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* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell. * shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing). * GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed. * GPU subcomponent has been updated make it more suitable for Vulkan integration. * The GLFW backend has been resurrected.
45 lines
959 B
C++
45 lines
959 B
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SHELL_TESTING_TEST_RUNNER_H_
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#define SHELL_TESTING_TEST_RUNNER_H_
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#include <memory>
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#include <string>
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#include "flutter/services/engine/sky_engine.mojom.h"
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#include "lib/ftl/macros.h"
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#include "lib/ftl/memory/weak_ptr.h"
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#include "mojo/public/cpp/bindings/binding_set.h"
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namespace shell {
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class PlatformView;
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class TestRunner {
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public:
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static TestRunner& Shared();
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struct TestDescriptor {
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std::string path;
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std::string packages;
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};
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void Run(const TestDescriptor& test);
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private:
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TestRunner();
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~TestRunner();
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std::unique_ptr<PlatformView> platform_view_;
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sky::SkyEnginePtr sky_engine_;
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ftl::WeakPtrFactory<TestRunner> weak_ptr_factory_;
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FTL_DISALLOW_COPY_AND_ASSIGN(TestRunner);
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};
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} // namespace shell
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#endif // SHELL_TESTING_TEST_RUNNER_H_
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