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90 lines
2.2 KiB
C++
90 lines
2.2 KiB
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_FLOW_COMPOSITOR_CONTEXT_H_
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#define FLUTTER_FLOW_COMPOSITOR_CONTEXT_H_
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#include <memory>
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#include <string>
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#include "flutter/flow/instrumentation.h"
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#include "flutter/flow/raster_cache.h"
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#include "flutter/flow/texture.h"
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#include "flutter/fml/macros.h"
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#include "third_party/skia/include/core/SkCanvas.h"
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#include "third_party/skia/include/core/SkPictureRecorder.h"
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namespace flow {
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class LayerTree;
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class CompositorContext {
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public:
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class ScopedFrame {
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public:
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ScopedFrame(CompositorContext& context,
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GrContext* gr_context,
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SkCanvas* canvas,
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bool instrumentation_enabled);
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virtual ~ScopedFrame();
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SkCanvas* canvas() { return canvas_; }
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CompositorContext& context() const { return context_; }
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GrContext* gr_context() const { return gr_context_; }
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virtual bool Raster(LayerTree& layer_tree, bool ignore_raster_cache);
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private:
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CompositorContext& context_;
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GrContext* gr_context_;
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SkCanvas* canvas_;
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const bool instrumentation_enabled_;
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FML_DISALLOW_COPY_AND_ASSIGN(ScopedFrame);
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};
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CompositorContext();
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virtual ~CompositorContext();
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virtual std::unique_ptr<ScopedFrame> AcquireFrame(
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GrContext* gr_context,
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SkCanvas* canvas,
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bool instrumentation_enabled);
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void OnGrContextCreated();
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void OnGrContextDestroyed();
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RasterCache& raster_cache() { return raster_cache_; }
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TextureRegistry& texture_registry() { return texture_registry_; }
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const Counter& frame_count() const { return frame_count_; }
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const Stopwatch& frame_time() const { return frame_time_; }
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Stopwatch& engine_time() { return engine_time_; }
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private:
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RasterCache raster_cache_;
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TextureRegistry texture_registry_;
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Counter frame_count_;
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Stopwatch frame_time_;
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Stopwatch engine_time_;
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void BeginFrame(ScopedFrame& frame, bool enable_instrumentation);
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void EndFrame(ScopedFrame& frame, bool enable_instrumentation);
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FML_DISALLOW_COPY_AND_ASSIGN(CompositorContext);
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};
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} // namespace flow
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#endif // FLUTTER_FLOW_COMPOSITOR_CONTEXT_H_
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