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61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SKY_SHELL_GPU_MOJO_RASTERIZER_MOJO_H_
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#define SKY_SHELL_GPU_MOJO_RASTERIZER_MOJO_H_
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#include "base/memory/weak_ptr.h"
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#include "flow/paint_context.h"
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#include "mojo/gpu/gl_context_owner.h"
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#include "mojo/public/interfaces/application/application_connector.mojom.h"
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#include "mojo/services/gfx/composition/interfaces/scenes.mojom.h"
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#include "mojo/skia/ganesh_context.h"
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#include "sky/shell/gpu/mojo/gl_texture_recycler.h"
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#include "sky/shell/rasterizer.h"
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namespace sky {
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namespace shell {
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class RasterizerMojo : public Rasterizer {
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public:
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explicit RasterizerMojo();
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~RasterizerMojo() override;
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base::WeakPtr<RasterizerMojo> GetWeakPtr();
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base::WeakPtr<Rasterizer> GetWeakRasterizerPtr() override;
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void ConnectToRasterizer(
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mojo::InterfaceRequest<rasterizer::Rasterizer> request) override;
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void Init(mojo::ApplicationConnectorPtr connector,
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mojo::gfx::composition::ScenePtr scene);
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private:
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void Draw(uint64_t layer_tree_ptr, const DrawCallback& callback) override;
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struct GLState {
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explicit GLState(mojo::ApplicationConnector* connector);
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~GLState();
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mojo::GLContextOwner gl_context_owner;
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GLTextureRecycler gl_texture_recycler;
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mojo::skia::GaneshContext ganesh_context;
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};
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mojo::Binding<rasterizer::Rasterizer> binding_;
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mojo::gfx::composition::ScenePtr scene_;
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std::unique_ptr<GLState> gl_state_;
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flow::PaintContext paint_context_;
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base::WeakPtrFactory<RasterizerMojo> weak_factory_;
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DISALLOW_COPY_AND_ASSIGN(RasterizerMojo);
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};
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} // namespace shell
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} // namespace sky
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#endif // SKY_SHELL_GPU_MOJO_RASTERIZER_MOJO_H_
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