mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
This re-enables thread safety checks for WeakPtr. WeakPtrs can't be used on a thread other than the one the WeakPtrFactory was created on. This fixes the unit tests and adds a getUnsafe() method to WeakPtr to work around the remaining unresolved locations where we are using WeakPtr unsafely.
392 lines
13 KiB
C++
392 lines
13 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include <future>
|
|
#define FML_USED_ON_EMBEDDER
|
|
|
|
#include "flutter/shell/common/shell_test.h"
|
|
|
|
#include "flutter/flow/layers/layer_tree.h"
|
|
#include "flutter/flow/layers/transform_layer.h"
|
|
#include "flutter/fml/make_copyable.h"
|
|
#include "flutter/fml/mapping.h"
|
|
#include "flutter/runtime/dart_vm.h"
|
|
#include "flutter/shell/gpu/gpu_surface_gl.h"
|
|
#include "flutter/testing/testing.h"
|
|
|
|
namespace flutter {
|
|
namespace testing {
|
|
|
|
ShellTest::ShellTest()
|
|
: native_resolver_(std::make_shared<TestDartNativeResolver>()) {}
|
|
|
|
ShellTest::~ShellTest() = default;
|
|
|
|
void ShellTest::SendEnginePlatformMessage(
|
|
Shell* shell,
|
|
fml::RefPtr<PlatformMessage> message) {
|
|
fml::AutoResetWaitableEvent latch;
|
|
fml::TaskRunner::RunNowOrPostTask(
|
|
shell->GetTaskRunners().GetPlatformTaskRunner(),
|
|
[shell, &latch, message = std::move(message)]() {
|
|
if (auto engine = shell->weak_engine_) {
|
|
engine->HandlePlatformMessage(std::move(message));
|
|
}
|
|
latch.Signal();
|
|
});
|
|
latch.Wait();
|
|
}
|
|
|
|
void ShellTest::SetSnapshotsAndAssets(Settings& settings) {
|
|
if (!assets_dir_.is_valid()) {
|
|
return;
|
|
}
|
|
|
|
settings.assets_dir = assets_dir_.get();
|
|
|
|
// In JIT execution, all snapshots are present within the binary itself and
|
|
// don't need to be explicitly suppiled by the embedder.
|
|
if (DartVM::IsRunningPrecompiledCode()) {
|
|
settings.vm_snapshot_data = [this]() {
|
|
return fml::FileMapping::CreateReadOnly(assets_dir_, "vm_snapshot_data");
|
|
};
|
|
|
|
settings.isolate_snapshot_data = [this]() {
|
|
return fml::FileMapping::CreateReadOnly(assets_dir_,
|
|
"isolate_snapshot_data");
|
|
};
|
|
|
|
if (DartVM::IsRunningPrecompiledCode()) {
|
|
settings.vm_snapshot_instr = [this]() {
|
|
return fml::FileMapping::CreateReadExecute(assets_dir_,
|
|
"vm_snapshot_instr");
|
|
};
|
|
|
|
settings.isolate_snapshot_instr = [this]() {
|
|
return fml::FileMapping::CreateReadExecute(assets_dir_,
|
|
"isolate_snapshot_instr");
|
|
};
|
|
}
|
|
} else {
|
|
settings.application_kernels = [this]() {
|
|
std::vector<std::unique_ptr<const fml::Mapping>> kernel_mappings;
|
|
kernel_mappings.emplace_back(
|
|
fml::FileMapping::CreateReadOnly(assets_dir_, "kernel_blob.bin"));
|
|
return kernel_mappings;
|
|
};
|
|
}
|
|
}
|
|
|
|
void ShellTest::PlatformViewNotifyCreated(Shell* shell) {
|
|
fml::AutoResetWaitableEvent latch;
|
|
fml::TaskRunner::RunNowOrPostTask(
|
|
shell->GetTaskRunners().GetPlatformTaskRunner(), [shell, &latch]() {
|
|
shell->GetPlatformView()->NotifyCreated();
|
|
latch.Signal();
|
|
});
|
|
latch.Wait();
|
|
}
|
|
|
|
void ShellTest::RunEngine(Shell* shell, RunConfiguration configuration) {
|
|
fml::AutoResetWaitableEvent latch;
|
|
fml::TaskRunner::RunNowOrPostTask(
|
|
shell->GetTaskRunners().GetPlatformTaskRunner(),
|
|
[shell, &latch, &configuration]() {
|
|
shell->RunEngine(std::move(configuration),
|
|
[&latch](Engine::RunStatus run_status) {
|
|
ASSERT_EQ(run_status, Engine::RunStatus::Success);
|
|
latch.Signal();
|
|
});
|
|
});
|
|
latch.Wait();
|
|
}
|
|
|
|
void ShellTest::RestartEngine(Shell* shell, RunConfiguration configuration) {
|
|
std::promise<bool> restarted;
|
|
fml::TaskRunner::RunNowOrPostTask(
|
|
shell->GetTaskRunners().GetUITaskRunner(),
|
|
[shell, &restarted, &configuration]() {
|
|
restarted.set_value(shell->engine_->Restart(std::move(configuration)));
|
|
});
|
|
ASSERT_TRUE(restarted.get_future().get());
|
|
}
|
|
|
|
void ShellTest::VSyncFlush(Shell* shell, bool& will_draw_new_frame) {
|
|
fml::AutoResetWaitableEvent latch;
|
|
shell->GetTaskRunners().GetPlatformTaskRunner()->PostTask(
|
|
[shell, &will_draw_new_frame, &latch] {
|
|
// The following UI task ensures that all previous UI tasks are flushed.
