
|
reason = RenderObject::invalidatePaintIfNeeded(newPaintInvalidationContainer, oldPaintInvalidationRect, oldPositionFromPaintInvalidationContainer, paintInvalidationState);
|
|
if (reason == InvalidationNone || reason == InvalidationIncremental)
|
|
invalidatePaintForOverflowIfNeeded();
|
|
|
|
// Issue paint invalidations for any scrollbars if there is a scrollable area for this renderer.
|
|
if (ScrollableArea* area = scrollableArea()) {
|
|
if (area->hasVerticalBarDamage())
|
|
invalidatePaintRectangle(area->verticalBarDamage());
|
|
if (area->hasHorizontalBarDamage())
|
|
invalidatePaintRectangle(area->horizontalBarDamage());
|
|
}
|
|
}
|
|
|
|
// This is for the next invalidatePaintIfNeeded so must be at the end.
|
|
savePreviousBorderBoxSizeIfNeeded();
|
|
return reason;
|
|
}
|
|
|
|
void RenderBox::clearPaintInvalidationState(const PaintInvalidationState& paintInvalidationState)
|
|
{
|
|
RenderBoxModelObject::clearPaintInvalidationState(paintInvalidationState);
|
|
|
|
if (ScrollableArea* area = scrollableArea())
|
|
area->resetScrollbarDamage();
|
|
}
|
|
|
|
#if ENABLE(ASSERT)
|
|
bool RenderBox::paintInvalidationStateIsDirty() const
|
|
{
|
|
if (ScrollableArea* area = scrollableArea()) {
|
|
if (area->hasVerticalBarDamage() || area->hasHorizontalBarDamage())
|
|
return true;
|
|
}
|
|
return RenderBoxModelObject::paintInvalidationStateIsDirty();
|
|
}
|
|
#endif
|
|
|
|
bool RenderBox::pushContentsClip(PaintInfo& paintInfo, const LayoutPoint& accumulatedOffset, ContentsClipBehavior contentsClipBehavior)
|
|
{
|
|
if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == PaintPhaseSelfOutline || paintInfo.phase == PaintPhaseMask)
|
|
return false;
|
|
|
|
bool isControlClip = hasControlClip();
|
|
bool isOverflowClip = hasOverflowClip() && !layer()->isSelfPaintingLayer();
|
|
|
|
if (!isControlClip && !isOverflowClip)
|
|
return false;
|
|
|
|
LayoutRect clipRect = isControlClip ? controlClipRect(accumulatedOffset) : overflowClipRect(accumulatedOffset);
|
|
RoundedRect clipRoundedRect(0, 0, 0, 0);
|
|
bool hasBorderRadius = style()->hasBorderRadius();
|
|
if (hasBorderRadius)
|
|
clipRoundedRect = style()->getRoundedInnerBorderFor(LayoutRect(accumulatedOffset, size()));
|
|
|
|
if (contentsClipBehavior == SkipContentsClipIfPossible) {
|
|
LayoutRect contentsVisualOverflow = contentsVisualOverflowRect();
|
|
if (contentsVisualOverflow.isEmpty())
|
|
return false;
|
|
|
|
LayoutRect conservativeClipRect = clipRect;
|
|
if (hasBorderRadius)
|
|
conservativeClipRect.intersect(clipRoundedRect.radiusCenterRect());
|
|
conservativeClipRect.moveBy(-accumulatedOffset);
|
|
if (hasLayer())
|
|
conservativeClipRect.move(scrolledContentOffset());
|
|
if (conservativeClipRect.contains(contentsVisualOverflow))
|
|
return false;
|
|
}
|
|
|
|
if (paintInfo.phase == PaintPhaseOutline)
|
|
paintInfo.phase = PaintPhaseChildOutlines;
|
|
else if (paintInfo.phase == PaintPhaseChildBlockBackground) {
|
|
paintInfo.phase = PaintPhaseBlockBackground;
|
|
paintObject(paintInfo, accumulatedOffset);
|
|
paintInfo.phase = PaintPhaseChildBlockBackgrounds;
|
|
}
|
|
paintInfo.context->save();
|
|
if (hasBorderRadius)
|
|
paintInfo.context->clipRoundedRect(clipRoundedRect);
|
|
paintInfo.context->clip(pixelSnappedIntRect(clipRect));
|
|
return true;
|
|
}
|
|
|
|
void RenderBox::popContentsClip(PaintInfo& paintInfo, PaintPhase originalPhase, const LayoutPoint& accumulatedOffset)
|
|
{
|
|
ASSERT(hasControlClip() || (hasOverflowClip() && !layer()->isSelfPaintingLayer()));
|
|
|
|
paintInfo.context->restore();
|
|
if (originalPhase == PaintPhaseOutline) {
|
|
paintInfo.phase = PaintPhaseSelfOutline;
|
|
paintObject(paintInfo, accumulatedOffset);
|
|
paintInfo.phase = originalPhase;
|
|
} else if (originalPhase == PaintPhaseChildBlockBackground)
|
|
paintInfo.phase = originalPhase;
|
|
}
|
|
|
|
LayoutRect RenderBox::overflowClipRect(const LayoutPoint& location)
|
|
{
|
|
LayoutRect clipRect = borderBoxRect();
|
|
clipRect.setLocation(location + clipRect.location() + LayoutSize(borderLeft(), borderTop()));
|
|
clipRect.setSize(clipRect.size() - LayoutSize(borderLeft() + borderRight(), borderTop() + borderBottom()));
|
|
return clipRect;
|
|
}
|
|
|
|
LayoutRect RenderBox::clipRect(const LayoutPoint& location)
|
|
{
|
|
LayoutRect borderBoxRect = this->borderBoxRect();
|
|
LayoutRect clipRect = LayoutRect(borderBoxRect.location() + location, borderBoxRect.size());
|
|
|
|
if (!style()->clipLeft().isAuto()) {
|
|
LayoutUnit c = valueForLength(style()->clipLeft(), borderBoxRect.width());
|
|
clipRect.move(c, 0);
|
|
clipRect.contract(c, 0);
|
|
}
|
|
|
|
if (!style()->clipRight().isAuto())
|
|
clipRect.contract(width() - valueForLength(style()->clipRight(), width()), 0);
|
|
|
|
if (!style()->clipTop().isAuto()) {
|
|
LayoutUnit c = valueForLength(style()->clipTop(), borderBoxRect.height());
|
|
clipRect.move(0, c);
|
|
clipRect.contract(0, c);
|
|
}
|
|
|
|
if (!style()->clipBottom().isAuto())
|
|
clipRect.contract(0, height() - valueForLength(style()->clipBottom(), height()));
|
|
|
|
return clipRect;
|
|
}
|
|
|
|
LayoutUnit RenderBox::containingBlockLogicalHeightForContent(AvailableLogicalHeightType heightType) const
|
|
{
|
|
return containingBlock()->availableLogicalHeight(heightType);
|
|
}
|
|
|
|
void RenderBox::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags mode, const PaintInvalidationState* paintInvalidationState) const
|
|
{
|
|
if (paintInvalidationContainer == this)
|
|
return;
|
|
|
|
if (paintInvalidationState && paintInvalidationState->canMapToContainer(paintInvalidationContainer)) {
|
|
LayoutSize offset = paintInvalidationState->paintOffset() + locationOffset();
|
|
if (style()->hasInFlowPosition() && layer())
|
|
offset += layer()->offsetForInFlowPosition();
|
|
transformState.move(offset);
|
|
return;
|
|
}
|
|
|
|
bool containerSkipped;
|
|
RenderObject* o = container(paintInvalidationContainer, &containerSkipped);
|
|
if (!o)
|
|
return;
|
|
|
|
LayoutSize containerOffset = offsetFromContainer(o, roundedLayoutPoint(transformState.mappedPoint()));
|
|
|
|
bool preserve3D = mode & UseTransforms && (o->style()->preserves3D() || style()->preserves3D());
|
|
if (mode & UseTransforms && shouldUseTransformFromContainer(o)) {
|
|
TransformationMatrix t;
|
|
getTransformFromContainer(o, containerOffset, t);
|
|
transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
|
|
} else
|
|
transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
|
|
|
|
if (containerSkipped) {
|
|
// There can't be a transform between paintInvalidationContainer and o, because transforms create containers, so it should be safe
|
|
// to just subtract the delta between the paintInvalidationContainer and o.
|
|
LayoutSize containerOffset = paintInvalidationContainer->offsetFromAncestorContainer(o);
|
|
transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
|
|
return;
|
|
}
|
|
|
|
mode &= ~ApplyContainerFlip;
|
|
|
|
o->mapLocalToContainer(paintInvalidationContainer, transformState, mode);
|
|
}
|
|
|
|
LayoutSize RenderBox::offsetFromContainer(const RenderObject* o, const LayoutPoint& point, bool* offsetDependsOnPoint) const
|
|
{
|
|
ASSERT(o == container());
|
|
|
|
LayoutSize offset;
|
|
if (isRelPositioned())
|
|
offset += offsetForInFlowPosition();
|
|
|
|
if (!isInline() || isReplaced())
|
|
offset += locationOffset();
|
|
|
|
if (o->hasOverflowClip())
|
|
offset -= toRenderBox(o)->scrolledContentOffset();
|
|
|
|
if (style()->position() == AbsolutePosition && o->isRelPositioned() && o->isRenderInline())
|
|
offset += toRenderInline(o)->offsetForInFlowPositionedInline(*this);
|
|
|
|
return offset;
|
|
}
|
|
|
|
InlineBox* RenderBox::createInlineBox()
|
|
{
|
|
return new InlineBox(*this);
|
|
}
|
|
|
|
void RenderBox::dirtyLineBoxes(bool fullLayout)
|
|
{
|
|
if (inlineBoxWrapper()) {
|
|
if (fullLayout) {
|
|
inlineBoxWrapper()->destroy();
|
|
ASSERT(m_rareData);
|
|
m_rareData->m_inlineBoxWrapper = 0;
|
|
} else {
|
|
inlineBoxWrapper()->dirtyLineBoxes();
|
|
}
|
|
}
|
|
}
|
|
|
|
void RenderBox::positionLineBox(InlineBox* box)
|
|
{
|
|
if (isOutOfFlowPositioned()) {
|
|
// Cache the x position only if we were an INLINE type originally.
|
|
bool wasInline = style()->isOriginalDisplayInlineType();
|
|
if (wasInline) {
|
|
// The value is cached in the xPos of the box. We only need this value if
|
|
// our object was inline originally, since otherwise it would have ended up underneath
|
|
// the inlines.
|
|
RootInlineBox& root = box->root();
|
|
root.block().setStaticInlinePositionForChild(this, LayoutUnit::fromFloatRound(box->logicalLeft()));
|
|
if (style()->hasStaticInlinePosition())
|
|
setChildNeedsLayout(MarkOnlyThis); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly.
|
|
} else {
|
|
// Our object was a block originally, so we make our normal flow position be
|
|
// just below the line box (as though all the inlines that came before us got
|
|
// wrapped in an anonymous block, which is what would have happened had we been
|
|
// in flow). This value was cached in the y() of the box.
|
|
layer()->setStaticBlockPosition(box->logicalTop());
|
|
if (style()->hasStaticBlockPosition())
|
|
setChildNeedsLayout(MarkOnlyThis); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly.
|
|
}
|
|
|
|
if (container()->isRenderInline())
|
|
moveWithEdgeOfInlineContainerIfNecessary();
|
|
|
|
// Nuke the box.
|
|
box->remove(DontMarkLineBoxes);
|
|
box->destroy();
|
|
} else if (isReplaced()) {
|
|
setLocation(roundedLayoutPoint(box->topLeft()));
|
|
setInlineBoxWrapper(box);
|
|
}
|
|
}
|
|
|
|
void RenderBox::moveWithEdgeOfInlineContainerIfNecessary()
|
|
{
|
|
ASSERT(isOutOfFlowPositioned() && container()->isRenderInline() && container()->isRelPositioned());
|
|
// If this object is inside a relative positioned inline and its inline position is an explicit offset from the edge of its container
|
|
// then it will need to move if its inline container has changed width. We do not track if the width has changed
|
|
// but if we are here then we are laying out lines inside it, so it probably has - mark our object for layout so that it can
|
|
// move to the new offset created by the new width.
|
|
if (!normalChildNeedsLayout() && !style()->hasStaticInlinePosition())
|
|
setChildNeedsLayout(MarkOnlyThis);
|
|
}
|
|
|
|
void RenderBox::deleteLineBoxWrapper()
|
|
{
|
|
if (inlineBoxWrapper()) {
|
|
if (!documentBeingDestroyed())
|
|
inlineBoxWrapper()->remove();
|
|
inlineBoxWrapper()->destroy();
|
|
ASSERT(m_rareData);
|
|
m_rareData->m_inlineBoxWrapper = 0;
|
|
}
|
|
}
|
|
|
|
LayoutRect RenderBox::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const
|
|
{
|
|
LayoutRect r = visualOverflowRect();
|
|
mapRectToPaintInvalidationBacking(paintInvalidationContainer, r, paintInvalidationState);
|
|
return r;
|
|
}
|
|
|
|
void RenderBox::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const
|
|
{
|
|
// The rect we compute at each step is shifted by our x/y offset in the parent container's coordinate space.
|
|
//
|
|
// RenderView::computeRectForPaintInvalidation then converts the rect to physical coordinates. We also convert to
|
|
// physical when we hit a paintInvalidationContainer boundary. Therefore the final rect returned is always in the
|
|
// physical coordinate space of the paintInvalidationContainer.
|
|
RenderStyle* styleToUse = style();
|
|
|
|
EPosition position = styleToUse->position();
|
|
|
|
// We need to inflate the paint invalidation rect before we use paintInvalidationState,
|
|
// else we would forget to inflate it for the current renderer. FIXME: If these were
|
|
// included into the visual overflow for repaint, we wouldn't have this issue.
|
|
inflatePaintInvalidationRectForReflectionAndFilter(rect);
|
|
|
|
if (paintInvalidationState && paintInvalidationState->canMapToContainer(paintInvalidationContainer)) {
|
|
if (layer() && layer()->transform())
|
|
rect = layer()->transform()->mapRect(pixelSnappedIntRect(rect));
|
|
|
|
// We can't trust the bits on RenderObject, because this might be called while re-resolving style.
|
|
if (styleToUse->hasInFlowPosition() && layer())
|
|
rect.move(layer()->offsetForInFlowPosition());
|
|
|
|
rect.moveBy(location());
|
|
rect.move(paintInvalidationState->paintOffset());
|
|
if (paintInvalidationState->isClipped())
|
|
rect.intersect(paintInvalidationState->clipRect());
|
|
return;
|
|
}
|
|
|
|
if (paintInvalidationContainer == this) {
|
|
return;
|
|
}
|
|
|
|
bool containerSkipped;
|
|
RenderObject* o = container(paintInvalidationContainer, &containerSkipped);
|
|
if (!o)
|
|
return;
|
|
|
|
LayoutPoint topLeft = rect.location();
|
|
topLeft.move(locationOffset());
|
|
|
|
// We are now in our parent container's coordinate space. Apply our transform to obtain a bounding box
|
|
// in the parent's coordinate space that encloses us.
