Adam Barth c9cf1f3b95 Remove integration between tonic and WTF::Vector
There's no reason to use WTF::Vector here over std::vector.
2016-01-18 20:47:47 -08:00

365 lines
8.8 KiB
C++

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "math.h"
#include "sky/engine/core/painting/Canvas.h"
#include "sky/engine/core/painting/CanvasImage.h"
#include "sky/engine/core/painting/Matrix.h"
#include "sky/engine/platform/geometry/IntRect.h"
#include "sky/engine/tonic/dart_args.h"
#include "sky/engine/tonic/dart_binding_macros.h"
#include "sky/engine/tonic/dart_converter.h"
#include "sky/engine/tonic/dart_library_natives.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkCanvas.h"
namespace blink {
static void Canvas_constructor(Dart_NativeArguments args) {
DartCallConstructor(&Canvas::create, args);
}
IMPLEMENT_WRAPPERTYPEINFO(ui, Canvas);
#define FOR_EACH_BINDING(V) \
V(Canvas, save) \
V(Canvas, saveLayer) \
V(Canvas, restore) \
V(Canvas, getSaveCount) \
V(Canvas, translate) \
V(Canvas, scale) \
V(Canvas, rotate) \
V(Canvas, skew) \
V(Canvas, transform) \
V(Canvas, setMatrix) \
V(Canvas, getTotalMatrix) \
V(Canvas, clipRect) \
V(Canvas, clipRRect) \
V(Canvas, clipPath) \
V(Canvas, drawColor) \
V(Canvas, drawLine) \
V(Canvas, drawPaint) \
V(Canvas, drawRect) \
V(Canvas, drawRRect) \
V(Canvas, drawDRRect) \
V(Canvas, drawOval) \
V(Canvas, drawCircle) \
V(Canvas, drawPath) \
V(Canvas, drawImage) \
V(Canvas, drawImageRect) \
V(Canvas, drawImageNine) \
V(Canvas, drawPicture) \
V(Canvas, drawVertices) \
V(Canvas, drawAtlas)
FOR_EACH_BINDING(DART_NATIVE_CALLBACK)
void Canvas::RegisterNatives(DartLibraryNatives* natives) {
natives->Register({
{ "Canvas_constructor", Canvas_constructor, 3, true },
FOR_EACH_BINDING(DART_REGISTER_NATIVE)
});
}
PassRefPtr<Canvas> Canvas::create(PictureRecorder* recorder,
Rect& bounds) {
ASSERT(recorder);
ASSERT(!recorder->isRecording());
PassRefPtr<Canvas> canvas = adoptRef(new Canvas(recorder->beginRecording(bounds)));
recorder->set_canvas(canvas.get());
return canvas;
}
Canvas::Canvas(SkCanvas* skCanvas)
: m_canvas(skCanvas)
{
}
Canvas::~Canvas()
{
}
void Canvas::save()
{
if (!m_canvas)
return;
m_canvas->save();
}
void Canvas::saveLayer(const Rect& bounds, const Paint& paint)
{
if (!m_canvas)
return;
m_canvas->saveLayer(!bounds.is_null ? &bounds.sk_rect : nullptr,
paint.paint());
}
void Canvas::restore()
{
if (!m_canvas)
return;
m_canvas->restore();
}
int Canvas::getSaveCount()
{
if (!m_canvas)
return 0;
return m_canvas->getSaveCount();
}
void Canvas::translate(float dx, float dy)
{
if (!m_canvas)
return;
m_canvas->translate(dx, dy);
}
void Canvas::scale(float sx, float sy)
{
if (!m_canvas)
return;
m_canvas->scale(sx, sy);
}
void Canvas::rotate(float radians)
{
if (!m_canvas)
return;
m_canvas->rotate(radians * 180.0/M_PI);
}
void Canvas::skew(float sx, float sy)
{
if (!m_canvas)
return;
m_canvas->skew(sx, sy);
}
void Canvas::transform(const Float64List& matrix4)
{
if (!m_canvas)
return;
m_canvas->concat(toSkMatrix(matrix4));
}
void Canvas::setMatrix(const Float64List& matrix4)
{
if (!m_canvas)
return;
m_canvas->setMatrix(toSkMatrix(matrix4));
}
Float64List Canvas::getTotalMatrix()
{
// Maybe we should throw an exception instead of returning an empty matrix?