|
|
fml::AutoResetWaitableEvent ui_latch;
|
|
shell->GetTaskRunners().GetUITaskRunner()->PostTask(
|
|
[&ui_latch, &will_draw_new_frame]() {
|
|
will_draw_new_frame = true;
|
|
ui_latch.Signal();
|
|
});
|
|
|
|
ShellTestPlatformView* test_platform_view =
|
|
static_cast<ShellTestPlatformView*>(shell->GetPlatformView().get());
|
|
do {
|
|
test_platform_view->SimulateVSync();
|
|
} while (ui_latch.WaitWithTimeout(fml::TimeDelta::FromMilliseconds(1)));
|
|
|
|
latch.Signal();
|
|
});
|
|
latch.Wait();
|
|
}
|
|
|
|
void ShellTest::PumpOneFrame(Shell* shell,
|
|
double width,
|
|
double height,
|
|
LayerTreeBuilder builder) {
|
|
// Set viewport to nonempty, and call Animator::BeginFrame to make the layer
|
|
// tree pipeline nonempty. Without either of this, the layer tree below
|
|
// won't be rasterized.
|
|
fml::AutoResetWaitableEvent latch;
|
|
shell->GetTaskRunners().GetUITaskRunner()->PostTask(
|
|
[&latch, engine = shell->weak_engine_, width, height]() {
|
|
engine->SetViewportMetrics(
|
|
{1, width, height, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0});
|
|
engine->animator_->BeginFrame(fml::TimePoint::Now(),
|
|
fml::TimePoint::Now());
|
|
latch.Signal();
|
|
});
|
|
latch.Wait();
|
|
|
|
latch.Reset();
|
|
// Call |Render| to rasterize a layer tree and trigger |OnFrameRasterized|
|
|
fml::WeakPtr<RuntimeDelegate> runtime_delegate = shell->weak_engine_;
|
|
shell->GetTaskRunners().GetUITaskRunner()->PostTask(
|
|
[&latch, runtime_delegate, &builder]() {
|
|
auto layer_tree = std::make_unique<LayerTree>();
|
|
SkMatrix identity;
|
|
identity.setIdentity();
|
|
auto root_layer = std::make_shared<TransformLayer>(identity);
|
|
layer_tree->set_root_layer(root_layer);
|
|
if (builder) {
|
|
builder(root_layer);
|
|
}
|
|
runtime_delegate->Render(std::move(layer_tree));
|
|
latch.Signal();
|
|
});
|
|
latch.Wait();
|
|
}
|
|
|
|
void ShellTest::DispatchFakePointerData(Shell* shell) {
|
|
fml::AutoResetWaitableEvent latch;
|
|
shell->GetTaskRunners().GetPlatformTaskRunner()->PostTask([&latch, shell]() {
|
|
auto packet = std::make_unique<PointerDataPacket>(1);
|
|
shell->OnPlatformViewDispatchPointerDataPacket(std::move(packet));
|
|
latch.Signal();
|
|
});
|
|
latch.Wait();
|
|
}
|
|
|
|
int ShellTest::UnreportedTimingsCount(Shell* shell) {
|
|
return shell->unreported_timings_.size();
|
|
}
|
|
|
|
void ShellTest::SetNeedsReportTimings(Shell* shell, bool value) {
|
|
shell->SetNeedsReportTimings(value);
|
|
}
|
|
|
|
bool ShellTest::GetNeedsReportTimings(Shell* shell) {
|
|
return shell->needs_report_timings_;
|
|
}
|
|
|
|
std::shared_ptr<txt::FontCollection> ShellTest::GetFontCollection(
|
|
Shell* shell) {
|
|
return shell->weak_engine_->GetFontCollection().GetFontCollection();
|
|
}
|
|
|
|
Settings ShellTest::CreateSettingsForFixture() {
|
|
Settings settings;
|
|
settings.leak_vm = false;
|
|
settings.task_observer_add = [](intptr_t key, fml::closure handler) {
|
|
fml::MessageLoop::GetCurrent().AddTaskObserver(key, handler);
|
|
};
|
|
settings.task_observer_remove = [](intptr_t key) {
|
|
fml::MessageLoop::GetCurrent().RemoveTaskObserver(key);
|
|
};
|
|
settings.isolate_create_callback = [this]() {
|
|
native_resolver_->SetNativeResolverForIsolate();