|
|
if (hasLayer() && layer()->transform()) {
|
|
rect = layer()->transform()->mapRect(pixelSnappedIntRect(rect));
|
|
topLeft = rect.location();
|
|
topLeft.move(locationOffset());
|
|
}
|
|
|
|
if (position == AbsolutePosition && o->isRelPositioned() && o->isRenderInline()) {
|
|
topLeft += toRenderInline(o)->offsetForInFlowPositionedInline(*this);
|
|
} else if (styleToUse->hasInFlowPosition() && layer()) {
|
|
// Apply the relative position offset when invalidating a rectangle. The layer
|
|
// is translated, but the render box isn't, so we need to do this to get the
|
|
// right dirty rect. Since this is called from RenderObject::setStyle, the relative position
|
|
// flag on the RenderObject has been cleared, so use the one on the style().
|
|
topLeft += layer()->offsetForInFlowPosition();
|
|
}
|
|
|
|
// FIXME: We ignore the lightweight clipping rect that controls use, since if |o| is in mid-layout,
|
|
// its controlClipRect will be wrong. For overflow clip we use the values cached by the layer.
|
|
rect.setLocation(topLeft);
|
|
if (o->hasOverflowClip()) {
|
|
RenderBox* containerBox = toRenderBox(o);
|
|
containerBox->applyCachedClipAndScrollOffsetForPaintInvalidation(rect);
|
|
if (rect.isEmpty())
|
|
return;
|
|
}
|
|
|
|
if (containerSkipped) {
|
|
// If the paintInvalidationContainer is below o, then we need to map the rect into paintInvalidationContainer's coordinates.
|
|
LayoutSize containerOffset = paintInvalidationContainer->offsetFromAncestorContainer(o);
|
|
rect.move(-containerOffset);
|
|
return;
|
|
}
|
|
|
|
if (o->isRenderView())
|
|
toRenderView(o)->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
|
|
else
|
|
o->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
|
|
}
|
|
|
|
void RenderBox::inflatePaintInvalidationRectForReflectionAndFilter(LayoutRect& paintInvalidationRect) const
|
|
{
|
|
if (style()->hasFilter())
|
|
style()->filterOutsets().expandRect(paintInvalidationRect);
|
|
}
|
|
|
|
void RenderBox::updateLogicalWidth()
|
|
{
|
|
LogicalExtentComputedValues computedValues;
|
|
computeLogicalWidth(computedValues);
|
|
|
|
setLogicalWidth(computedValues.m_extent);
|
|
setLogicalLeft(computedValues.m_position);
|
|
setMarginStart(computedValues.m_margins.m_start);
|
|
setMarginEnd(computedValues.m_margins.m_end);
|
|
}
|
|
|
|
void RenderBox::computeLogicalWidth(LogicalExtentComputedValues& computedValues) const
|
|
{
|
|
computedValues.m_extent = logicalWidth();
|
|
computedValues.m_position = logicalLeft();
|
|
computedValues.m_margins.m_start = marginStart();
|
|
computedValues.m_margins.m_end = marginEnd();
|
|
|
|
if (isOutOfFlowPositioned()) {
|
|
// FIXME: This calculation is not patched for block-flow yet.
|
|
// https://bugs.webkit.org/show_bug.cgi?id=46500
|
|
computePositionedLogicalWidth(computedValues);
|
|
return;
|
|
}
|
|
|
|
// If layout is limited to a subtree, the subtree root's logical width does not change.
|
|
if (node() && view()->frameView() && view()->frameView()->layoutRoot(true) == this)
|
|
return;
|
|
|
|
// The parent box is flexing us, so it has increased or decreased our
|
|
// width. Use the width from the style context.
|
|
// FIXME: Account for block-flow in flexible boxes.
|
|
// https://bugs.webkit.org/show_bug.cgi?id=46418
|
|
if (hasOverrideWidth() && parent()->isFlexibleBox()) {
|
|
computedValues.m_extent = overrideLogicalContentWidth() + borderAndPaddingLogicalWidth();
|
|
return;
|
|
}
|
|
|
|
bool treatAsReplaced = shouldComputeSizeAsReplaced();
|
|
|
|
RenderStyle* styleToUse = style();
|
|
Length logicalWidthLength = treatAsReplaced ? Length(computeReplacedLogicalWidth(), Fixed) : styleToUse->logicalWidth();
|
|
|
|
RenderBlock* cb = containingBlock();
|
|
LayoutUnit containerLogicalWidth = std::max<LayoutUnit>(0, containingBlockLogicalWidthForContent());
|
|
|
|
if (isInline() && !isInlineBlock()) {
|
|
// just calculate margins
|
|
computedValues.m_margins.m_start = minimumValueForLength(styleToUse->marginStart(), containerLogicalWidth);
|
|
computedValues.m_margins.m_end = minimumValueForLength(styleToUse->marginEnd(), containerLogicalWidth);
|
|
if (treatAsReplaced)
|
|
computedValues.m_extent = std::max<LayoutUnit>(floatValueForLength(logicalWidthLength, 0) + borderAndPaddingLogicalWidth(), minPreferredLogicalWidth());
|
|
return;
|
|
}
|
|
|
|
// Width calculations
|
|
if (treatAsReplaced)
|
|
computedValues.m_extent = logicalWidthLength.value() + borderAndPaddingLogicalWidth();
|
|
else {
|
|
LayoutUnit preferredWidth = computeLogicalWidthUsing(MainOrPreferredSize, styleToUse->logicalWidth(), containerLogicalWidth, cb);
|
|
computedValues.m_extent = constrainLogicalWidthByMinMax(preferredWidth, containerLogicalWidth, cb);
|
|
}
|
|
|
|
// Margin calculations.
|
|
computeMarginsForDirection(InlineDirection, cb, containerLogicalWidth, computedValues.m_extent, computedValues.m_margins.m_start,
|
|
computedValues.m_margins.m_end, style()->marginStart(), style()->marginEnd());
|
|
|
|
if (containerLogicalWidth && containerLogicalWidth != (computedValues.m_extent + computedValues.m_margins.m_start + computedValues.m_margins.m_end)
|
|
&& !isInline() && !cb->isFlexibleBox()) {
|
|
LayoutUnit newMargin = containerLogicalWidth - computedValues.m_extent - cb->marginStartForChild(this);
|
|
bool hasInvertedDirection = cb->style()->isLeftToRightDirection() != style()->isLeftToRightDirection();
|
|
if (hasInvertedDirection)
|
|
computedValues.m_margins.m_start = newMargin;
|
|
else
|
|
computedValues.m_margins.m_end = newMargin;
|
|
}
|
|
}
|
|
|
|
LayoutUnit RenderBox::fillAvailableMeasure(LayoutUnit availableLogicalWidth) const
|
|
{
|
|
LayoutUnit marginStart = minimumValueForLength(style()->marginStart(), availableLogicalWidth);
|
|
LayoutUnit marginEnd = minimumValueForLength(style()->marginEnd(), availableLogicalWidth);
|
|
return availableLogicalWidth - marginStart - marginEnd;
|
|
}
|
|
|
|
LayoutUnit RenderBox::computeIntrinsicLogicalWidthUsing(const Length& logicalWidthLength, LayoutUnit availableLogicalWidth, LayoutUnit borderAndPadding) const
|
|
{
|
|
if (logicalWidthLength.type() == FillAvailable)
|
|
return fillAvailableMeasure(availableLogicalWidth);
|
|
|
|
LayoutUnit minLogicalWidth = 0;
|
|
LayoutUnit maxLogicalWidth = 0;
|
|
computeIntrinsicLogicalWidths(minLogicalWidth, maxLogicalWidth);
|
|
|
|
if (logicalWidthLength.type() == MinContent)
|
|
return minLogicalWidth + borderAndPadding;
|
|
|
|
if (logicalWidthLength.type() == MaxContent)
|
|
return maxLogicalWidth + borderAndPadding;
|
|
|
|
if (logicalWidthLength.type() == FitContent) {
|
|
minLogicalWidth += borderAndPadding;
|
|
maxLogicalWidth += borderAndPadding;
|
|
return std::max(minLogicalWidth, std::min(maxLogicalWidth, fillAvailableMeasure(availableLogicalWidth)));
|
|
}
|
|
|
|
ASSERT_NOT_REACHED();
|
|
return 0;
|
|
}
|
|
|
|
LayoutUnit RenderBox::computeLogicalWidthUsing(SizeType widthType, const Length& logicalWidth, LayoutUnit availableLogicalWidth, const RenderBlock* cb) const
|
|
{
|
|
if (!logicalWidth.isIntrinsicOrAuto()) {
|
|
// FIXME: If the containing block flow is perpendicular to our direction we need to use the available logical height instead.
|
|
return adjustBorderBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, availableLogicalWidth));
|
|
}
|
|
|
|
if (logicalWidth.isIntrinsic())
|
|
return computeIntrinsicLogicalWidthUsing(logicalWidth, availableLogicalWidth, borderAndPaddingLogicalWidth());
|
|
|
|
LayoutUnit logicalWidthResult = fillAvailableMeasure(availableLogicalWidth);
|
|
|
|
if (widthType == MainOrPreferredSize && sizesLogicalWidthToFitContent(logicalWidth))
|
|
return std::max(minPreferredLogicalWidth(), std::min(maxPreferredLogicalWidth(), logicalWidthResult));
|
|
return logicalWidthResult;
|
|
}
|
|
|
|
static bool columnFlexItemHasStretchAlignment(const RenderObject* flexitem)
|
|
{
|
|
RenderObject* parent = flexitem->parent();
|
|
// auto margins mean we don't stretch. Note that this function will only be used for
|
|
// widths, so we don't have to check marginBefore/marginAfter.
|
|
ASSERT(parent->style()->isColumnFlexDirection());
|
|
if (flexitem->style()->marginStart().isAuto() || flexitem->style()->marginEnd().isAuto())
|
|
return false;
|
|
return flexitem->style()->alignSelf() == ItemPositionStretch || (flexitem->style()->alignSelf() == ItemPositionAuto && parent->style()->alignItems() == ItemPositionStretch);
|
|
}
|
|
|
|
bool RenderBox::sizesLogicalWidthToFitContent(const Length& logicalWidth) const
|
|
{
|
|
if (isInlineBlock())
|
|
return true;
|
|
|
|
if (logicalWidth.type() == Intrinsic)
|
|
return true;
|
|
|
|
// Flexible box items should shrink wrap, so we lay them out at their intrinsic widths.
|
|
// In the case of columns that have a stretch alignment, we go ahead and layout at the
|
|
// stretched size to avoid an extra layout when applying alignment.
|
|
if (parent()->isFlexibleBox()) {
|
|
// For multiline columns, we need to apply align-content first, so we can't stretch now.
|
|
if (!parent()->style()->isColumnFlexDirection() || parent()->style()->flexWrap() != FlexNoWrap)
|
|
return true;
|
|
if (!columnFlexItemHasStretchAlignment(this))
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void RenderBox::computeMarginsForDirection(MarginDirection flowDirection, const RenderBlock* containingBlock, LayoutUnit containerWidth, LayoutUnit childWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd, Length marginStartLength, Length marginEndLength) const
|
|
{
|
|
if (flowDirection == BlockDirection || isInline()) {
|
|
// Margins are calculated with respect to the logical width of
|
|
// the containing block (8.3)
|
|
// Inline blocks/tables and floats don't have their margins increased.
|
|
marginStart = minimumValueForLength(marginStartLength, containerWidth);
|
|
marginEnd = minimumValueForLength(marginEndLength, containerWidth);
|
|
return;
|
|
}
|
|
|
|
if (containingBlock->isFlexibleBox()) {
|
|
// We need to let flexbox handle the margin adjustment - otherwise, flexbox
|
|
// will think we're wider than we actually are and calculate line sizes wrong.
|
|
// See also http://dev.w3.org/csswg/css-flexbox/#auto-margins
|
|
if (marginStartLength.isAuto())
|
|
marginStartLength.setValue(0);
|
|
if (marginEndLength.isAuto())
|
|
marginEndLength.setValue(0);
|
|
}
|
|
|
|
LayoutUnit marginStartWidth = minimumValueForLength(marginStartLength, containerWidth);
|
|
LayoutUnit marginEndWidth = minimumValueForLength(marginEndLength, containerWidth);
|
|
|
|
// CSS 2.1 (10.3.3): "If 'width' is not 'auto' and 'border-left-width' + 'padding-left' + 'width' + 'padding-right' + 'border-right-width'
|
|
// (plus any of 'margin-left' or 'margin-right' that are not 'auto') is larger than the width of the containing block, then any 'auto'
|
|
// values for 'margin-left' or 'margin-right' are, for the following rules, treated as zero.
|
|
LayoutUnit marginBoxWidth = childWidth + (!style()->width().isAuto() ? marginStartWidth + marginEndWidth : LayoutUnit());
|
|
|
|
// CSS 2.1: "If both 'margin-left' and 'margin-right' are 'auto', their used values are equal. This horizontally centers the element
|
|
// with respect to the edges of the containing block."
|
|
if (marginStartLength.isAuto() && marginEndLength.isAuto() && marginBoxWidth < containerWidth) {
|
|
// Other browsers center the margin box for align=center elements so we match them here.
|
|
LayoutUnit centeredMarginBoxStart = std::max<LayoutUnit>(0, (containerWidth - childWidth - marginStartWidth - marginEndWidth) / 2);
|
|
marginStart = centeredMarginBoxStart + marginStartWidth;
|
|
marginEnd = containerWidth - childWidth - marginStart + marginEndWidth;
|
|
return;
|
|
}
|
|
|
|
// CSS 2.1: "If there is exactly one value specified as 'auto', its used value follows from the equality."
|
|
if (marginEndLength.isAuto() && marginBoxWidth < containerWidth) {
|
|
marginStart = marginStartWidth;
|
|
marginEnd = containerWidth - childWidth - marginStart;
|
|
return;
|
|
}
|
|
|
|
if (marginStartLength.isAuto() && marginBoxWidth < containerWidth) {
|
|
marginEnd = marginEndWidth;
|
|
marginStart = containerWidth - childWidth - marginEnd;
|
|
return;
|
|
}
|
|
|
|
// Either no auto margins, or our margin box width is >= the container width, auto margins will just turn into 0.
|
|
marginStart = marginStartWidth;
|
|
marginEnd = marginEndWidth;
|
|
}
|
|
|
|
void RenderBox::updateLogicalHeight()
|
|
{
|
|
m_intrinsicContentLogicalHeight = contentLogicalHeight();
|
|
|
|
LogicalExtentComputedValues computedValues;
|
|
computeLogicalHeight(logicalHeight(), logicalTop(), computedValues);
|
|
|
|
setLogicalHeight(computedValues.m_extent);
|
|
setLogicalTop(computedValues.m_position);
|
|
setMarginBefore(computedValues.m_margins.m_before);
|
|
setMarginAfter(computedValues.m_margins.m_after);
|
|
}
|
|
|
|
void RenderBox::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const
|
|
{
|
|
computedValues.m_extent = logicalHeight;
|
|
computedValues.m_position = logicalTop;
|
|
|
|
// Cell height is managed by the table and inline non-replaced elements do not support a height property.
|
|
if (isInline() && !isReplaced())
|
|
return;
|
|
|
|
Length h;
|
|
if (isOutOfFlowPositioned())
|
|
computePositionedLogicalHeight(computedValues);
|
|
else {
|
|
RenderBlock* cb = containingBlock();
|
|
|
|
// If we are perpendicular to our containing block then we need to resolve our block-start and block-end margins so that if they
|
|
// are 'auto' we are centred or aligned within the inline flow containing block: this is done by computing the margins as though they are inline.
