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66 lines
2.6 KiB
C++
66 lines
2.6 KiB
C++
/*
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* Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_WTF_TEXT_TEXTENCODINGREGISTRY_H_
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#define SKY_ENGINE_WTF_TEXT_TEXTENCODINGREGISTRY_H_
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#include "flutter/sky/engine/wtf/PassOwnPtr.h"
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#include "flutter/sky/engine/wtf/WTFExport.h"
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#include "flutter/sky/engine/wtf/text/WTFString.h"
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#include "flutter/sky/engine/wtf/unicode/Unicode.h"
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namespace WTF {
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class TextCodec;
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class TextEncoding;
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// Use TextResourceDecoder::decode to decode resources, since it handles BOMs.
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// Use TextEncoding::encode to encode, since it takes care of normalization.
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WTF_EXPORT PassOwnPtr<TextCodec> newTextCodec(const TextEncoding&);
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// Only TextEncoding should use the following functions directly.
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const char* atomicCanonicalTextEncodingName(const char* alias);
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template <typename CharacterType>
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const char* atomicCanonicalTextEncodingName(const CharacterType*, size_t);
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const char* atomicCanonicalTextEncodingName(const String&);
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bool noExtendedTextEncodingNameUsed();
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bool isReplacementEncoding(const char* alias);
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bool isReplacementEncoding(const String& alias);
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#ifndef NDEBUG
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void dumpTextEncodingNameMap();
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#endif
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} // namespace WTF
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using WTF::atomicCanonicalTextEncodingName;
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using WTF::newTextCodec;
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using WTF::noExtendedTextEncodingNameUsed;
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#ifndef NDEBUG
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using WTF::dumpTextEncodingNameMap;
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#endif
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#endif // SKY_ENGINE_WTF_TEXT_TEXTENCODINGREGISTRY_H_
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