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Reverts flutter/engine#54453 Not quite ready to remove Impeller Scene yet because I'm still porting the animation functionality. Keeping it around allows me to switch back and forth to compare without having to recompile the engine. Over a month ago I said something like "we can revert this a couple of weeks from now" in one of the Impeller meetings. But for better or worse (better, I think), I ended up spending a ton of time trying to make the PBR good first (which doesn't exist in this C++ version).
This is an index of team-facing documentation for the flutter/engine repository.
- Accessibility on Windows
- Code signing metadata for engine binaries
- Compiling the engine
- Comparing AOT Snapshot Sizes
- Crashes
- Custom Flutter engine embedders
- Custom Flutter Engine Embedding in AOT Mode
- Debugging the engine
- Flutter engine operation in AOT Mode
- Flutter Test Fonts
- Flutter's modes
- Engine Clang Tidy Linter
- Engine disk footprint
- Engine-specific Service Protocol extensions
- Engine pre‐submits and post‐submits
- Image Codecs in the Flutter Engine
- Impeller documentation index
- Life of a Flutter Frame
- Reduce Flutter engine size with MLGO
- Resolving common build failures
- Setting up the Engine development environment
- Supporting legacy platforms
- Testing Android Changes in the Devicelab on an Emulator
- Testing the engine
- Testing presubmit Engine PRs with the Flutter framework
- The Engine architecture
- Upgrading Engine's Android API version
- Using the Dart Development Service (DDS) and Flutter DevTools with a custom Flutter Engine Embedding
- Using Sanitizers with the Flutter Engine
- Why we have a separate engine repo