|
|
// Note that as this is the 'sizing phase' we are using our own writing mode rather than the containing block's. We use the containing block's
|
|
// writing mode when figuring out the block-direction margins for positioning in |computeAndSetBlockDirectionMargins| (i.e. margin collapsing etc.).
|
|
// See http://www.w3.org/TR/2014/CR-css-writing-modes-3-20140320/#orthogonal-flows
|
|
// FIXME(sky): Remove MarginDirection enum.
|
|
MarginDirection flowDirection = BlockDirection;
|
|
|
|
bool treatAsReplaced = shouldComputeSizeAsReplaced();
|
|
bool checkMinMaxHeight = false;
|
|
|
|
// The parent box is flexing us, so it has increased or decreased our height. We have to
|
|
// grab our cached flexible height.
|
|
// FIXME: Account for block-flow in flexible boxes.
|
|
// https://bugs.webkit.org/show_bug.cgi?id=46418
|
|
if (hasOverrideHeight() && parent()->isFlexibleBox())
|
|
h = Length(overrideLogicalContentHeight(), Fixed);
|
|
else if (treatAsReplaced)
|
|
h = Length(computeReplacedLogicalHeight(), Fixed);
|
|
else {
|
|
h = style()->logicalHeight();
|
|
checkMinMaxHeight = true;
|
|
}
|
|
|
|
LayoutUnit heightResult;
|
|
if (checkMinMaxHeight) {
|
|
heightResult = computeLogicalHeightUsing(style()->logicalHeight(), computedValues.m_extent - borderAndPaddingLogicalHeight());
|
|
if (heightResult == -1)
|
|
heightResult = computedValues.m_extent;
|
|
heightResult = constrainLogicalHeightByMinMax(heightResult, computedValues.m_extent - borderAndPaddingLogicalHeight());
|
|
} else {
|
|
// The only times we don't check min/max height are when a fixed length has
|
|
// been given as an override. Just use that. The value has already been adjusted
|
|
// for box-sizing.
|
|
ASSERT(h.isFixed());
|
|
heightResult = h.value() + borderAndPaddingLogicalHeight();
|
|
}
|
|
|
|
computedValues.m_extent = heightResult;
|
|
computeMarginsForDirection(flowDirection, cb, containingBlockLogicalWidthForContent(), computedValues.m_extent, computedValues.m_margins.m_before,
|
|
computedValues.m_margins.m_after, style()->marginBefore(), style()->marginAfter());
|
|
}
|
|
}
|
|
|
|
LayoutUnit RenderBox::computeLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const
|
|
{
|
|
LayoutUnit logicalHeight = computeContentLogicalHeightUsing(height, intrinsicContentHeight);
|
|
if (logicalHeight != -1)
|
|
logicalHeight = adjustBorderBoxLogicalHeightForBoxSizing(logicalHeight);
|
|
return logicalHeight;
|
|
}
|
|
|
|
LayoutUnit RenderBox::computeContentLogicalHeight(const Length& height, LayoutUnit intrinsicContentHeight) const
|
|
{
|
|
LayoutUnit heightIncludingScrollbar = computeContentLogicalHeightUsing(height, intrinsicContentHeight);
|
|
if (heightIncludingScrollbar == -1)
|
|
return -1;
|
|
return std::max<LayoutUnit>(0, adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar));
|
|
}
|
|
|
|
LayoutUnit RenderBox::computeIntrinsicLogicalContentHeightUsing(const Length& logicalHeightLength, LayoutUnit intrinsicContentHeight, LayoutUnit borderAndPadding) const
|
|
{
|
|
// FIXME(cbiesinger): The css-sizing spec is considering changing what min-content/max-content should resolve to.
|
|
// If that happens, this code will have to change.
|
|
if (logicalHeightLength.isMinContent() || logicalHeightLength.isMaxContent() || logicalHeightLength.isFitContent()) {
|
|
if (isReplaced())
|
|
return intrinsicSize().height();
|
|
if (m_intrinsicContentLogicalHeight != -1)
|
|
return m_intrinsicContentLogicalHeight;
|
|
return intrinsicContentHeight;
|
|
}
|
|
if (logicalHeightLength.isFillAvailable())
|
|
return containingBlock()->availableLogicalHeight(ExcludeMarginBorderPadding) - borderAndPadding;
|
|
ASSERT_NOT_REACHED();
|
|
return 0;
|
|
}
|
|
|
|
LayoutUnit RenderBox::computeContentLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const
|
|
{
|
|
// FIXME(cbiesinger): The css-sizing spec is considering changing what min-content/max-content should resolve to.
|
|
// If that happens, this code will have to change.
|
|
if (height.isIntrinsic()) {
|
|
if (intrinsicContentHeight == -1)
|
|
return -1; // Intrinsic height isn't available.
|
|
return computeIntrinsicLogicalContentHeightUsing(height, intrinsicContentHeight, borderAndPaddingLogicalHeight());
|
|
}
|
|
if (height.isFixed())
|
|
return height.value();
|
|
if (height.isPercent())
|
|
return computePercentageLogicalHeight(height);
|
|
return -1;
|
|
}
|
|
|
|
bool RenderBox::skipContainingBlockForPercentHeightCalculation(const RenderBox* containingBlock) const
|
|
{
|
|
if (!containingBlock->isAnonymousBlock())
|
|
return false;
|
|
return !containingBlock->isOutOfFlowPositioned() && containingBlock->style()->logicalHeight().isAuto();
|
|
}
|
|
|
|
LayoutUnit RenderBox::computePercentageLogicalHeight(const Length& height) const
|
|
{
|
|
LayoutUnit availableHeight = -1;
|
|
|
|
bool skippedAutoHeightContainingBlock = false;
|
|
RenderBlock* cb = containingBlock();
|
|
const RenderBox* containingBlockChild = this;
|
|
LayoutUnit rootMarginBorderPaddingHeight = 0;
|
|
while (!cb->isRenderView() && skipContainingBlockForPercentHeightCalculation(cb)) {
|
|
if (cb->isDocumentElement())
|
|
rootMarginBorderPaddingHeight += cb->marginBefore() + cb->marginAfter() + cb->borderAndPaddingLogicalHeight();
|
|
skippedAutoHeightContainingBlock = true;
|
|
containingBlockChild = cb;
|
|
cb = cb->containingBlock();
|
|
}
|
|
cb->addPercentHeightDescendant(const_cast<RenderBox*>(this));
|
|
|
|
RenderStyle* cbstyle = cb->style();
|
|
|
|
// A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height
|
|
// explicitly specified that can be used for any percentage computations.
|
|
bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cbstyle->logicalHeight().isAuto() || (!cbstyle->logicalTop().isAuto() && !cbstyle->logicalBottom().isAuto()));
|
|
|
|
if (cbstyle->logicalHeight().isFixed()) {
|
|
LayoutUnit contentBoxHeight = cb->adjustContentBoxLogicalHeightForBoxSizing(cbstyle->logicalHeight().value());
|
|
availableHeight = std::max<LayoutUnit>(0, cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeight, -1));
|
|
} else if (cbstyle->logicalHeight().isPercent() && !isOutOfFlowPositionedWithSpecifiedHeight) {
|
|
// We need to recur and compute the percentage height for our containing block.
|
|
LayoutUnit heightWithScrollbar = cb->computePercentageLogicalHeight(cbstyle->logicalHeight());
|
|
if (heightWithScrollbar != -1) {
|
|
LayoutUnit contentBoxHeightWithScrollbar = cb->adjustContentBoxLogicalHeightForBoxSizing(heightWithScrollbar);
|
|
// We need to adjust for min/max height because this method does not
|
|
// handle the min/max of the current block, its caller does. So the
|
|
// return value from the recursive call will not have been adjusted
|
|
// yet.
|
|
LayoutUnit contentBoxHeight = cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeightWithScrollbar, -1);
|
|
availableHeight = std::max<LayoutUnit>(0, contentBoxHeight);
|
|
}
|
|
} else if (isOutOfFlowPositionedWithSpecifiedHeight) {
|
|
// Don't allow this to affect the block' height() member variable, since this
|
|
// can get called while the block is still laying out its kids.
|
|
LogicalExtentComputedValues computedValues;
|
|
cb->computeLogicalHeight(cb->logicalHeight(), 0, computedValues);
|
|
availableHeight = computedValues.m_extent - cb->borderAndPaddingLogicalHeight();
|
|
} else if (cb->isRenderView())
|
|
availableHeight = view()->viewLogicalHeightForPercentages();
|
|
|
|
if (availableHeight == -1)
|
|
return availableHeight;
|
|
|
|
availableHeight -= rootMarginBorderPaddingHeight;
|
|
|
|
LayoutUnit result = valueForLength(height, availableHeight);
|
|
return result;
|
|
}
|
|
|
|
LayoutUnit RenderBox::computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const
|
|
{
|
|
return computeReplacedLogicalWidthRespectingMinMaxWidth(computeReplacedLogicalWidthUsing(style()->logicalWidth()), shouldComputePreferred);
|
|
}
|
|
|
|
LayoutUnit RenderBox::computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth, ShouldComputePreferred shouldComputePreferred) const
|
|
{
|
|
LayoutUnit minLogicalWidth = (shouldComputePreferred == ComputePreferred && style()->logicalMinWidth().isPercent()) || style()->logicalMinWidth().isMaxSizeNone() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMinWidth());
|
|
LayoutUnit maxLogicalWidth = (shouldComputePreferred == ComputePreferred && style()->logicalMaxWidth().isPercent()) || style()->logicalMaxWidth().isMaxSizeNone() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMaxWidth());
|
|
return std::max(minLogicalWidth, std::min(logicalWidth, maxLogicalWidth));
|
|
}
|
|
|
|
LayoutUnit RenderBox::computeReplacedLogicalWidthUsing(const Length& logicalWidth) const
|
|
{
|
|
switch (logicalWidth.type()) {
|
|
case Fixed:
|
|
return adjustContentBoxLogicalWidthForBoxSizing(logicalWidth.value());
|
|
case MinContent:
|
|
case MaxContent: {
|
|
// MinContent/MaxContent don't need the availableLogicalWidth argument.
|
|
LayoutUnit availableLogicalWidth = 0;
|
|
return computeIntrinsicLogicalWidthUsing(logicalWidth, availableLogicalWidth, borderAndPaddingLogicalWidth()) - borderAndPaddingLogicalWidth();
|
|
}
|
|
case FitContent:
|
|
case FillAvailable:
|
|
case Percent:
|
|
case Calculated: {
|
|
// FIXME: containingBlockLogicalWidthForContent() is wrong if the replaced element's block-flow is perpendicular to the
|
|
// containing block's block-flow.
|
|
// https://bugs.webkit.org/show_bug.cgi?id=46496
|
|
const LayoutUnit cw = isOutOfFlowPositioned() ? containingBlockLogicalWidthForPositioned(toRenderBoxModelObject(container())) : containingBlockLogicalWidthForContent();
|
|
Length containerLogicalWidth = containingBlock()->style()->logicalWidth();
|
|
// FIXME: Handle cases when containing block width is calculated or viewport percent.
|
|
// https://bugs.webkit.org/show_bug.cgi?id=91071
|
|
if (logicalWidth.isIntrinsic())
|
|
return computeIntrinsicLogicalWidthUsing(logicalWidth, cw, borderAndPaddingLogicalWidth()) - borderAndPaddingLogicalWidth();
|
|
if (cw > 0 || (!cw && (containerLogicalWidth.isFixed() || containerLogicalWidth.isPercent())))
|
|
return adjustContentBoxLogicalWidthForBoxSizing(minimumValueForLength(logicalWidth, cw));
|
|
return 0;
|
|
}
|
|
case Intrinsic:
|
|
case MinIntrinsic:
|
|
case Auto:
|
|
case MaxSizeNone:
|
|
return intrinsicLogicalWidth();
|
|
case DeviceWidth:
|
|
case DeviceHeight:
|
|
break;
|
|
}
|
|
|
|
ASSERT_NOT_REACHED();
|
|
return 0;
|
|
}
|
|
|
|
LayoutUnit RenderBox::computeReplacedLogicalHeight() const
|
|
{
|
|
return computeReplacedLogicalHeightRespectingMinMaxHeight(computeReplacedLogicalHeightUsing(style()->logicalHeight()));
|
|
}
|
|
|
|
bool RenderBox::logicalHeightComputesAsNone(SizeType sizeType) const
|
|
{
|
|
ASSERT(sizeType == MinSize || sizeType == MaxSize);
|
|
Length logicalHeight = sizeType == MinSize ? style()->logicalMinHeight() : style()->logicalMaxHeight();
|
|
Length initialLogicalHeight = sizeType == MinSize ? RenderStyle::initialMinSize() : RenderStyle::initialMaxSize();
|
|
|
|
if (logicalHeight == initialLogicalHeight)
|
|
return true;
|
|
|
|
if (!logicalHeight.isPercent() || isOutOfFlowPositioned())
|
|
return false;
|
|
|
|
// Anonymous block boxes are ignored when resolving percentage values that would refer to it:
|
|
// the closest non-anonymous ancestor box is used instead.
|
|
RenderBlock* containingBlock = this->containingBlock();
|
|
while (containingBlock->isAnonymous())
|
|
containingBlock = containingBlock->containingBlock();
|
|
|
|
return containingBlock->hasAutoHeightOrContainingBlockWithAutoHeight();
|
|
}
|
|
|
|
LayoutUnit RenderBox::computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const
|
|
{
|
|
// If the height of the containing block is not specified explicitly (i.e., it depends on content height), and this element is not absolutely positioned,
|
|
// the percentage value is treated as '0' (for 'min-height') or 'none' (for 'max-height').
|
|
LayoutUnit minLogicalHeight;
|
|
if (!logicalHeightComputesAsNone(MinSize))
|
|
minLogicalHeight = computeReplacedLogicalHeightUsing(style()->logicalMinHeight());
|
|
LayoutUnit maxLogicalHeight = logicalHeight;
|
|
if (!logicalHeightComputesAsNone(MaxSize))
|
|
maxLogicalHeight = computeReplacedLogicalHeightUsing(style()->logicalMaxHeight());
|
|
return std::max(minLogicalHeight, std::min(logicalHeight, maxLogicalHeight));
|
|
}
|
|
|
|
LayoutUnit RenderBox::computeReplacedLogicalHeightUsing(const Length& logicalHeight) const
|
|
{
|
|
switch (logicalHeight.type()) {
|
|
case Fixed:
|
|
return adjustContentBoxLogicalHeightForBoxSizing(logicalHeight.value());
|
|
case Percent:
|
|
case Calculated:
|
|
{
|
|
RenderObject* cb = isOutOfFlowPositioned() ? container() : containingBlock();
|
|
while (cb->isAnonymous())
|
|
cb = cb->containingBlock();
|
|
if (cb->isRenderBlock())
|
|
toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this));
|
|
|
|
// FIXME: This calculation is not patched for block-flow yet.
|
|
// https://bugs.webkit.org/show_bug.cgi?id=46500
|
|
if (cb->isOutOfFlowPositioned() && cb->style()->height().isAuto() && !(cb->style()->top().isAuto() || cb->style()->bottom().isAuto())) {
|
|
ASSERT_WITH_SECURITY_IMPLICATION(cb->isRenderBlock());
|
|
RenderBlock* block = toRenderBlock(cb);
|
|
LogicalExtentComputedValues computedValues;
|
|
block->computeLogicalHeight(block->logicalHeight(), 0, computedValues);
|
|
LayoutUnit newContentHeight = computedValues.m_extent - block->borderAndPaddingLogicalHeight();
|
|
LayoutUnit newHeight = block->adjustContentBoxLogicalHeightForBoxSizing(newContentHeight);
|
|
return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, newHeight));
|
|
}
|
|
|
|
// FIXME: availableLogicalHeight() is wrong if the replaced element's block-flow is perpendicular to the
|
|
// containing block's block-flow.
