flutter_flutter/engine/core/css/ElementRuleCollector.cpp
Elliott Sprehn e9806c1a88 Remove containsAttributeSelector() checks.
We can just set the style as unique from inside the SelectorChecker
instead. That's not ideal either, but it's simpler, and we'll eventually
use a hashing function to instead make elements with attribute selectors
that have the same values share their style instead of disabling
sharing.

R=eseidel@chromium.org

Review URL: https://codereview.chromium.org/803113004
2014-12-15 13:43:40 -08:00

192 lines
8.1 KiB
C++

/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 2004-2005 Allan Sandfeld Jensen (kde@carewolf.com)
* Copyright (C) 2006, 2007 Nicholas Shanks (webkit@nickshanks.com)
* Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013 Apple Inc. All rights reserved.
* Copyright (C) 2007 Alexey Proskuryakov <ap@webkit.org>
* Copyright (C) 2007, 2008 Eric Seidel <eric@webkit.org>
* Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
* Copyright (c) 2011, Code Aurora Forum. All rights reserved.
* Copyright (C) Research In Motion Limited 2011. All rights reserved.
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "sky/engine/config.h"
#include "sky/engine/core/css/ElementRuleCollector.h"
#include "sky/engine/core/css/CSSSelector.h"
#include "sky/engine/core/css/CSSStyleSheet.h"
#include "sky/engine/core/css/StylePropertySet.h"
#include "sky/engine/core/css/resolver/StyleResolver.h"
#include "sky/engine/core/dom/shadow/ShadowRoot.h"
#include "sky/engine/core/rendering/style/RenderStyle.h"
#include "sky/engine/core/rendering/style/StyleInheritedData.h"
namespace blink {
ElementRuleCollector::ElementRuleCollector(const ElementResolveContext& context,
RenderStyle* style)
: m_context(context)
, m_style(style)
, m_mode(SelectorChecker::ResolvingStyle)
, m_matchingUARules(false)
{ }
ElementRuleCollector::~ElementRuleCollector()
{
}
MatchResult& ElementRuleCollector::matchedResult()
{
return m_result;
}
inline void ElementRuleCollector::addMatchedRule(const RuleData* rule, CascadeScope cascadeScope, CascadeOrder cascadeOrder, unsigned styleSheetIndex, const CSSStyleSheet* parentStyleSheet)
{
if (!m_matchedRules)
m_matchedRules = adoptPtr(new Vector<MatchedRule, 32>);
m_matchedRules->append(MatchedRule(rule, cascadeScope, cascadeOrder, styleSheetIndex, parentStyleSheet));
}
void ElementRuleCollector::clearMatchedRules()
{
if (!m_matchedRules)
return;
m_matchedRules->clear();
}
void ElementRuleCollector::addElementStyleProperties(const StylePropertySet* propertySet, bool isCacheable)
{
if (!propertySet)
return;
m_result.ranges.lastAuthorRule = m_result.matchedProperties.size();
if (m_result.ranges.firstAuthorRule == -1)
m_result.ranges.firstAuthorRule = m_result.ranges.lastAuthorRule;
m_result.addMatchedProperties(propertySet);
if (!isCacheable)
m_result.isCacheable = false;
}
static bool rulesApplicableInCurrentTreeScope(const Element* element, const ContainerNode* scopingNode, bool elementApplyAuthorStyles)
{
TreeScope& treeScope = element->treeScope();
// [skipped, because already checked] a) it's a UA rule
// b) element is allowed to apply author rules
if (elementApplyAuthorStyles)
return true;
// c) the rules comes from a scoped style sheet within the same tree scope
if (!scopingNode || treeScope == scopingNode->treeScope())
return true;
// d) the rules comes from a scoped style sheet within an active shadow root whose host is the given element
if (SelectorChecker::isHostInItsShadowTree(*element, scopingNode))
return true;
return false;
}
void ElementRuleCollector::collectMatchingRules(const MatchRequest& matchRequest, RuleRange& ruleRange, SelectorChecker::ContextFlags contextFlags, CascadeScope cascadeScope, CascadeOrder cascadeOrder)
{
