https://skia.googlesource.com/skia.git/+log/276886160ba9..1cd6098d52a5 $ git log 276886160..1cd6098d5 --date=short --no-merges --format='%ad %ae %s' 2018-04-17 caryclark path is rect bug number twelve 2018-04-17 bungeman Add paint flags to viewer GUI. 2018-04-17 mtklein skcms→3be11ac refactor a bit 2018-04-17 liyuqian Revert "Fix the fat rect bug in the threaded backend" 2018-04-17 reed only recheck fNeedsTiling if we computed fSrcBounds 2018-04-17 brianosman Add SkColorSpace::Make, taking an skcms_ICCProfile 2018-04-16 mtklein Reland "low-hanging bilerp_clamp_8888 wins" 2018-04-17 mtklein skcms→38f22d2 name types in skcms.h 2018-04-17 herb Reorganize strike cache and glyph cache code 2018-04-16 liyuqian Fix the fat rect bug in the threaded backend 2018-04-17 caryclark yet another path is rect exploit 2018-04-17 angle-skia-autoroll Roll third_party/externals/angle2/ 08b9e046c..86de76b69 (1 commit) 2018-04-16 halcanary SkColorSetARGB in constants 2018-04-16 caryclark a more involved path is rect bug 2018-04-16 egdaniel Update our config fallback switch in GrContext. 2018-04-17 borenet Revert "Reland "[infra] Run recipes through Kitchen"" 2018-04-16 borenet Reland "[infra] Run recipes through Kitchen" 2018-04-17 angle-skia-autoroll Roll third_party/externals/angle2/ a4fa9c278..08b9e046c (6 commits) 2018-04-17 mtklein Revert "low-hanging bilerp_clamp_8888 wins" 2018-04-16 mtklein low-hanging bilerp_clamp_8888 wins 2018-04-16 csmartdalton Don't support GrCubicEffect if float != fp32 2018-04-13 bungeman Add pixel geometry and dft selection to viewer app. 2018-04-16 csmartdalton Revert "ccpr: Implement conics" 2018-04-16 csmartdalton ccpr: Implement conics 2018-04-16 reed show cubic error-vectors anchored on pt(s) of max deviation 2018-04-16 herb Rename SkGlyphCacheGlobals to SkStrikeCache 2018-04-16 csmartdalton Add glFlush workaround for instanced draws on Skylake 2018-04-13 bungeman Remove SkPaint::kGenA8FromLCD_Flag. 2018-04-16 kjlubick Fix many return-std-move-in-c++11 warnings 2018-04-16 fmalita Remove unused BW mask blitters 2018-04-16 mtklein disable -Wself-assign in Google3 2018-04-16 mtklein skcms→2667f0a Add skcms_BestSingleCurve utility 2018-04-16 reed optimize fast/simple case in raster tiling 2018-04-13 liyuqian Simplify the operation on atomic fIsFinishing 2018-04-13 liyuqian Let SkCoverageDeltaList store width and use it during blitting 2018-04-11 liyuqian SkBlitter is not thread safe; make one for each thread. 2018-04-12 liyuqian Snap the bitmap as it may be changed later 2018-04-16 halcanary SkPDF: use std::aligned_storage for typed union 2018-04-16 rmistry Some Chromium bots have been LUCIfied 2018-04-16 angle-skia-autoroll Roll third_party/externals/angle2/ 76b2c3852..a4fa9c278 (3 commits) 2018-04-16 egdaniel Don't allow ganesh to allocate mip maps for wrapped textures. 2018-04-10 bsalomon Draw stroked circles with round caps analytically. 2018-04-16 liyuqian Reland "Cumulate deltas even if they're out of the clip" 2018-04-16 caryclark document SkColor.h 2018-04-16 liyuqian Revert "Cumulate deltas even if they're out of the clip" 2018-04-15 csmartdalton ccpr: Normalize the cubic inflection function instead of its roots 2018-04-05 herb Remove all notion of transport from the API - V2. 2018-04-16 robertphillips Unblacklist fixed tests on DDL3 bots 2018-04-16 mtklein skcms→019d877 add a basic profiling mode to src/Transform.c 2018-04-16 bsalomon Make TestCase class in GrShapeTest heap allocate its GrShapes Created with: roll-dep src/third_party/skia
Flutter Engine
Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.
The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers wil interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.
Flutter is still under development and we continue to add features. However, it is ready for use by early adopters who are willing to deal with the odd wrinkle or two along the way. We hope you try it out and send us feedback.
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For information about using Flutter to build apps, please see the getting started guide.
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For information about contributing to the Flutter framework, please see the main Flutter repository.
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For information about contributing code to the engine itself, please see CONTRIBUTING.md.
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For information about the engine's architecture, please see the wiki.
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