|
|
// https://bugs.webkit.org/show_bug.cgi?id=46496
|
|
LayoutUnit availableHeight;
|
|
if (isOutOfFlowPositioned())
|
|
availableHeight = containingBlockLogicalHeightForPositioned(toRenderBoxModelObject(cb));
|
|
else {
|
|
availableHeight = containingBlockLogicalHeightForContent(IncludeMarginBorderPadding);
|
|
// It is necessary to use the border-box to match WinIE's broken
|
|
// box model. This is essential for sizing inside
|
|
// table cells using percentage heights.
|
|
// FIXME: This needs to be made block-flow-aware. If the cell and image are perpendicular block-flows, this isn't right.
|
|
// https://bugs.webkit.org/show_bug.cgi?id=46997
|
|
while (cb && !cb->isRenderView() && (cb->style()->logicalHeight().isAuto() || cb->style()->logicalHeight().isPercent())) {
|
|
toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this));
|
|
cb = cb->containingBlock();
|
|
}
|
|
}
|
|
return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, availableHeight));
|
|
}
|
|
case MinContent:
|
|
case MaxContent:
|
|
case FitContent:
|
|
case FillAvailable:
|
|
return adjustContentBoxLogicalHeightForBoxSizing(computeIntrinsicLogicalContentHeightUsing(logicalHeight, intrinsicLogicalHeight(), borderAndPaddingHeight()));
|
|
default:
|
|
return intrinsicLogicalHeight();
|
|
}
|
|
}
|
|
|
|
LayoutUnit RenderBox::availableLogicalHeight(AvailableLogicalHeightType heightType) const
|
|
{
|
|
// http://www.w3.org/TR/CSS2/visudet.html#propdef-height - We are interested in the content height.
|
|
return constrainContentBoxLogicalHeightByMinMax(availableLogicalHeightUsing(style()->logicalHeight(), heightType), -1);
|
|
}
|
|
|
|
LayoutUnit RenderBox::availableLogicalHeightUsing(const Length& h, AvailableLogicalHeightType heightType) const
|
|
{
|
|
if (isRenderView())
|
|
return toRenderView(this)->frameView()->unscaledVisibleContentSize().height();
|
|
|
|
if (h.isPercent() && isOutOfFlowPositioned()) {
|
|
// FIXME: This is wrong if the containingBlock has a perpendicular writing mode.
|
|
LayoutUnit availableHeight = containingBlockLogicalHeightForPositioned(containingBlock());
|
|
return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(h, availableHeight));
|
|
}
|
|
|
|
LayoutUnit heightIncludingScrollbar = computeContentLogicalHeightUsing(h, -1);
|
|
if (heightIncludingScrollbar != -1)
|
|
return std::max<LayoutUnit>(0, adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar));
|
|
|
|
// FIXME: Check logicalTop/logicalBottom here to correctly handle vertical writing-mode.
|
|
// https://bugs.webkit.org/show_bug.cgi?id=46500
|
|
if (isRenderBlock() && isOutOfFlowPositioned() && style()->height().isAuto() && !(style()->top().isAuto() || style()->bottom().isAuto())) {
|
|
RenderBlock* block = const_cast<RenderBlock*>(toRenderBlock(this));
|
|
LogicalExtentComputedValues computedValues;
|
|
block->computeLogicalHeight(block->logicalHeight(), 0, computedValues);
|
|
LayoutUnit newContentHeight = computedValues.m_extent - block->borderAndPaddingLogicalHeight();
|
|
return adjustContentBoxLogicalHeightForBoxSizing(newContentHeight);
|
|
}
|
|
|
|
// FIXME: This is wrong if the containingBlock has a perpendicular writing mode.
|
|
LayoutUnit availableHeight = containingBlockLogicalHeightForContent(heightType);
|
|
if (heightType == ExcludeMarginBorderPadding) {
|
|
// FIXME: Margin collapsing hasn't happened yet, so this incorrectly removes collapsed margins.
|
|
availableHeight -= marginBefore() + marginAfter() + borderAndPaddingLogicalHeight();
|
|
}
|
|
return availableHeight;
|
|
}
|
|
|
|
void RenderBox::computeAndSetBlockDirectionMargins(const RenderBlock* containingBlock)
|
|
{
|
|
LayoutUnit marginBefore;
|
|
LayoutUnit marginAfter;
|
|
computeMarginsForDirection(BlockDirection, containingBlock, containingBlockLogicalWidthForContent(), logicalHeight(), marginBefore, marginAfter,
|
|
style()->marginBeforeUsing(containingBlock->style()),
|
|
style()->marginAfterUsing(containingBlock->style()));
|
|
// Note that in this 'positioning phase' of the layout we are using the containing block's writing mode rather than our own when calculating margins.
|
|
// See http://www.w3.org/TR/2014/CR-css-writing-modes-3-20140320/#orthogonal-flows
|
|
containingBlock->setMarginBeforeForChild(this, marginBefore);
|
|
containingBlock->setMarginAfterForChild(this, marginAfter);
|
|
}
|
|
|
|
LayoutUnit RenderBox::containingBlockLogicalWidthForPositioned(const RenderBoxModelObject* containingBlock) const
|
|
{
|
|
if (containingBlock->isBox())
|
|
return toRenderBox(containingBlock)->clientLogicalWidth();
|
|
|
|
ASSERT(containingBlock->isRenderInline() && containingBlock->isRelPositioned());
|
|
|
|
const RenderInline* flow = toRenderInline(containingBlock);
|
|
InlineFlowBox* first = flow->firstLineBox();
|
|
InlineFlowBox* last = flow->lastLineBox();
|
|
|
|
// If the containing block is empty, return a width of 0.
|
|
if (!first || !last)
|
|
return 0;
|
|
|
|
LayoutUnit fromLeft;
|
|
LayoutUnit fromRight;
|
|
if (containingBlock->style()->isLeftToRightDirection()) {
|
|
fromLeft = first->logicalLeft() + first->borderLogicalLeft();
|
|
fromRight = last->logicalLeft() + last->logicalWidth() - last->borderLogicalRight();
|
|
} else {
|
|
fromRight = first->logicalLeft() + first->logicalWidth() - first->borderLogicalRight();
|
|
fromLeft = last->logicalLeft() + last->borderLogicalLeft();
|
|
}
|
|
|
|
return std::max<LayoutUnit>(0, fromRight - fromLeft);
|
|
}
|
|
|
|
LayoutUnit RenderBox::containingBlockLogicalHeightForPositioned(const RenderBoxModelObject* containingBlock) const
|
|
{
|
|
if (containingBlock->isBox()) {
|
|
const RenderBlock* cb = containingBlock->isRenderBlock() ?
|
|
toRenderBlock(containingBlock) : containingBlock->containingBlock();
|
|
return cb->clientLogicalHeight();
|
|
}
|
|
|
|
ASSERT(containingBlock->isRenderInline() && containingBlock->isRelPositioned());
|
|
|
|
const RenderInline* flow = toRenderInline(containingBlock);
|
|
InlineFlowBox* first = flow->firstLineBox();
|
|
InlineFlowBox* last = flow->lastLineBox();
|
|
|
|
// If the containing block is empty, return a height of 0.
|
|
if (!first || !last)
|
|
return 0;
|
|
|
|
LayoutRect boundingBox = flow->linesBoundingBox();
|
|
LayoutUnit heightResult = boundingBox.height();
|
|
heightResult -= (containingBlock->borderBefore() + containingBlock->borderAfter());
|
|
return heightResult;
|
|
}
|
|
|
|
static void computeInlineStaticDistance(Length& logicalLeft, Length& logicalRight, const RenderBox* child, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth)
|
|
{
|
|
if (!logicalLeft.isAuto() || !logicalRight.isAuto())
|
|
return;
|
|
|
|
// FIXME: The static distance computation has not been patched for mixed writing modes yet.
|
|
if (child->parent()->style()->direction() == LTR) {
|
|
LayoutUnit staticPosition = child->layer()->staticInlinePosition() - containerBlock->borderLogicalLeft();
|
|
for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
|
|
if (curr->isBox()) {
|
|
staticPosition += toRenderBox(curr)->logicalLeft();
|
|
if (toRenderBox(curr)->isRelPositioned())
|
|
staticPosition += toRenderBox(curr)->relativePositionOffset().width();
|
|
} else if (curr->isInline()) {
|
|
if (curr->isRelPositioned()) {
|
|
if (!curr->style()->logicalLeft().isAuto())
|
|
staticPosition += curr->style()->logicalLeft().value();
|
|
else
|
|
staticPosition -= curr->style()->logicalRight().value();
|
|
}
|
|
}
|
|
}
|
|
logicalLeft.setValue(Fixed, staticPosition);
|
|
} else {
|
|
RenderBox* enclosingBox = child->parent()->enclosingBox();
|
|
LayoutUnit staticPosition = child->layer()->staticInlinePosition() + containerLogicalWidth + containerBlock->borderLogicalLeft();
|
|
for (RenderObject* curr = child->parent(); curr; curr = curr->container()) {
|
|
if (curr->isBox()) {
|
|
if (curr != containerBlock) {
|
|
staticPosition -= toRenderBox(curr)->logicalLeft();
|
|
if (toRenderBox(curr)->isRelPositioned())
|
|
staticPosition -= toRenderBox(curr)->relativePositionOffset().width();
|
|
}
|
|
if (curr == enclosingBox)
|
|
staticPosition -= enclosingBox->logicalWidth();
|
|
} else if (curr->isInline()) {
|
|
if (curr->isRelPositioned()) {
|
|
if (!curr->style()->logicalLeft().isAuto())
|
|
staticPosition -= curr->style()->logicalLeft().value();
|
|
else
|
|
staticPosition += curr->style()->logicalRight().value();
|
|
}
|
|
}
|
|
if (curr == containerBlock)
|
|
break;
|
|
}
|
|
logicalRight.setValue(Fixed, staticPosition);
|
|
}
|
|
}
|
|
|
|
void RenderBox::computePositionedLogicalWidth(LogicalExtentComputedValues& computedValues) const
|
|
{
|
|
if (isReplaced()) {
|
|
computePositionedLogicalWidthReplaced(computedValues);
|
|
return;
|
|
}
|
|
|
|
// QUESTIONS
|
|
// FIXME 1: Should we still deal with these the cases of 'left' or 'right' having
|
|
// the type 'static' in determining whether to calculate the static distance?
|
|
// NOTE: 'static' is not a legal value for 'left' or 'right' as of CSS 2.1.
|
|
|
|
// FIXME 2: Can perhaps optimize out cases when max-width/min-width are greater
|
|
// than or less than the computed width(). Be careful of box-sizing and
|
|
// percentage issues.
|
|
|
|
// The following is based off of the W3C Working Draft from April 11, 2006 of
|
|
// CSS 2.1: Section 10.3.7 "Absolutely positioned, non-replaced elements"
|
|
// <http://www.w3.org/TR/CSS21/visudet.html#abs-non-replaced-width>
|
|
// (block-style-comments in this function and in computePositionedLogicalWidthUsing()
|
|
// correspond to text from the spec)
|
|
|
|
|
|
// We don't use containingBlock(), since we may be positioned by an enclosing
|
|
// relative positioned inline.
|
|
const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
|
|
|
|
const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
|
|
|
|
// Use the container block's direction except when calculating the static distance
|
|
// This conforms with the reference results for abspos-replaced-width-margin-000.htm
|
|
// of the CSS 2.1 test suite
|
|
TextDirection containerDirection = containerBlock->style()->direction();
|
|
|
|
const LayoutUnit bordersPlusPadding = borderAndPaddingLogicalWidth();
|
|
const Length marginLogicalLeft = style()->marginLeft();
|
|
const Length marginLogicalRight = style()->marginRight();
|
|
|
|
Length logicalLeftLength = style()->logicalLeft();
|
|
Length logicalRightLength = style()->logicalRight();
|
|
|
|
/*---------------------------------------------------------------------------*\
|
|
* For the purposes of this section and the next, the term "static position"
|
|
* (of an element) refers, roughly, to the position an element would have had
|
|
* in the normal flow. More precisely:
|
|
*
|
|
* * The static position for 'left' is the distance from the left edge of the
|
|
* containing block to the left margin edge of a hypothetical box that would
|
|
* have been the first box of the element if its 'position' property had
|
|
* been 'static' and 'float' had been 'none'. The value is negative if the
|
|
* hypothetical box is to the left of the containing block.
|
|
* * The static position for 'right' is the distance from the right edge of the
|
|
* containing block to the right margin edge of the same hypothetical box as
|
|
* above. The value is positive if the hypothetical box is to the left of the
|
|
* containing block's edge.
|
|
*
|
|
* But rather than actually calculating the dimensions of that hypothetical box,
|
|
* user agents are free to make a guess at its probable position.
|
|
*
|
|
* For the purposes of calculating the static position, the containing block of
|
|
* fixed positioned elements is the initial containing block instead of the
|
|
* viewport, and all scrollable boxes should be assumed to be scrolled to their
|
|
* origin.
|
|
\*---------------------------------------------------------------------------*/
|
|
|
|
// see FIXME 1
|
|
// Calculate the static distance if needed.
|
|
computeInlineStaticDistance(logicalLeftLength, logicalRightLength, this, containerBlock, containerLogicalWidth);
|
|
|
|
// Calculate constraint equation values for 'width' case.
|
|
computePositionedLogicalWidthUsing(style()->logicalWidth(), containerBlock, containerDirection,
|
|
containerLogicalWidth, bordersPlusPadding,
|
|
logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
|
|
computedValues);
|
|
|
|
// Calculate constraint equation values for 'max-width' case.
|
|
if (!style()->logicalMaxWidth().isMaxSizeNone()) {
|
|
LogicalExtentComputedValues maxValues;
|
|
|
|
computePositionedLogicalWidthUsing(style()->logicalMaxWidth(), containerBlock, containerDirection,
|
|
containerLogicalWidth, bordersPlusPadding,
|
|
logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
|
|
maxValues);
|
|
|
|
if (computedValues.m_extent > maxValues.m_extent) {
|
|
computedValues.m_extent = maxValues.m_extent;
|
|
computedValues.m_position = maxValues.m_position;
|
|
computedValues.m_margins.m_start = maxValues.m_margins.m_start;
|
|
computedValues.m_margins.m_end = maxValues.m_margins.m_end;
|
|
}
|
|
}
|
|
|
|
// Calculate constraint equation values for 'min-width' case.
|
|
if (!style()->logicalMinWidth().isZero() || style()->logicalMinWidth().isIntrinsic()) {
|
|
LogicalExtentComputedValues minValues;
|
|
|
|
computePositionedLogicalWidthUsing(style()->logicalMinWidth(), containerBlock, containerDirection,
|
|
containerLogicalWidth, bordersPlusPadding,
|
|
logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
|
|
minValues);
|
|
|
|
if (computedValues.m_extent < minValues.m_extent) {
|
|
computedValues.m_extent = minValues.m_extent;
|
|
computedValues.m_position = minValues.m_position;
|
|
computedValues.m_margins.m_start = minValues.m_margins.m_start;
|
|
computedValues.m_margins.m_end = minValues.m_margins.m_end;
|
|
}
|
|
}
|
|
|
|
computedValues.m_extent += bordersPlusPadding;
|
|
}
|
|
|
|
static void computeLogicalLeftPositionedOffset(LayoutUnit& logicalLeftPos, const RenderBox* child, LayoutUnit logicalWidthValue, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth)
|
|
{
|
|
// FIXME(sky): Remove
|
|
logicalLeftPos += containerBlock->borderLeft();
|
|
}
|
|
|
|
void RenderBox::shrinkToFitWidth(const LayoutUnit availableSpace, const LayoutUnit logicalLeftValue, const LayoutUnit bordersPlusPadding, LogicalExtentComputedValues& computedValues) const
|
|
{
|
|
// FIXME: would it be better to have shrink-to-fit in one step?
