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Now that the compositor doesn't have any tricky deps, we can make it a top-level project, which saves a bunch of typing.
24 lines
568 B
C++
24 lines
568 B
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flow/clip_path_layer.h"
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namespace flow {
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ClipPathLayer::ClipPathLayer() {
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}
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ClipPathLayer::~ClipPathLayer() {
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}
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void ClipPathLayer::Paint(PaintContext::ScopedFrame& frame) {
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SkCanvas& canvas = frame.canvas();
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SkAutoCanvasRestore save(&canvas, false);
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canvas.saveLayer(&clip_path_.getBounds(), nullptr);
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canvas.clipPath(clip_path_);
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PaintChildren(frame);
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}
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} // namespace flow
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