|
|
};
|
|
SetSnapshotsAndAssets(settings);
|
|
return settings;
|
|
}
|
|
|
|
TaskRunners ShellTest::GetTaskRunnersForFixture() {
|
|
return {
|
|
"test",
|
|
thread_host_->platform_thread->GetTaskRunner(), // platform
|
|
thread_host_->gpu_thread->GetTaskRunner(), // gpu
|
|
thread_host_->ui_thread->GetTaskRunner(), // ui
|
|
thread_host_->io_thread->GetTaskRunner() // io
|
|
};
|
|
}
|
|
|
|
std::unique_ptr<Shell> ShellTest::CreateShell(Settings settings,
|
|
bool simulate_vsync) {
|
|
return CreateShell(std::move(settings), GetTaskRunnersForFixture(),
|
|
simulate_vsync);
|
|
}
|
|
|
|
std::unique_ptr<Shell> ShellTest::CreateShell(Settings settings,
|
|
TaskRunners task_runners,
|
|
bool simulate_vsync) {
|
|
return Shell::Create(
|
|
task_runners, settings,
|
|
[simulate_vsync](Shell& shell) {
|
|
return std::make_unique<ShellTestPlatformView>(
|
|
shell, shell.GetTaskRunners(), simulate_vsync);
|
|
},
|
|
[](Shell& shell) {
|
|
return std::make_unique<Rasterizer>(shell, shell.GetTaskRunners());
|
|
});
|
|
}
|
|
|
|
void ShellTest::DestroyShell(std::unique_ptr<Shell> shell) {
|
|
DestroyShell(std::move(shell), GetTaskRunnersForFixture());
|
|
}
|
|
|
|
void ShellTest::DestroyShell(std::unique_ptr<Shell> shell,
|
|
TaskRunners task_runners) {
|
|
fml::AutoResetWaitableEvent latch;
|
|
fml::TaskRunner::RunNowOrPostTask(task_runners.GetPlatformTaskRunner(),
|
|
[&shell, &latch]() mutable {
|
|
shell.reset();
|
|
latch.Signal();
|
|
});
|
|
latch.Wait();
|
|
}
|
|
|
|
// |testing::ThreadTest|
|
|
void ShellTest::SetUp() {
|
|
ThreadTest::SetUp();
|
|
assets_dir_ =
|
|
fml::OpenDirectory(GetFixturesPath(), false, fml::FilePermission::kRead);
|
|
thread_host_ = std::make_unique<ThreadHost>(
|
|
"io.flutter.test." + GetCurrentTestName() + ".",
|
|
ThreadHost::Type::Platform | ThreadHost::Type::IO | ThreadHost::Type::UI |
|
|
ThreadHost::Type::GPU);
|
|
}
|
|
|
|
// |testing::ThreadTest|
|
|
void ShellTest::TearDown() {
|
|
ThreadTest::TearDown();
|
|
assets_dir_.reset();
|
|
thread_host_.reset();
|
|
}
|
|
|
|
void ShellTest::AddNativeCallback(std::string name,
|
|
Dart_NativeFunction callback) {
|
|
native_resolver_->AddNativeCallback(std::move(name), callback);
|
|
}
|
|
|
|
void ShellTestVsyncClock::SimulateVSync() {
|
|
std::scoped_lock lock(mutex_);
|
|
if (vsync_issued_ >= vsync_promised_.size()) {
|
|
vsync_promised_.emplace_back();
|
|
}
|
|
FML_CHECK(vsync_issued_ < vsync_promised_.size());
|
|
vsync_promised_[vsync_issued_].set_value(vsync_issued_);
|
|
vsync_issued_ += 1;
|
|
}
|
|
|
|
std::future<int> ShellTestVsyncClock::NextVSync() {
|
|
std::scoped_lock lock(mutex_);
|
|
vsync_promised_.emplace_back();
|
|
return vsync_promised_.back().get_future();
|
|
}
|
|
|
|
void ShellTestVsyncWaiter::AwaitVSync() {
|
|
FML_DCHECK(task_runners_.GetUITaskRunner()->RunsTasksOnCurrentThread());
|
|
auto vsync_future = clock_.NextVSync();
|
|
|
|
auto async_wait = std::async([&vsync_future, this]() {
|
|
vsync_future.wait();
|
|
|
|
// Post the `FireCallback` to the Platform thread so earlier Platform tasks
|
|
// (specifically, the `VSyncFlush` call) will be finished before
|
|
// `FireCallback` is executed. This is only needed for our unit tests.