|
|
LayoutUnit preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding;
|
|
LayoutUnit preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding;
|
|
LayoutUnit availableWidth = availableSpace - logicalLeftValue;
|
|
computedValues.m_extent = std::min(std::max(preferredMinWidth, availableWidth), preferredWidth);
|
|
}
|
|
|
|
void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection,
|
|
LayoutUnit containerLogicalWidth, LayoutUnit bordersPlusPadding,
|
|
const Length& logicalLeft, const Length& logicalRight, const Length& marginLogicalLeft,
|
|
const Length& marginLogicalRight, LogicalExtentComputedValues& computedValues) const
|
|
{
|
|
if (logicalWidth.isIntrinsic())
|
|
logicalWidth = Length(computeIntrinsicLogicalWidthUsing(logicalWidth, containerLogicalWidth, bordersPlusPadding) - bordersPlusPadding, Fixed);
|
|
|
|
// 'left' and 'right' cannot both be 'auto' because one would of been
|
|
// converted to the static position already
|
|
ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto()));
|
|
|
|
LayoutUnit logicalLeftValue = 0;
|
|
|
|
const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
|
|
|
|
bool logicalWidthIsAuto = logicalWidth.isIntrinsicOrAuto();
|
|
bool logicalLeftIsAuto = logicalLeft.isAuto();
|
|
bool logicalRightIsAuto = logicalRight.isAuto();
|
|
LayoutUnit& marginLogicalLeftValue = style()->isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end;
|
|
LayoutUnit& marginLogicalRightValue = style()->isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start;
|
|
if (!logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) {
|
|
/*-----------------------------------------------------------------------*\
|
|
* If none of the three is 'auto': If both 'margin-left' and 'margin-
|
|
* right' are 'auto', solve the equation under the extra constraint that
|
|
* the two margins get equal values, unless this would make them negative,
|
|
* in which case when direction of the containing block is 'ltr' ('rtl'),
|
|
* set 'margin-left' ('margin-right') to zero and solve for 'margin-right'
|
|
* ('margin-left'). If one of 'margin-left' or 'margin-right' is 'auto',
|
|
* solve the equation for that value. If the values are over-constrained,
|
|
* ignore the value for 'left' (in case the 'direction' property of the
|
|
* containing block is 'rtl') or 'right' (in case 'direction' is 'ltr')
|
|
* and solve for that value.
|
|
\*-----------------------------------------------------------------------*/
|
|
// NOTE: It is not necessary to solve for 'right' in the over constrained
|
|
// case because the value is not used for any further calculations.
|
|
|
|
logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
|
|
computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
|
|
|
|
const LayoutUnit availableSpace = containerLogicalWidth - (logicalLeftValue + computedValues.m_extent + valueForLength(logicalRight, containerLogicalWidth) + bordersPlusPadding);
|
|
|
|
// Margins are now the only unknown
|
|
if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) {
|
|
// Both margins auto, solve for equality
|
|
if (availableSpace >= 0) {
|
|
marginLogicalLeftValue = availableSpace / 2; // split the difference
|
|
marginLogicalRightValue = availableSpace - marginLogicalLeftValue; // account for odd valued differences
|
|
} else {
|
|
// Use the containing block's direction rather than the parent block's
|
|
// per CSS 2.1 reference test abspos-non-replaced-width-margin-000.
|
|
if (containerDirection == LTR) {
|
|
marginLogicalLeftValue = 0;
|
|
marginLogicalRightValue = availableSpace; // will be negative
|
|
} else {
|
|
marginLogicalLeftValue = availableSpace; // will be negative
|
|
marginLogicalRightValue = 0;
|
|
}
|
|
}
|
|
} else if (marginLogicalLeft.isAuto()) {
|
|
// Solve for left margin
|
|
marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
|
|
marginLogicalLeftValue = availableSpace - marginLogicalRightValue;
|
|
} else if (marginLogicalRight.isAuto()) {
|
|
// Solve for right margin
|
|
marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
|
|
marginLogicalRightValue = availableSpace - marginLogicalLeftValue;
|
|
} else {
|
|
// Over-constrained, solve for left if direction is RTL
|
|
marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
|
|
marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
|
|
|
|
// Use the containing block's direction rather than the parent block's
|
|
// per CSS 2.1 reference test abspos-non-replaced-width-margin-000.
|
|
if (containerDirection == RTL)
|
|
logicalLeftValue = (availableSpace + logicalLeftValue) - marginLogicalLeftValue - marginLogicalRightValue;
|
|
}
|
|
} else {
|
|
/*--------------------------------------------------------------------*\
|
|
* Otherwise, set 'auto' values for 'margin-left' and 'margin-right'
|
|
* to 0, and pick the one of the following six rules that applies.
|
|
*
|
|
* 1. 'left' and 'width' are 'auto' and 'right' is not 'auto', then the
|
|
* width is shrink-to-fit. Then solve for 'left'
|
|
*
|
|
* OMIT RULE 2 AS IT SHOULD NEVER BE HIT
|
|
* ------------------------------------------------------------------
|
|
* 2. 'left' and 'right' are 'auto' and 'width' is not 'auto', then if
|
|
* the 'direction' property of the containing block is 'ltr' set
|
|
* 'left' to the static position, otherwise set 'right' to the
|
|
* static position. Then solve for 'left' (if 'direction is 'rtl')
|
|
* or 'right' (if 'direction' is 'ltr').
|
|
* ------------------------------------------------------------------
|
|
*
|
|
* 3. 'width' and 'right' are 'auto' and 'left' is not 'auto', then the
|
|
* width is shrink-to-fit . Then solve for 'right'
|
|
* 4. 'left' is 'auto', 'width' and 'right' are not 'auto', then solve
|
|
* for 'left'
|
|
* 5. 'width' is 'auto', 'left' and 'right' are not 'auto', then solve
|
|
* for 'width'
|
|
* 6. 'right' is 'auto', 'left' and 'width' are not 'auto', then solve
|
|
* for 'right'
|
|
*
|
|
* Calculation of the shrink-to-fit width is similar to calculating the
|
|
* width of a table cell using the automatic table layout algorithm.
|
|
* Roughly: calculate the preferred width by formatting the content
|
|
* without breaking lines other than where explicit line breaks occur,
|
|
* and also calculate the preferred minimum width, e.g., by trying all
|
|
* possible line breaks. CSS 2.1 does not define the exact algorithm.
|
|
* Thirdly, calculate the available width: this is found by solving
|
|
* for 'width' after setting 'left' (in case 1) or 'right' (in case 3)
|
|
* to 0.
|
|
*
|
|
* Then the shrink-to-fit width is:
|
|
* min(max(preferred minimum width, available width), preferred width).
|
|
\*--------------------------------------------------------------------*/
|
|
// NOTE: For rules 3 and 6 it is not necessary to solve for 'right'
|
|
// because the value is not used for any further calculations.
|
|
|
|
// Calculate margins, 'auto' margins are ignored.
|
|
marginLogicalLeftValue = minimumValueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
|
|
marginLogicalRightValue = minimumValueForLength(marginLogicalRight, containerRelativeLogicalWidth);
|
|
|
|
const LayoutUnit availableSpace = containerLogicalWidth - (marginLogicalLeftValue + marginLogicalRightValue + bordersPlusPadding);
|
|
|
|
// FIXME: Is there a faster way to find the correct case?
|
|
// Use rule/case that applies.
|
|
if (logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) {
|
|
// RULE 1: (use shrink-to-fit for width, and solve of left)
|
|
LayoutUnit logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
|
|
|
|
// FIXME: would it be better to have shrink-to-fit in one step?
|
|
LayoutUnit preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding;
|
|
LayoutUnit preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding;
|
|
LayoutUnit availableWidth = availableSpace - logicalRightValue;
|
|
computedValues.m_extent = std::min(std::max(preferredMinWidth, availableWidth), preferredWidth);
|
|
logicalLeftValue = availableSpace - (computedValues.m_extent + logicalRightValue);
|
|
} else if (!logicalLeftIsAuto && logicalWidthIsAuto && logicalRightIsAuto) {
|
|
// RULE 3: (use shrink-to-fit for width, and no need solve of right)
|
|
logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
|
|
|
|
shrinkToFitWidth(availableSpace, logicalLeftValue, bordersPlusPadding, computedValues);
|
|
} else if (logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) {
|
|
// RULE 4: (solve for left)
|
|
computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
|
|
logicalLeftValue = availableSpace - (computedValues.m_extent + valueForLength(logicalRight, containerLogicalWidth));
|
|
} else if (!logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) {
|
|
// RULE 5: (solve for width)
|
|
logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
|
|
computedValues.m_extent = availableSpace - (logicalLeftValue + valueForLength(logicalRight, containerLogicalWidth));
|
|
} else if (!logicalLeftIsAuto && !logicalWidthIsAuto && logicalRightIsAuto) {
|
|
// RULE 6: (no need solve for right)
|
|
logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
|
|
computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
|
|
}
|
|
}
|
|
|
|
// Use computed values to calculate the horizontal position.
|
|
|
|
// FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively
|
|
// positioned, inline because right now, it is using the logical left position
|
|
// of the first line box when really it should use the last line box. When
|
|
// this is fixed elsewhere, this block should be removed.
|
|
if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
|
|
const RenderInline* flow = toRenderInline(containerBlock);
|
|
InlineFlowBox* firstLine = flow->firstLineBox();
|
|
InlineFlowBox* lastLine = flow->lastLineBox();
|
|
if (firstLine && lastLine && firstLine != lastLine) {
|
|
computedValues.m_position = logicalLeftValue + marginLogicalLeftValue + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft());
|
|
return;
|
|
}
|
|
}
|
|
|
|
computedValues.m_position = logicalLeftValue + marginLogicalLeftValue;
|
|
computeLogicalLeftPositionedOffset(computedValues.m_position, this, computedValues.m_extent, containerBlock, containerLogicalWidth);
|
|
}
|
|
|
|
static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom, const RenderBox* child, const RenderBoxModelObject* containerBlock)
|
|
{
|
|
if (!logicalTop.isAuto() || !logicalBottom.isAuto())
|
|
return;
|
|
|
|
// FIXME: The static distance computation has not been patched for mixed writing modes.
|
|
LayoutUnit staticLogicalTop = child->layer()->staticBlockPosition() - containerBlock->borderBefore();
|
|
for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
|
|
if (curr->isBox())
|
|
staticLogicalTop += toRenderBox(curr)->logicalTop();
|
|
}
|
|
logicalTop.setValue(Fixed, staticLogicalTop);
|
|
}
|
|
|
|
void RenderBox::computePositionedLogicalHeight(LogicalExtentComputedValues& computedValues) const
|
|
{
|
|
if (isReplaced()) {
|
|
computePositionedLogicalHeightReplaced(computedValues);
|
|
return;
|
|
}
|
|
|
|
// The following is based off of the W3C Working Draft from April 11, 2006 of
|
|
// CSS 2.1: Section 10.6.4 "Absolutely positioned, non-replaced elements"
|
|
// <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-non-replaced-height>
|
|
// (block-style-comments in this function and in computePositionedLogicalHeightUsing()
|
|
// correspond to text from the spec)
|
|
|
|
|
|
// We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
|
|
const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
|
|
|
|
const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
|
|
|
|
RenderStyle* styleToUse = style();
|
|
const LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight();
|
|
const Length marginBefore = styleToUse->marginBefore();
|
|
const Length marginAfter = styleToUse->marginAfter();
|
|
Length logicalTopLength = styleToUse->logicalTop();
|
|
Length logicalBottomLength = styleToUse->logicalBottom();
|
|
|
|
/*---------------------------------------------------------------------------*\
|
|
* For the purposes of this section and the next, the term "static position"
|
|
* (of an element) refers, roughly, to the position an element would have had
|
|
* in the normal flow. More precisely, the static position for 'top' is the
|
|
* distance from the top edge of the containing block to the top margin edge
|
|
* of a hypothetical box that would have been the first box of the element if
|
|
* its 'position' property had been 'static' and 'float' had been 'none'. The
|
|
* value is negative if the hypothetical box is above the containing block.
|
|
*
|
|
* But rather than actually calculating the dimensions of that hypothetical
|
|
* box, user agents are free to make a guess at its probable position.
|
|
*
|
|
* For the purposes of calculating the static position, the containing block
|
|
* of fixed positioned elements is the initial containing block instead of
|
|
* the viewport.
|
|
\*---------------------------------------------------------------------------*/
|
|
|
|
// see FIXME 1
|
|
// Calculate the static distance if needed.
|
|
computeBlockStaticDistance(logicalTopLength, logicalBottomLength, this, containerBlock);
|
|
|
|
// Calculate constraint equation values for 'height' case.
|
|
LayoutUnit logicalHeight = computedValues.m_extent;
|
|
computePositionedLogicalHeightUsing(styleToUse->logicalHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
|
|
logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
|
|
computedValues);
|
|
|
|
// Avoid doing any work in the common case (where the values of min-height and max-height are their defaults).
|
|
// see FIXME 2
|
|
|
|
// Calculate constraint equation values for 'max-height' case.
|
|
if (!styleToUse->logicalMaxHeight().isMaxSizeNone()) {
|
|
LogicalExtentComputedValues maxValues;
|
|
|
|
computePositionedLogicalHeightUsing(styleToUse->logicalMaxHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
|
|
logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
|
|
maxValues);
|
|
|
|
if (computedValues.m_extent > maxValues.m_extent) {
|
|
computedValues.m_extent = maxValues.m_extent;
|
|
computedValues.m_position = maxValues.m_position;
|
|
computedValues.m_margins.m_before = maxValues.m_margins.m_before;
|
|
computedValues.m_margins.m_after = maxValues.m_margins.m_after;
|
|
}
|
|
}
|
|
|
|
// Calculate constraint equation values for 'min-height' case.
|
|
if (!styleToUse->logicalMinHeight().isZero() || styleToUse->logicalMinHeight().isIntrinsic()) {
|
|
LogicalExtentComputedValues minValues;
|
|
|
|
computePositionedLogicalHeightUsing(styleToUse->logicalMinHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
|
|
logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
|
|
minValues);
|
|
|
|
if (computedValues.m_extent < minValues.m_extent) {
|
|
computedValues.m_extent = minValues.m_extent;
|
|
computedValues.m_position = minValues.m_position;
|
|
computedValues.m_margins.m_before = minValues.m_margins.m_before;
|
|
computedValues.m_margins.m_after = minValues.m_margins.m_after;
|
|
}
|
|
}
|
|
|
|
// Set final height value.