SkMatrix sk_matrix;
if (m_canvas)
sk_matrix = m_canvas->getTotalMatrix();
return toMatrix4(sk_matrix);
}
void Canvas::clipRect(const Rect& rect)
{
if (!m_canvas)
return;
m_canvas->clipRect(rect.sk_rect);
}
void Canvas::clipRRect(const RRect& rrect)
{
if (!m_canvas)
return;
m_canvas->clipRRect(rrect.sk_rrect, SkRegion::kIntersect_Op);
}
void Canvas::clipPath(const CanvasPath* path)
{
if (!m_canvas)
return;
m_canvas->clipPath(path->path(), SkRegion::kIntersect_Op);
}
void Canvas::drawColor(CanvasColor color, TransferMode transferMode)
{
if (!m_canvas)
return;
m_canvas->drawColor(color, transferMode);
}
void Canvas::drawLine(const Point& p1, const Point& p2, const Paint& paint)
{
if (!m_canvas)
return;
m_canvas->drawLine(p1.sk_point.x(), p1.sk_point.y(), p2.sk_point.x(), p2.sk_point.y(), paint.sk_paint);
}
void Canvas::drawPaint(const Paint& paint)
{
if (!m_canvas)
return;
m_canvas->drawPaint(paint.sk_paint);
}
void Canvas::drawRect(const Rect& rect, const Paint& paint)
{
if (!m_canvas)
return;
m_canvas->drawRect(rect.sk_rect, paint.sk_paint);
}
void Canvas::drawRRect(const RRect& rrect, const Paint& paint)
{
if (!m_canvas)
return;
m_canvas->drawRRect(rrect.sk_rrect, paint.sk_paint);
}
void Canvas::drawDRRect(const RRect& outer, const RRect& inner, const Paint& paint)
{
if (!m_canvas)
return;
m_canvas->drawDRRect(outer.sk_rrect, inner.sk_rrect, paint.sk_paint);
}
void Canvas::drawOval(const Rect& rect, const Paint& paint)
{
if (!m_canvas)
return;
m_canvas->drawOval(rect.sk_rect, paint.sk_paint);
}
void Canvas::drawCircle(const Point& c, float radius, const Paint& paint)
{
if (!m_canvas)
return;
m_canvas->drawCircle(c.sk_point.x(), c.sk_point.y(), radius, paint.sk_paint);
}
void Canvas::drawPath(const CanvasPath* path, const Paint& paint)
{
if (!m_canvas)
return;
ASSERT(path);
m_canvas->drawPath(path->path(), paint.sk_paint);
}
void Canvas::drawImage(const CanvasImage* image, const Point& p, const Paint& paint) {
if (!m_canvas)
return;
ASSERT(image);
m_canvas->drawImage(image->image(), p.sk_point.x(), p.sk_point.y(), paint.paint());
}
void Canvas::drawImageRect(const CanvasImage* image, Rect& src, Rect& dst, const Paint& paint) {
if (!m_canvas)
return;
ASSERT(image);
m_canvas->drawImageRect(image->image(), src.sk_rect, dst.sk_rect, paint.paint(), SkCanvas::kFast_SrcRectConstraint);
}
void Canvas::drawImageNine(const CanvasImage* image, Rect& center, Rect& dst, const Paint& paint) {
if (!m_canvas)
return;
ASSERT(image);
SkIRect icenter;
center.sk_rect.round(&icenter);
m_canvas->drawImageNine(image->image(), icenter, dst.sk_rect, paint.paint());
}
void Canvas::drawPicture(Picture* picture)
{
if (!m_canvas)
return;
ASSERT(picture);
m_canvas->drawPicture(picture->toSkia());
}
void Canvas::drawVertices(SkCanvas::VertexMode vertexMode,
const std::vector<Point>& vertices,
const std::vector<Point>& textureCoordinates,
const std::vector<CanvasColor>& colors,
TransferMode transferMode,
const std::vector<int>& indices,
const Paint& paint)
{
if (!m_canvas)
return;
std::vector<SkPoint> skVertices;
skVertices.reserve(vertices.size());
for (const Point& point : vertices)
skVertices.push_back(point.sk_point);
std::vector<SkPoint> skTextureCoordinates;
skVertices.reserve(textureCoordinates.size());
for (const Point& point : textureCoordinates)
skTextureCoordinates.push_back(point.sk_point);
std::vector<SkColor> skColors;
skColors.reserve(colors.size());
for (const CanvasColor& color : colors)
skColors.push_back(color);
std::vector<uint16_t> skIndices;
skIndices.reserve(indices.size());
for (uint16_t i : indices)
skIndices.push_back(i);
RefPtr<SkXfermode> transferModePtr = adoptRef(SkXfermode::Create(transferMode));
m_canvas->drawVertices(
vertexMode,
skVertices.size(),
skVertices.data(),
skTextureCoordinates.empty() ? nullptr : skTextureCoordinates.data(),
skColors.empty() ? nullptr : skColors.data(),
transferModePtr.get(),
skIndices.empty() ? nullptr : skIndices.data(),
skIndices.size(),
*paint.paint()
);
}
void Canvas::drawAtlas(CanvasImage* atlas,
const std::vector<RSTransform>& transforms, const std::vector<Rect>& rects,
const std::vector<CanvasColor>& colors, TransferMode mode,
const Rect& cullRect, const Paint& paint)
{
if (!m_canvas)
return;
RefPtr<SkImage> skImage = atlas->image();
std::vector<SkRSXform> skXForms;
skXForms.reserve(transforms.size());
for (const RSTransform& transform : transforms)
skXForms.push_back(transform.sk_xform);
std::vector<SkRect> skRects;
skRects.reserve(rects.size());
for (const Rect& rect : rects)
skRects.push_back(rect.sk_rect);
std::vector<SkColor> skColors;
skColors.reserve(colors.size());
for (const CanvasColor& color : colors)
skColors.push_back(color);
m_canvas->drawAtlas(
skImage.get(),
skXForms.data(),
skRects.data(),
skColors.empty() ? nullptr : skColors.data(),
skXForms.size(),
mode,
cullRect.is_null ? nullptr : &cullRect.sk_rect,
paint.paint()
);
}
} // namespace blink