|
|
//
|
|
// Without this, the repeated VSYNC signals in `VSyncFlush` may start both
|
|
// the current frame in the UI thread and the next frame in the secondary
|
|
// callback (both of them are waiting for VSYNCs). That breaks the unit
|
|
// test's assumption that each frame's VSYNC must be issued by different
|
|
// `VSyncFlush` call (which resets the `will_draw_new_frame` bit).
|
|
//
|
|
// For example, HandlesActualIphoneXsInputEvents will fail without this.
|
|
task_runners_.GetPlatformTaskRunner()->PostTask([this]() {
|
|
FireCallback(fml::TimePoint::Now(), fml::TimePoint::Now());
|
|
});
|
|
});
|
|
}
|
|
|
|
ShellTestPlatformView::ShellTestPlatformView(PlatformView::Delegate& delegate,
|
|
TaskRunners task_runners,
|
|
bool simulate_vsync)
|
|
: PlatformView(delegate, std::move(task_runners)),
|
|
gl_surface_(SkISize::Make(800, 600)),
|
|
simulate_vsync_(simulate_vsync) {}
|
|
|
|
ShellTestPlatformView::~ShellTestPlatformView() = default;
|
|
|
|
std::unique_ptr<VsyncWaiter> ShellTestPlatformView::CreateVSyncWaiter() {
|
|
return simulate_vsync_ ? std::make_unique<ShellTestVsyncWaiter>(task_runners_,
|
|
vsync_clock_)
|
|
: PlatformView::CreateVSyncWaiter();
|
|
}
|
|
|
|
void ShellTestPlatformView::SimulateVSync() {
|
|
vsync_clock_.SimulateVSync();
|
|
}
|
|
|
|
// |PlatformView|
|
|
std::unique_ptr<Surface> ShellTestPlatformView::CreateRenderingSurface() {
|
|
return std::make_unique<GPUSurfaceGL>(this, true);
|
|
}
|
|
|
|
// |PlatformView|
|
|
PointerDataDispatcherMaker ShellTestPlatformView::GetDispatcherMaker() {
|
|
return [](DefaultPointerDataDispatcher::Delegate& delegate) {
|
|
return std::make_unique<SmoothPointerDataDispatcher>(delegate);
|
|
};
|
|
}
|
|
|
|
// |GPUSurfaceGLDelegate|
|
|
bool ShellTestPlatformView::GLContextMakeCurrent() {
|
|
return gl_surface_.MakeCurrent();
|
|
}
|
|
|
|
// |GPUSurfaceGLDelegate|
|
|
bool ShellTestPlatformView::GLContextClearCurrent() {
|
|
return gl_surface_.ClearCurrent();
|
|
}
|
|
|
|
// |GPUSurfaceGLDelegate|
|
|
bool ShellTestPlatformView::GLContextPresent() {
|
|
return gl_surface_.Present();
|
|
}
|
|
|
|
// |GPUSurfaceGLDelegate|
|
|
intptr_t ShellTestPlatformView::GLContextFBO() const {
|
|
return gl_surface_.GetFramebuffer();
|
|
}
|
|
|
|
// |GPUSurfaceGLDelegate|
|
|
GPUSurfaceGLDelegate::GLProcResolver ShellTestPlatformView::GetGLProcResolver()
|
|
const {
|
|
return [surface = &gl_surface_](const char* name) -> void* {
|
|
return surface->GetProcAddress(name);
|
|
};
|
|
}
|
|
|
|
// |GPUSurfaceGLDelegate|
|
|
ExternalViewEmbedder* ShellTestPlatformView::GetExternalViewEmbedder() {
|
|
return nullptr;
|
|
}
|
|
|
|
} // namespace testing
|
|
} // namespace flutter
|