|
|
computedValues.m_extent += bordersPlusPadding;
|
|
}
|
|
|
|
static void computeLogicalTopPositionedOffset(LayoutUnit& logicalTopPos, const RenderBox* child, LayoutUnit logicalHeightValue, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalHeight)
|
|
{
|
|
// FIXME(sky): Remove
|
|
logicalTopPos += containerBlock->borderTop();
|
|
}
|
|
|
|
void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock,
|
|
LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight,
|
|
const Length& logicalTop, const Length& logicalBottom, const Length& marginBefore,
|
|
const Length& marginAfter, LogicalExtentComputedValues& computedValues) const
|
|
{
|
|
// 'top' and 'bottom' cannot both be 'auto' because 'top would of been
|
|
// converted to the static position in computePositionedLogicalHeight()
|
|
ASSERT(!(logicalTop.isAuto() && logicalBottom.isAuto()));
|
|
|
|
LayoutUnit logicalHeightValue;
|
|
LayoutUnit contentLogicalHeight = logicalHeight - bordersPlusPadding;
|
|
|
|
const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
|
|
|
|
LayoutUnit logicalTopValue = 0;
|
|
|
|
bool logicalHeightIsAuto = logicalHeightLength.isAuto();
|
|
bool logicalTopIsAuto = logicalTop.isAuto();
|
|
bool logicalBottomIsAuto = logicalBottom.isAuto();
|
|
|
|
LayoutUnit resolvedLogicalHeight;
|
|
if (logicalHeightLength.isIntrinsic())
|
|
resolvedLogicalHeight = computeIntrinsicLogicalContentHeightUsing(logicalHeightLength, contentLogicalHeight, bordersPlusPadding);
|
|
else
|
|
resolvedLogicalHeight = adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeightLength, containerLogicalHeight));
|
|
|
|
if (!logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) {
|
|
/*-----------------------------------------------------------------------*\
|
|
* If none of the three are 'auto': If both 'margin-top' and 'margin-
|
|
* bottom' are 'auto', solve the equation under the extra constraint that
|
|
* the two margins get equal values. If one of 'margin-top' or 'margin-
|
|
* bottom' is 'auto', solve the equation for that value. If the values
|
|
* are over-constrained, ignore the value for 'bottom' and solve for that
|
|
* value.
|
|
\*-----------------------------------------------------------------------*/
|
|
// NOTE: It is not necessary to solve for 'bottom' in the over constrained
|
|
// case because the value is not used for any further calculations.
|
|
|
|
logicalHeightValue = resolvedLogicalHeight;
|
|
logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
|
|
|
|
const LayoutUnit availableSpace = containerLogicalHeight - (logicalTopValue + logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight) + bordersPlusPadding);
|
|
|
|
// Margins are now the only unknown
|
|
if (marginBefore.isAuto() && marginAfter.isAuto()) {
|
|
// Both margins auto, solve for equality
|
|
// NOTE: This may result in negative values.
|
|
computedValues.m_margins.m_before = availableSpace / 2; // split the difference
|
|
computedValues.m_margins.m_after = availableSpace - computedValues.m_margins.m_before; // account for odd valued differences
|
|
} else if (marginBefore.isAuto()) {
|
|
// Solve for top margin
|
|
computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth);
|
|
computedValues.m_margins.m_before = availableSpace - computedValues.m_margins.m_after;
|
|
} else if (marginAfter.isAuto()) {
|
|
// Solve for bottom margin
|
|
computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth);
|
|
computedValues.m_margins.m_after = availableSpace - computedValues.m_margins.m_before;
|
|
} else {
|
|
// Over-constrained, (no need solve for bottom)
|
|
computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth);
|
|
computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth);
|
|
}
|
|
} else {
|
|
/*--------------------------------------------------------------------*\
|
|
* Otherwise, set 'auto' values for 'margin-top' and 'margin-bottom'
|
|
* to 0, and pick the one of the following six rules that applies.
|
|
*
|
|
* 1. 'top' and 'height' are 'auto' and 'bottom' is not 'auto', then
|
|
* the height is based on the content, and solve for 'top'.
|
|
*
|
|
* OMIT RULE 2 AS IT SHOULD NEVER BE HIT
|
|
* ------------------------------------------------------------------
|
|
* 2. 'top' and 'bottom' are 'auto' and 'height' is not 'auto', then
|
|
* set 'top' to the static position, and solve for 'bottom'.
|
|
* ------------------------------------------------------------------
|
|
*
|
|
* 3. 'height' and 'bottom' are 'auto' and 'top' is not 'auto', then
|
|
* the height is based on the content, and solve for 'bottom'.
|
|
* 4. 'top' is 'auto', 'height' and 'bottom' are not 'auto', and
|
|
* solve for 'top'.
|
|
* 5. 'height' is 'auto', 'top' and 'bottom' are not 'auto', and
|
|
* solve for 'height'.
|
|
* 6. 'bottom' is 'auto', 'top' and 'height' are not 'auto', and
|
|
* solve for 'bottom'.
|
|
\*--------------------------------------------------------------------*/
|
|
// NOTE: For rules 3 and 6 it is not necessary to solve for 'bottom'
|
|
// because the value is not used for any further calculations.
|
|
|
|
// Calculate margins, 'auto' margins are ignored.
|
|
computedValues.m_margins.m_before = minimumValueForLength(marginBefore, containerRelativeLogicalWidth);
|
|
computedValues.m_margins.m_after = minimumValueForLength(marginAfter, containerRelativeLogicalWidth);
|
|
|
|
const LayoutUnit availableSpace = containerLogicalHeight - (computedValues.m_margins.m_before + computedValues.m_margins.m_after + bordersPlusPadding);
|
|
|
|
// Use rule/case that applies.
|
|
if (logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) {
|
|
// RULE 1: (height is content based, solve of top)
|
|
logicalHeightValue = contentLogicalHeight;
|
|
logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight));
|
|
} else if (!logicalTopIsAuto && logicalHeightIsAuto && logicalBottomIsAuto) {
|
|
// RULE 3: (height is content based, no need solve of bottom)
|
|
logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
|
|
logicalHeightValue = contentLogicalHeight;
|
|
} else if (logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) {
|
|
// RULE 4: (solve of top)
|
|
logicalHeightValue = resolvedLogicalHeight;
|
|
logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight));
|
|
} else if (!logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) {
|
|
// RULE 5: (solve of height)
|
|
logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
|
|
logicalHeightValue = std::max<LayoutUnit>(0, availableSpace - (logicalTopValue + valueForLength(logicalBottom, containerLogicalHeight)));
|
|
} else if (!logicalTopIsAuto && !logicalHeightIsAuto && logicalBottomIsAuto) {
|
|
// RULE 6: (no need solve of bottom)
|
|
logicalHeightValue = resolvedLogicalHeight;
|
|
logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
|
|
}
|
|
}
|
|
computedValues.m_extent = logicalHeightValue;
|
|
|
|
// Use computed values to calculate the vertical position.
|
|
computedValues.m_position = logicalTopValue + computedValues.m_margins.m_before;
|
|
computeLogicalTopPositionedOffset(computedValues.m_position, this, logicalHeightValue, containerBlock, containerLogicalHeight);
|
|
}
|
|
|
|
void RenderBox::computePositionedLogicalWidthReplaced(LogicalExtentComputedValues& computedValues) const
|
|
{
|
|
// The following is based off of the W3C Working Draft from April 11, 2006 of
|
|
// CSS 2.1: Section 10.3.8 "Absolutely positioned, replaced elements"
|
|
// <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-width>
|
|
// (block-style-comments in this function correspond to text from the spec and
|
|
// the numbers correspond to numbers in spec)
|
|
|
|
// We don't use containingBlock(), since we may be positioned by an enclosing
|
|
// relative positioned inline.
|
|
const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
|
|
|
|
const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
|
|
const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
|
|
|
|
// To match WinIE, in quirks mode use the parent's 'direction' property
|
|
// instead of the the container block's.
|
|
TextDirection containerDirection = containerBlock->style()->direction();
|
|
|
|
// Variables to solve.
|
|
Length logicalLeft = style()->logicalLeft();
|
|
Length logicalRight = style()->logicalRight();
|
|
Length marginLogicalLeft = style()->marginLeft();
|
|
Length marginLogicalRight = style()->marginRight();
|
|
LayoutUnit& marginLogicalLeftAlias = style()->isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end;
|
|
LayoutUnit& marginLogicalRightAlias = style()->isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start;
|
|
|
|
/*-----------------------------------------------------------------------*\
|
|
* 1. The used value of 'width' is determined as for inline replaced
|
|
* elements.
|
|
\*-----------------------------------------------------------------------*/
|
|
// NOTE: This value of width is final in that the min/max width calculations
|
|
// are dealt with in computeReplacedWidth(). This means that the steps to produce
|
|
// correct max/min in the non-replaced version, are not necessary.
|
|
computedValues.m_extent = computeReplacedLogicalWidth() + borderAndPaddingLogicalWidth();
|
|
|
|
const LayoutUnit availableSpace = containerLogicalWidth - computedValues.m_extent;
|
|
|
|
/*-----------------------------------------------------------------------*\
|
|
* 2. If both 'left' and 'right' have the value 'auto', then if 'direction'
|
|
* of the containing block is 'ltr', set 'left' to the static position;
|
|
* else if 'direction' is 'rtl', set 'right' to the static position.
|
|
\*-----------------------------------------------------------------------*/
|
|
// see FIXME 1
|
|
computeInlineStaticDistance(logicalLeft, logicalRight, this, containerBlock, containerLogicalWidth);
|
|
|
|
/*-----------------------------------------------------------------------*\
|
|
* 3. If 'left' or 'right' are 'auto', replace any 'auto' on 'margin-left'
|
|
* or 'margin-right' with '0'.
|
|
\*-----------------------------------------------------------------------*/
|
|
if (logicalLeft.isAuto() || logicalRight.isAuto()) {
|
|
if (marginLogicalLeft.isAuto())
|
|
marginLogicalLeft.setValue(Fixed, 0);
|
|
if (marginLogicalRight.isAuto())
|
|
marginLogicalRight.setValue(Fixed, 0);
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------*\
|
|
* 4. If at this point both 'margin-left' and 'margin-right' are still
|
|
* 'auto', solve the equation under the extra constraint that the two
|
|
* margins must get equal values, unless this would make them negative,
|
|
* in which case when the direction of the containing block is 'ltr'
|
|
* ('rtl'), set 'margin-left' ('margin-right') to zero and solve for
|
|
* 'margin-right' ('margin-left').
|
|
\*-----------------------------------------------------------------------*/
|
|
LayoutUnit logicalLeftValue = 0;
|
|
LayoutUnit logicalRightValue = 0;
|
|
|
|
if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) {
|
|
// 'left' and 'right' cannot be 'auto' due to step 3
|
|
ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto()));
|
|
|
|
logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
|
|
logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
|
|
|
|
LayoutUnit difference = availableSpace - (logicalLeftValue + logicalRightValue);
|
|
if (difference > 0) {
|
|
marginLogicalLeftAlias = difference / 2; // split the difference
|
|
marginLogicalRightAlias = difference - marginLogicalLeftAlias; // account for odd valued differences
|
|
} else {
|
|
// Use the containing block's direction rather than the parent block's
|
|
// per CSS 2.1 reference test abspos-replaced-width-margin-000.
|
|
if (containerDirection == LTR) {
|
|
marginLogicalLeftAlias = 0;
|
|
marginLogicalRightAlias = difference; // will be negative
|
|
} else {
|
|
marginLogicalLeftAlias = difference; // will be negative
|
|
marginLogicalRightAlias = 0;
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------*\
|
|
* 5. If at this point there is an 'auto' left, solve the equation for
|
|
* that value.
|
|
\*-----------------------------------------------------------------------*/
|
|
} else if (logicalLeft.isAuto()) {
|
|
marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
|
|
marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
|
|
logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
|
|
|
|
// Solve for 'left'
|
|
logicalLeftValue = availableSpace - (logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias);
|
|
} else if (logicalRight.isAuto()) {
|
|
marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
|
|
marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
|
|
logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
|
|
|
|
// Solve for 'right'
|
|
logicalRightValue = availableSpace - (logicalLeftValue + marginLogicalLeftAlias + marginLogicalRightAlias);
|
|
} else if (marginLogicalLeft.isAuto()) {
|
|
marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
|
|
logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
|
|
logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
|
|
|
|
// Solve for 'margin-left'
|
|
marginLogicalLeftAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalRightAlias);
|
|
} else if (marginLogicalRight.isAuto()) {
|
|
marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
|
|
logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
|
|
logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
|
|
|
|
// Solve for 'margin-right'
|
|
marginLogicalRightAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalLeftAlias);
|
|
} else {
|
|
// Nothing is 'auto', just calculate the values.
|
|
marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
|
|
marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
|
|
logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
|
|
logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
|
|
// If the containing block is right-to-left, then push the left position as far to the right as possible
|
|
if (containerDirection == RTL) {
|
|
int totalLogicalWidth = computedValues.m_extent + logicalLeftValue + logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias;
|
|
logicalLeftValue = containerLogicalWidth - (totalLogicalWidth - logicalLeftValue);
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------*\
|
|
* 6. If at this point the values are over-constrained, ignore the value
|
|
* for either 'left' (in case the 'direction' property of the
|
|
* containing block is 'rtl') or 'right' (in case 'direction' is
|
|
* 'ltr') and solve for that value.
|
|
\*-----------------------------------------------------------------------*/
|
|
// NOTE: Constraints imposed by the width of the containing block and its content have already been accounted for above.
|
|
|
|
// FIXME: Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space, so that
|
|
// can make the result here rather complicated to compute.
|
|
|
|
// Use computed values to calculate the horizontal position.
|
|
|
|
// FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively
|
|
// positioned, inline containing block because right now, it is using the logical left position
|
|
// of the first line box when really it should use the last line box. When
|
|
// this is fixed elsewhere, this block should be removed.
|
|
if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
|
|
const RenderInline* flow = toRenderInline(containerBlock);
|
|
InlineFlowBox* firstLine = flow->firstLineBox();
|
|
InlineFlowBox* lastLine = flow->lastLineBox();
|
|
if (firstLine && lastLine && firstLine != lastLine) {
|
|
computedValues.m_position = logicalLeftValue + marginLogicalLeftAlias + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft());
|
|
return;
|
|
}
|
|
}
|
|
|
|
LayoutUnit logicalLeftPos = logicalLeftValue + marginLogicalLeftAlias;
|
|
computeLogicalLeftPositionedOffset(logicalLeftPos, this, computedValues.m_extent, containerBlock, containerLogicalWidth);
|
|
computedValues.m_position = logicalLeftPos;
|
|
}
|
|
|
|
void RenderBox::computePositionedLogicalHeightReplaced(LogicalExtentComputedValues& computedValues) const
|
|
{
|
|
// The following is based off of the W3C Working Draft from April 11, 2006 of
|
|
// CSS 2.1: Section 10.6.5 "Absolutely positioned, replaced elements"
|
|
// <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-height>
|
|
// (block-style-comments in this function correspond to text from the spec and
|
|
// the numbers correspond to numbers in spec)
|
|
|
|
// We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
|
|
const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
|
|
|
|
const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
|
|
const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
|
|
|
|
// Variables to solve.
|
|
Length marginBefore = style()->marginBefore();
|
|
Length marginAfter = style()->marginAfter();
|
|
LayoutUnit& marginBeforeAlias = computedValues.m_margins.m_before;
|
|
LayoutUnit& marginAfterAlias = computedValues.m_margins.m_after;
|
|
|
|
Length logicalTop = style()->logicalTop();
|
|
Length logicalBottom = style()->logicalBottom();
|
|
|
|
/*-----------------------------------------------------------------------*\
|
|
* 1. The used value of 'height' is determined as for inline replaced
|
|
* elements.