ASSERT(matchRequest.ruleSet);
ASSERT(m_context.element());
Element& element = *m_context.element();
// Check whether other types of rules are applicable in the current tree scope. Criteria for this:
// a) it's a UA rule
// b) the tree scope allows author rules
// c) the rules comes from a scoped style sheet within the same tree scope
// d) the rules comes from a scoped style sheet within an active shadow root whose host is the given element
// e) the rules can cross boundaries
// b)-e) is checked in rulesApplicableInCurrentTreeScope.
if (!m_matchingUARules && !rulesApplicableInCurrentTreeScope(&element, matchRequest.scope, matchRequest.elementApplyAuthorStyles))
return;
// We need to collect the rules for id, class, tag, and everything else into a buffer and
// then sort the buffer.
if (element.hasID())
collectMatchingRulesForList(matchRequest.ruleSet->idRules(element.idForStyleResolution()), contextFlags, cascadeScope, cascadeOrder, matchRequest, ruleRange);
if (element.isStyledElement() && element.hasClass()) {
for (size_t i = 0; i < element.classNames().size(); ++i)
collectMatchingRulesForList(matchRequest.ruleSet->classRules(element.classNames()[i]), contextFlags, cascadeScope, cascadeOrder, matchRequest, ruleRange);
}
collectMatchingRulesForList(matchRequest.ruleSet->tagRules(element.localName()), contextFlags, cascadeScope, cascadeOrder, matchRequest, ruleRange);
collectMatchingRulesForList(matchRequest.ruleSet->universalRules(), contextFlags, cascadeScope, cascadeOrder, matchRequest, ruleRange);
}
void ElementRuleCollector::sortAndTransferMatchedRules()
{
if (!m_matchedRules || m_matchedRules->isEmpty())
return;
sortMatchedRules();
Vector<MatchedRule, 32>& matchedRules = *m_matchedRules;
// Now transfer the set of matched rules over to our list of declarations.
for (unsigned i = 0; i < matchedRules.size(); i++) {
const RuleData* ruleData = matchedRules[i].ruleData();
m_result.addMatchedProperties(&ruleData->rule()->properties());
}
}
inline bool ElementRuleCollector::ruleMatches(const RuleData& ruleData, const ContainerNode* scope, SelectorChecker::ContextFlags contextFlags)
{
SelectorChecker selectorChecker(m_context.element()->document(), m_mode);
SelectorChecker::SelectorCheckingContext context(ruleData.selector(), m_context.element());
context.elementStyle = m_style.get();
context.scope = scope;
context.contextFlags = contextFlags;
return selectorChecker.match(context);
}
void ElementRuleCollector::collectRuleIfMatches(const RuleData& ruleData, SelectorChecker::ContextFlags contextFlags, CascadeScope cascadeScope, CascadeOrder cascadeOrder, const MatchRequest& matchRequest, RuleRange& ruleRange)
{
StyleRule* rule = ruleData.rule();
if (ruleMatches(ruleData, matchRequest.scope, contextFlags)) {
// If the rule has no properties to apply, then ignore it in the non-debug mode.
const StylePropertySet& properties = rule->properties();
if (properties.isEmpty() && !matchRequest.includeEmptyRules)
return;
// Update our first/last rule indices in the matched rules array.
++ruleRange.lastRuleIndex;
if (ruleRange.firstRuleIndex == -1)
ruleRange.firstRuleIndex = ruleRange.lastRuleIndex;
// Add this rule to our list of matched rules.
addMatchedRule(&ruleData, cascadeScope, cascadeOrder, matchRequest.styleSheetIndex, matchRequest.styleSheet);
}
}
static inline bool compareRules(const MatchedRule& matchedRule1, const MatchedRule& matchedRule2)
{
if (matchedRule1.cascadeScope() != matchedRule2.cascadeScope())
return matchedRule1.cascadeScope() > matchedRule2.cascadeScope();
return matchedRule1.position() < matchedRule2.position();
}
void ElementRuleCollector::sortMatchedRules()
{
ASSERT(m_matchedRules);
std::sort(m_matchedRules->begin(), m_matchedRules->end(), compareRules);
}
} // namespace blink