|
|
\*-----------------------------------------------------------------------*/
|
|
// NOTE: This value of height is final in that the min/max height calculations
|
|
// are dealt with in computeReplacedHeight(). This means that the steps to produce
|
|
// correct max/min in the non-replaced version, are not necessary.
|
|
computedValues.m_extent = computeReplacedLogicalHeight() + borderAndPaddingLogicalHeight();
|
|
const LayoutUnit availableSpace = containerLogicalHeight - computedValues.m_extent;
|
|
|
|
/*-----------------------------------------------------------------------*\
|
|
* 2. If both 'top' and 'bottom' have the value 'auto', replace 'top'
|
|
* with the element's static position.
|
|
\*-----------------------------------------------------------------------*/
|
|
// see FIXME 1
|
|
computeBlockStaticDistance(logicalTop, logicalBottom, this, containerBlock);
|
|
|
|
/*-----------------------------------------------------------------------*\
|
|
* 3. If 'bottom' is 'auto', replace any 'auto' on 'margin-top' or
|
|
* 'margin-bottom' with '0'.
|
|
\*-----------------------------------------------------------------------*/
|
|
// FIXME: The spec. says that this step should only be taken when bottom is
|
|
// auto, but if only top is auto, this makes step 4 impossible.
|
|
if (logicalTop.isAuto() || logicalBottom.isAuto()) {
|
|
if (marginBefore.isAuto())
|
|
marginBefore.setValue(Fixed, 0);
|
|
if (marginAfter.isAuto())
|
|
marginAfter.setValue(Fixed, 0);
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------*\
|
|
* 4. If at this point both 'margin-top' and 'margin-bottom' are still
|
|
* 'auto', solve the equation under the extra constraint that the two
|
|
* margins must get equal values.
|
|
\*-----------------------------------------------------------------------*/
|
|
LayoutUnit logicalTopValue = 0;
|
|
LayoutUnit logicalBottomValue = 0;
|
|
|
|
if (marginBefore.isAuto() && marginAfter.isAuto()) {
|
|
// 'top' and 'bottom' cannot be 'auto' due to step 2 and 3 combined.
|
|
ASSERT(!(logicalTop.isAuto() || logicalBottom.isAuto()));
|
|
|
|
logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
|
|
logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
|
|
|
|
LayoutUnit difference = availableSpace - (logicalTopValue + logicalBottomValue);
|
|
// NOTE: This may result in negative values.
|
|
marginBeforeAlias = difference / 2; // split the difference
|
|
marginAfterAlias = difference - marginBeforeAlias; // account for odd valued differences
|
|
|
|
/*-----------------------------------------------------------------------*\
|
|
* 5. If at this point there is only one 'auto' left, solve the equation
|
|
* for that value.
|
|
\*-----------------------------------------------------------------------*/
|
|
} else if (logicalTop.isAuto()) {
|
|
marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
|
|
marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
|
|
logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
|
|
|
|
// Solve for 'top'
|
|
logicalTopValue = availableSpace - (logicalBottomValue + marginBeforeAlias + marginAfterAlias);
|
|
} else if (logicalBottom.isAuto()) {
|
|
marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
|
|
marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
|
|
logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
|
|
|
|
// Solve for 'bottom'
|
|
// NOTE: It is not necessary to solve for 'bottom' because we don't ever
|
|
// use the value.
|
|
} else if (marginBefore.isAuto()) {
|
|
marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
|
|
logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
|
|
logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
|
|
|
|
// Solve for 'margin-top'
|
|
marginBeforeAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginAfterAlias);
|
|
} else if (marginAfter.isAuto()) {
|
|
marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
|
|
logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
|
|
logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
|
|
|
|
// Solve for 'margin-bottom'
|
|
marginAfterAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginBeforeAlias);
|
|
} else {
|
|
// Nothing is 'auto', just calculate the values.
|
|
marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
|
|
marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
|
|
logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
|
|
// NOTE: It is not necessary to solve for 'bottom' because we don't ever
|
|
// use the value.
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------*\
|
|
* 6. If at this point the values are over-constrained, ignore the value
|
|
* for 'bottom' and solve for that value.
|
|
\*-----------------------------------------------------------------------*/
|
|
// NOTE: It is not necessary to do this step because we don't end up using
|
|
// the value of 'bottom' regardless of whether the values are over-constrained
|
|
// or not.
|
|
|
|
// Use computed values to calculate the vertical position.
|
|
LayoutUnit logicalTopPos = logicalTopValue + marginBeforeAlias;
|
|
computeLogicalTopPositionedOffset(logicalTopPos, this, computedValues.m_extent, containerBlock, containerLogicalHeight);
|
|
computedValues.m_position = logicalTopPos;
|
|
}
|
|
|
|
LayoutRect RenderBox::localCaretRect(InlineBox* box, int caretOffset, LayoutUnit* extraWidthToEndOfLine)
|
|
{
|
|
// VisiblePositions at offsets inside containers either a) refer to the positions before/after
|
|
// those containers (tables and select elements) or b) refer to the position inside an empty block.
|
|
// They never refer to children.
|
|
// FIXME: Paint the carets inside empty blocks differently than the carets before/after elements.
|
|
|
|
LayoutRect rect(location(), LayoutSize(caretWidth, height()));
|
|
bool ltr = box ? box->isLeftToRightDirection() : style()->isLeftToRightDirection();
|
|
|
|
if ((!caretOffset) ^ ltr)
|
|
rect.move(LayoutSize(width() - caretWidth, 0));
|
|
|
|
if (box) {
|
|
RootInlineBox& rootBox = box->root();
|
|
LayoutUnit top = rootBox.lineTop();
|
|
rect.setY(top);
|
|
rect.setHeight(rootBox.lineBottom() - top);
|
|
}
|
|
|
|
// If height of box is smaller than font height, use the latter one,
|
|
// otherwise the caret might become invisible.
|
|
//
|
|
// Also, if the box is not a replaced element, always use the font height.
|
|
// This prevents the "big caret" bug described in:
|
|
// <rdar://problem/3777804> Deleting all content in a document can result in giant tall-as-window insertion point
|
|
//
|
|
// FIXME: ignoring :first-line, missing good reason to take care of
|
|
LayoutUnit fontHeight = style()->fontMetrics().height();
|
|
if (fontHeight > rect.height() || !isReplaced())
|
|
rect.setHeight(fontHeight);
|
|
|
|
if (extraWidthToEndOfLine)
|
|
*extraWidthToEndOfLine = x() + width() - rect.maxX();
|
|
|
|
// Move to local coords
|
|
rect.moveBy(-location());
|
|
|
|
// FIXME: Border/padding should be added for all elements but this workaround
|
|
// is needed because we use offsets inside an "atomic" element to represent
|
|
// positions before and after the element in deprecated editing offsets.
|
|
if (node() && !(editingIgnoresContent(node()) || isRenderedTableElement(node()))) {
|
|
rect.setX(rect.x() + borderLeft() + paddingLeft());
|
|
rect.setY(rect.y() + paddingTop() + borderTop());
|
|
}
|
|
|
|
return rect;
|
|
}
|
|
|
|
PositionWithAffinity RenderBox::positionForPoint(const LayoutPoint& point)
|
|
{
|
|
// no children...return this render object's element, if there is one, and offset 0
|
|
RenderObject* firstChild = slowFirstChild();
|
|
if (!firstChild)
|
|
return createPositionWithAffinity(node() ? firstPositionInOrBeforeNode(node()) : Position());
|
|
|
|
// Pass off to the closest child.
|
|
LayoutUnit minDist = LayoutUnit::max();
|
|
RenderBox* closestRenderer = 0;
|
|
LayoutPoint adjustedPoint = point;
|
|
|
|
for (RenderObject* renderObject = firstChild; renderObject; renderObject = renderObject->nextSibling()) {
|
|
if (!renderObject->slowFirstChild() && !renderObject->isInline() && !renderObject->isRenderBlockFlow())
|
|
continue;
|
|
|
|
if (!renderObject->isBox())
|
|
continue;
|
|
|
|
RenderBox* renderer = toRenderBox(renderObject);
|
|
|
|
LayoutUnit top = renderer->borderTop() + renderer->paddingTop() + renderer->y();
|
|
LayoutUnit bottom = top + renderer->contentHeight();
|
|
LayoutUnit left = renderer->borderLeft() + renderer->paddingLeft() + renderer->x();
|
|
LayoutUnit right = left + renderer->contentWidth();
|
|
|
|
if (point.x() <= right && point.x() >= left && point.y() <= top && point.y() >= bottom)
|
|
return renderer->positionForPoint(point - renderer->locationOffset());
|
|
|
|
// Find the distance from (x, y) to the box. Split the space around the box into 8 pieces
|
|
// and use a different compare depending on which piece (x, y) is in.
|
|
LayoutPoint cmp;
|
|
if (point.x() > right) {
|
|
if (point.y() < top)
|
|
cmp = LayoutPoint(right, top);
|
|
else if (point.y() > bottom)
|
|
cmp = LayoutPoint(right, bottom);
|
|
else
|
|
cmp = LayoutPoint(right, point.y());
|
|
} else if (point.x() < left) {
|
|
if (point.y() < top)
|
|
cmp = LayoutPoint(left, top);
|
|
else if (point.y() > bottom)
|
|
cmp = LayoutPoint(left, bottom);
|
|
else
|
|
cmp = LayoutPoint(left, point.y());
|
|
} else {
|
|
if (point.y() < top)
|
|
cmp = LayoutPoint(point.x(), top);
|
|
else
|
|
cmp = LayoutPoint(point.x(), bottom);
|
|
}
|
|
|
|
LayoutSize difference = cmp - point;
|
|
|
|
LayoutUnit dist = difference.width() * difference.width() + difference.height() * difference.height();
|
|
if (dist < minDist) {
|
|
closestRenderer = renderer;
|
|
minDist = dist;
|
|
}
|
|
}
|
|
|
|
if (closestRenderer)
|
|
return closestRenderer->positionForPoint(adjustedPoint - closestRenderer->locationOffset());
|
|
return createPositionWithAffinity(firstPositionInOrBeforeNode(node()));
|
|
}
|
|
|
|
InvalidationReason RenderBox::getPaintInvalidationReason(const RenderLayerModelObject& paintInvalidationContainer,
|
|
const LayoutRect& oldBounds, const LayoutPoint& oldLocation, const LayoutRect& newBounds, const LayoutPoint& newLocation)
|
|
{
|
|
InvalidationReason invalidationReason = RenderBoxModelObject::getPaintInvalidationReason(paintInvalidationContainer, oldBounds, oldLocation, newBounds, newLocation);
|
|
if (invalidationReason != InvalidationNone && invalidationReason != InvalidationIncremental)
|
|
return invalidationReason;
|
|
|
|
if (!style()->hasBackground() && !style()->hasBoxDecorations())
|
|
return invalidationReason;
|
|
|
|
LayoutSize oldBorderBoxSize = computePreviousBorderBoxSize(oldBounds.size());
|
|
LayoutSize newBorderBoxSize = size();
|
|
|
|
if (oldBorderBoxSize == newBorderBoxSize)
|
|
return invalidationReason;
|
|
|
|
// FIXME: Implement correct incremental invalidation for visual overflowing effects.
|
|
if (style()->hasVisualOverflowingEffect() || style()->hasFilter())
|
|
return InvalidationBorderBoxChange;
|
|
|
|
if (style()->hasBorderRadius()) {
|
|
// If a border-radius exists and width/height is smaller than radius width/height,
|
|
// we need to fully invalidate to cover the changed radius.
|
|
RoundedRect oldRoundedRect = style()->getRoundedBorderFor(LayoutRect(LayoutPoint(0, 0), oldBorderBoxSize));
|
|
RoundedRect newRoundedRect = style()->getRoundedBorderFor(LayoutRect(LayoutPoint(0, 0), newBorderBoxSize));
|
|
if (oldRoundedRect.radii() != newRoundedRect.radii())
|
|
return InvalidationBorderBoxChange;
|
|
}
|
|
|
|
if (oldBorderBoxSize.width() != newBorderBoxSize.width() && mustInvalidateBackgroundOrBorderPaintOnWidthChange())
|
|
return InvalidationBorderBoxChange;
|
|
if (oldBorderBoxSize.height() != newBorderBoxSize.height() && mustInvalidateBackgroundOrBorderPaintOnHeightChange())
|
|
return InvalidationBorderBoxChange;
|
|
|
|
return InvalidationIncremental;
|
|
}
|
|
|
|
void RenderBox::incrementallyInvalidatePaint(const RenderLayerModelObject& paintInvalidationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds, const LayoutPoint& positionFromPaintInvalidationContainer)
|
|
{
|
|
RenderObject::incrementallyInvalidatePaint(paintInvalidationContainer, oldBounds, newBounds, positionFromPaintInvalidationContainer);
|
|
|
|
bool hasBoxDecorations = style()->hasBoxDecorations();
|
|
if (!style()->hasBackground() && !hasBoxDecorations)
|
|
return;
|
|
|
|
LayoutSize oldBorderBoxSize = computePreviousBorderBoxSize(oldBounds.size());
|
|
LayoutSize newBorderBoxSize = size();
|
|
|
|
// If border box size didn't change, RenderBox's incrementallyInvalidatePaint() is good.
|
|
if (oldBorderBoxSize == newBorderBoxSize)
|
|
return;
|
|
|
|
// If size of the paint invalidation rect equals to size of border box, RenderObject::incrementallyInvalidatePaint()
|
|
// is good for boxes having background without box decorations.
|
|
ASSERT(oldBounds.location() == newBounds.location()); // Otherwise we won't do incremental invalidation.
|
|
if (!hasBoxDecorations
|
|
&& positionFromPaintInvalidationContainer == newBounds.location()
|
|
&& oldBorderBoxSize == oldBounds.size()
|
|
&& newBorderBoxSize == newBounds.size())
|
|
return;
|
|
|
|
// Invalidate the right delta part and the right border of the old or new box which has smaller width.
|
|
LayoutUnit deltaWidth = absoluteValue(oldBorderBoxSize.width() - newBorderBoxSize.width());
|
|
if (deltaWidth) {
|
|
LayoutUnit smallerWidth = std::min(oldBorderBoxSize.width(), newBorderBoxSize.width());
|
|
LayoutUnit borderTopRightRadiusWidth = valueForLength(style()->borderTopRightRadius().width(), smallerWidth);
|
|
LayoutUnit borderBottomRightRadiusWidth = valueForLength(style()->borderBottomRightRadius().width(), smallerWidth);
|
|
LayoutUnit borderWidth = std::max<LayoutUnit>(borderRight(), std::max(borderTopRightRadiusWidth, borderBottomRightRadiusWidth));
|
|
LayoutRect rightDeltaRect(positionFromPaintInvalidationContainer.x() + smallerWidth - borderWidth,
|
|
positionFromPaintInvalidationContainer.y(),
|
|
deltaWidth + borderWidth,
|
|
std::max(oldBorderBoxSize.height(), newBorderBoxSize.height()));
|
|
invalidatePaintUsingContainer(&paintInvalidationContainer, rightDeltaRect, InvalidationIncremental);
|
|
}
|
|
|
|
// Invalidate the bottom delta part and the bottom border of the old or new box which has smaller height.
|
|
LayoutUnit deltaHeight = absoluteValue(oldBorderBoxSize.height() - newBorderBoxSize.height());
|
|
if (deltaHeight) {
|
|
LayoutUnit smallerHeight = std::min(oldBorderBoxSize.height(), newBorderBoxSize.height());
|
|
LayoutUnit borderBottomLeftRadiusHeight = valueForLength(style()->borderBottomLeftRadius().height(), smallerHeight);
|
|
LayoutUnit borderBottomRightRadiusHeight = valueForLength(style()->borderBottomRightRadius().height(), smallerHeight);
|
|
LayoutUnit borderHeight = std::max<LayoutUnit>(borderBottom(), std::max(borderBottomLeftRadiusHeight, borderBottomRightRadiusHeight));
|
|
LayoutRect bottomDeltaRect(positionFromPaintInvalidationContainer.x(),
|
|
positionFromPaintInvalidationContainer.y() + smallerHeight - borderHeight,
|
|
std::max(oldBorderBoxSize.width(), newBorderBoxSize.width()),
|
|
deltaHeight + borderHeight);
|
|
invalidatePaintUsingContainer(&paintInvalidationContainer, bottomDeltaRect, InvalidationIncremental);
|
|
}
|
|
}
|
|
|
|
void RenderBox::addVisualEffectOverflow()
|
|
{
|
|
if (!style()->hasVisualOverflowingEffect())
|
|
return;
|
|
|
|
// Add in the final overflow with shadows, outsets and outline combined.
|
|
LayoutRect visualEffectOverflow = borderBoxRect();
|
|
visualEffectOverflow.expand(computeVisualEffectOverflowExtent());
|
|
addVisualOverflow(visualEffectOverflow);
|
|
}
|
|
|
|
LayoutBoxExtent RenderBox::computeVisualEffectOverflowExtent() const
|
|
{
|
|
ASSERT(style()->hasVisualOverflowingEffect());
|
|
|
|
LayoutUnit top;
|
|
LayoutUnit right;
|
|
LayoutUnit bottom;
|
|
LayoutUnit left;
|
|
|
|
if (style()->boxShadow()) {
|
|
style()->getBoxShadowExtent(top, right, bottom, left);
|
|
|
|
// Box shadow extent's top and left are negative when extend to left and top direction, respectively.
|
|
// Negate to make them positive.
|
|
top = -top;
|
|
left = -left;
|
|
}
|
|
|
|
if (style()->hasBorderImageOutsets()) {
|
|
LayoutBoxExtent borderOutsets = style()->borderImageOutsets();
|
|
top = std::max(top, borderOutsets.top());
|
|
right = std::max(right, borderOutsets.right());
|
|
bottom = std::max(bottom, borderOutsets.bottom());
|
|
left = std::max(left, borderOutsets.left());
|
|
}
|
|
|
|
if (style()->hasOutline()) {
|
|
if (style()->outlineStyleIsAuto()) {
|
|
// The result focus ring rects are in coordinates of this object's border box.
|
|
Vector<IntRect> focusRingRects;
|
|
addFocusRingRects(focusRingRects, LayoutPoint(), this);
|
|
IntRect rect = unionRect(focusRingRects);
|
|
|
|
int outlineSize = GraphicsContext::focusRingOutsetExtent(style()->outlineOffset(), style()->outlineWidth());
|
|
top = std::max<LayoutUnit>(top, -rect.y() + outlineSize);
|
|
right = std::max<LayoutUnit>(right, rect.maxX() - width() + outlineSize);
|
|
bottom = std::max<LayoutUnit>(bottom, rect.maxY() - height() + outlineSize);
|
|
left = std::max<LayoutUnit>(left, -rect.x() + outlineSize);
|
|
} else {
|
|
LayoutUnit outlineSize = style()->outlineSize();
|
|
top = std::max(top, outlineSize);
|
|
right = std::max(right, outlineSize);
|
|
bottom = std::max(bottom, outlineSize);
|
|
left = std::max(left, outlineSize);
|
|
}
|
|
}
|
|
|
|
return LayoutBoxExtent(top, right, bottom, left);
|
|
}
|
|
|
|
void RenderBox::addOverflowFromChild(RenderBox* child, const LayoutSize& delta)
|
|
{
|
|
// Only propagate layout overflow from the child if the child isn't clipping its overflow. If it is, then
|
|
// its overflow is internal to it, and we don't care about it. layoutOverflowRectForPropagation takes care of this
|
|
// and just propagates the border box rect instead.
|
|
LayoutRect childLayoutOverflowRect = child->layoutOverflowRectForPropagation();
|
|
childLayoutOverflowRect.move(delta);
|
|
addLayoutOverflow(childLayoutOverflowRect);
|
|
|
|
// Add in visual overflow from the child. Even if the child clips its overflow, it may still
|
|
// have visual overflow of its own set from box shadows or reflections. It is unnecessary to propagate this
|
|
// overflow if we are clipping our own overflow.
|
|
if (child->hasSelfPaintingLayer())
|
|
return;
|
|
LayoutRect childVisualOverflowRect = child->visualOverflowRect();
|
|
childVisualOverflowRect.move(delta);
|
|
addContentsVisualOverflow(childVisualOverflowRect);
|
|
}
|
|
|
|
void RenderBox::addLayoutOverflow(const LayoutRect& rect)
|
|
{
|
|
LayoutRect clientBox = paddingBoxRect();
|
|
if (clientBox.contains(rect) || rect.isEmpty())
|
|
return;
|
|
|
|
// For overflow clip objects, we don't want to propagate overflow into unreachable areas.
|
|
LayoutRect overflowRect(rect);
|
|
if (hasOverflowClip() || isRenderView()) {
|
|
// Overflow is in the block's coordinate space and thus is flipped for horizontal-bt and vertical-rl
|
|
// writing modes. At this stage that is actually a simplification, since we can treat horizontal-tb/bt as the same
|
|
// and vertical-lr/rl as the same.
|
|
bool hasTopOverflow = false;
|
|
bool hasLeftOverflow = !style()->isLeftToRightDirection();
|
|
if (isFlexibleBox() && style()->isReverseFlexDirection()) {
|
|
RenderFlexibleBox* flexibleBox = toRenderFlexibleBox(this);
|
|
if (flexibleBox->isHorizontalFlow())
|
|
hasLeftOverflow = true;
|
|
else
|
|
hasTopOverflow = true;
|
|
}
|
|
|
|
if (!hasTopOverflow)
|
|
overflowRect.shiftYEdgeTo(std::max(overflowRect.y(), clientBox.y()));
|
|
else
|
|
overflowRect.shiftMaxYEdgeTo(std::min(overflowRect.maxY(), clientBox.maxY()));
|
|
if (!hasLeftOverflow)
|
|
overflowRect.shiftXEdgeTo(std::max(overflowRect.x(), clientBox.x()));
|
|
else
|
|
overflowRect.shiftMaxXEdgeTo(std::min(overflowRect.maxX(), clientBox.maxX()));
|
|
|
|
// Now re-test with the adjusted rectangle and see if it has become unreachable or fully
|
|
// contained.
|
|
if (clientBox.contains(overflowRect) || overflowRect.isEmpty())
|
|
return;
|
|
}
|
|
|
|
if (!m_overflow)
|
|
m_overflow = adoptPtr(new RenderOverflow(clientBox, borderBoxRect()));
|
|
|
|
m_overflow->addLayoutOverflow(overflowRect);
|
|
}
|
|
|
|
void RenderBox::addVisualOverflow(const LayoutRect& rect)
|
|
{
|
|
LayoutRect borderBox = borderBoxRect();
|
|
if (borderBox.contains(rect) || rect.isEmpty())
|
|
return;
|
|
|
|
if (!m_overflow)
|
|
m_overflow = adoptPtr(new RenderOverflow(paddingBoxRect(), borderBox));
|
|
|
|
m_overflow->addVisualOverflow(rect);
|
|
}
|
|
|
|
void RenderBox::addContentsVisualOverflow(const LayoutRect& rect)
|
|
{
|
|
if (!hasOverflowClip()) {
|
|
addVisualOverflow(rect);
|
|
return;
|
|
}
|
|
|
|
if (!m_overflow)
|
|
m_overflow = adoptPtr(new RenderOverflow(paddingBoxRect(), borderBoxRect()));
|
|
m_overflow->addContentsVisualOverflow(rect);
|
|
}
|
|
|
|
void RenderBox::clearLayoutOverflow()
|
|
{
|
|
if (!m_overflow)
|
|
return;
|
|
|
|
if (!hasVisualOverflow() && contentsVisualOverflowRect().isEmpty()) {
|
|
clearAllOverflows();
|
|
return;
|
|
}
|
|
|
|
m_overflow->setLayoutOverflow(paddingBoxRect());
|
|
}
|
|
|
|
bool RenderBox::percentageLogicalHeightIsResolvableFromBlock(const RenderBlock* containingBlock, bool isOutOfFlowPositioned)
|
|
{
|
|
// In quirks mode, blocks with auto height are skipped, and we keep looking for an enclosing
|
|
// block that may have a specified height and then use it. In strict mode, this violates the
|
|
// specification, which states that percentage heights just revert to auto if the containing
|
|
// block has an auto height. We still skip anonymous containing blocks in both modes, though, and look
|
|
// only at explicit containers.
|
|
const RenderBlock* cb = containingBlock;
|
|
while (!cb->isRenderView() && !cb->isOutOfFlowPositioned() && cb->style()->logicalHeight().isAuto()) {
|
|
if (!cb->isAnonymousBlock())
|
|
break;
|
|
cb = cb->containingBlock();
|
|
}
|
|
|
|
// A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height
|
|
// explicitly specified that can be used for any percentage computations.
|
|
// FIXME: We can't just check top/bottom here.
|
|
// https://bugs.webkit.org/show_bug.cgi?id=46500
|
|
bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cb->style()->logicalHeight().isAuto() || (!cb->style()->top().isAuto() && !cb->style()->bottom().isAuto()));
|
|
|
|
// Otherwise we only use our percentage height if our containing block had a specified
|
|
// height.
|
|
if (cb->style()->logicalHeight().isFixed())
|
|
return true;
|
|
if (cb->style()->logicalHeight().isPercent() && !isOutOfFlowPositionedWithSpecifiedHeight)
|
|
return percentageLogicalHeightIsResolvableFromBlock(cb->containingBlock(), cb->isOutOfFlowPositioned());
|
|
if (cb->isRenderView() || isOutOfFlowPositionedWithSpecifiedHeight)
|
|
return true;
|
|
if (cb->isDocumentElement() && isOutOfFlowPositioned) {
|
|
// Match the positioned objects behavior, which is that positioned objects will fill their viewport
|
|
// always. Note we could only hit this case by recurring into computePercentageLogicalHeight on a positioned containing block.
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
LayoutUnit RenderBox::lineHeight(bool /*firstLine*/, LineDirectionMode direction, LinePositionMode /*linePositionMode*/) const
|
|
{
|
|
if (isReplaced())
|
|
return direction == HorizontalLine ? m_marginBox.top() + height() + m_marginBox.bottom() : m_marginBox.right() + width() + m_marginBox.left();
|
|
return 0;
|
|
}
|
|
|
|
int RenderBox::baselinePosition(FontBaseline baselineType, bool /*firstLine*/, LineDirectionMode direction, LinePositionMode linePositionMode) const
|
|
{
|
|
ASSERT(linePositionMode == PositionOnContainingLine);
|
|
if (isReplaced()) {
|
|
int result = direction == HorizontalLine ? m_marginBox.top() + height() + m_marginBox.bottom() : m_marginBox.right() + width() + m_marginBox.left();
|
|
if (baselineType == AlphabeticBaseline)
|
|
return result;
|
|
return result - result / 2;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
RenderLayer* RenderBox::enclosingFloatPaintingLayer() const
|
|
{
|
|
const RenderObject* curr = this;
|
|
while (curr) {
|
|
RenderLayer* layer = curr->hasLayer() && curr->isBox() ? toRenderBox(curr)->layer() : 0;
|
|
if (layer && layer->isSelfPaintingLayer())
|
|
return layer;
|
|
curr = curr->parent();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
LayoutRect RenderBox::layoutOverflowRectForPropagation() const
|
|
{
|
|
// Only propagate interior layout overflow if we don't clip it.
|
|
LayoutRect rect = borderBoxRect();
|
|
rect.expand(LayoutSize(LayoutUnit(), marginAfter()));
|
|
|
|
if (!hasOverflowClip())
|
|
rect.unite(layoutOverflowRect());
|
|
|
|
bool hasTransform = hasLayer() && layer()->transform();
|
|
if (isRelPositioned() || hasTransform) {
|
|
if (hasTransform)
|
|
rect = layer()->currentTransform().mapRect(rect);
|
|
|
|
if (isRelPositioned())
|
|
rect.move(offsetForInFlowPosition());
|
|
}
|
|
|
|
return rect;
|
|
}
|
|
|
|
LayoutUnit RenderBox::offsetLeft() const
|
|
{
|
|
return adjustedPositionRelativeToOffsetParent(location()).x();
|
|
}
|
|
|
|
LayoutUnit RenderBox::offsetTop() const
|
|
{
|
|
return adjustedPositionRelativeToOffsetParent(location()).y();
|
|
}
|
|
|
|
bool RenderBox::hasRelativeLogicalHeight() const
|
|
{
|
|
return style()->logicalHeight().isPercent()
|
|
|| style()->logicalMinHeight().isPercent()
|
|
|| style()->logicalMaxHeight().isPercent();
|
|
}
|
|
|
|
void RenderBox::savePreviousBorderBoxSizeIfNeeded()
|
|
{
|
|
// If m_rareData is already created, always save.
|
|
if (!m_rareData) {
|
|
LayoutSize paintInvalidationSize = previousPaintInvalidationRect().size();
|
|
|
|
// Don't save old border box size if the paint rect is empty because we'll
|
|
// full invalidate once the paint rect becomes non-empty.
|
|
if (paintInvalidationSize.isEmpty())
|
|
return;
|
|
|
|
// Don't save old border box size if we can use size of the old paint rect
|
|
// as the old border box size in the next invalidation.
|
|
if (paintInvalidationSize == size())
|
|
return;
|
|
|
|
// We need the old border box size only when the box has background or box decorations.
|
|
if (!style()->hasBackground() && !style()->hasBoxDecorations())
|
|
return;
|
|
}
|
|
|
|
ensureRareData().m_previousBorderBoxSize = size();
|
|
}
|
|
|
|
LayoutSize RenderBox::computePreviousBorderBoxSize(const LayoutSize& previousBoundsSize) const
|
|
{
|
|
// PreviousBorderBoxSize is only valid when there is background or box decorations.
|
|
ASSERT(style()->hasBackground() || style()->hasBoxDecorations());
|
|
|
|
if (m_rareData && m_rareData->m_previousBorderBoxSize.width() != -1)
|
|
return m_rareData->m_previousBorderBoxSize;
|
|
|
|
// We didn't save the old border box size because it was the same as the size of oldBounds.
|
|
return previousBoundsSize;
|
|
}
|
|
|
|
RenderBox::BoxDecorationData::BoxDecorationData(const RenderStyle& style)
|
|
{
|
|
backgroundColor = style.colorIncludingFallback(CSSPropertyBackgroundColor);
|
|
hasBackground = backgroundColor.alpha() || style.hasBackgroundImage();
|
|
ASSERT(hasBackground == style.hasBackground());
|
|
hasBorder = style.hasBorder();
|
|
}
|
|
|
|
} // namespace blink
|