mirror of
https://github.com/flutter/flutter.git
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1166 lines
36 KiB
C++
1166 lines
36 KiB
C++
/*
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* Copyright (C) 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SKY_ENGINE_WTF_VECTOR_H_
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#define SKY_ENGINE_WTF_VECTOR_H_
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#include <string.h>
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#include <utility>
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#include "flutter/sky/engine/wtf/Alignment.h"
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#include "flutter/sky/engine/wtf/Compiler.h"
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#include "flutter/sky/engine/wtf/DefaultAllocator.h"
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#include "flutter/sky/engine/wtf/FastAllocBase.h"
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#include "flutter/sky/engine/wtf/Noncopyable.h"
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#include "flutter/sky/engine/wtf/NotFound.h"
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#include "flutter/sky/engine/wtf/StdLibExtras.h"
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#include "flutter/sky/engine/wtf/VectorTraits.h"
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#include "flutter/sky/engine/wtf/WTF.h"
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namespace WTF {
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#if defined(MEMORY_SANITIZER_INITIAL_SIZE)
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static const size_t kInitialVectorSize = 1;
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#else
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#ifndef WTF_VECTOR_INITIAL_SIZE
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#define WTF_VECTOR_INITIAL_SIZE 4
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#endif
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static const size_t kInitialVectorSize = WTF_VECTOR_INITIAL_SIZE;
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#endif
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template <typename T, size_t inlineBuffer, typename Allocator>
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class Deque;
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template <bool needsDestruction, typename T>
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struct VectorDestructor;
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template <typename T>
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struct VectorDestructor<false, T> {
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static void destruct(T*, T*) {}
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};
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template <typename T>
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struct VectorDestructor<true, T> {
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static void destruct(T* begin, T* end) {
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for (T* cur = begin; cur != end; ++cur)
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cur->~T();
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}
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};
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template <bool canInitializeWithMemset, typename T>
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struct VectorInitializer;
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template <typename T>
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struct VectorInitializer<false, T> {
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static void initialize(T* begin, T* end) {
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for (T* cur = begin; cur != end; ++cur)
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new (NotNull, cur) T;
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}
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};
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template <typename T>
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struct VectorInitializer<true, T> {
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static void initialize(T* begin, T* end) {
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memset(begin, 0,
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reinterpret_cast<char*>(end) - reinterpret_cast<char*>(begin));
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}
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};
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template <bool canMoveWithMemcpy, typename T>
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struct VectorMover;
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template <typename T>
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struct VectorMover<false, T> {
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static void move(const T* src, const T* srcEnd, T* dst) {
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while (src != srcEnd) {
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new (NotNull, dst) T(*src);
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src->~T();
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++dst;
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++src;
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}
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}
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static void moveOverlapping(const T* src, const T* srcEnd, T* dst) {
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if (src > dst)
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move(src, srcEnd, dst);
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else {
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T* dstEnd = dst + (srcEnd - src);
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while (src != srcEnd) {
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--srcEnd;
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--dstEnd;
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new (NotNull, dstEnd) T(*srcEnd);
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srcEnd->~T();
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}
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}
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}
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static void swap(T* src, T* srcEnd, T* dst) {
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std::swap_ranges(src, srcEnd, dst);
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}
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};
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template <typename T>
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struct VectorMover<true, T> {
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static void move(const T* src, const T* srcEnd, T* dst) {
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memcpy(dst, src,
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reinterpret_cast<const char*>(srcEnd) -
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reinterpret_cast<const char*>(src));
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}
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static void moveOverlapping(const T* src, const T* srcEnd, T* dst) {
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memmove(dst, src,
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reinterpret_cast<const char*>(srcEnd) -
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reinterpret_cast<const char*>(src));
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}
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static void swap(T* src, T* srcEnd, T* dst) {
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std::swap_ranges(reinterpret_cast<char*>(src),
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reinterpret_cast<char*>(srcEnd),
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reinterpret_cast<char*>(dst));
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}
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};
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template <bool canCopyWithMemcpy, typename T>
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struct VectorCopier;
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template <typename T>
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struct VectorCopier<false, T> {
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template <typename U>
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static void uninitializedCopy(const U* src, const U* srcEnd, T* dst) {
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while (src != srcEnd) {
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new (NotNull, dst) T(*src);
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++dst;
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++src;
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}
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}
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};
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template <typename T>
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struct VectorCopier<true, T> {
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static void uninitializedCopy(const T* src, const T* srcEnd, T* dst) {
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memcpy(dst, src,
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reinterpret_cast<const char*>(srcEnd) -
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reinterpret_cast<const char*>(src));
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}
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template <typename U>
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static void uninitializedCopy(const U* src, const U* srcEnd, T* dst) {
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VectorCopier<false, T>::uninitializedCopy(src, srcEnd, dst);
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}
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};
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template <bool canFillWithMemset, typename T>
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struct VectorFiller;
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template <typename T>
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struct VectorFiller<false, T> {
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static void uninitializedFill(T* dst, T* dstEnd, const T& val) {
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while (dst != dstEnd) {
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new (NotNull, dst) T(val);
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++dst;
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}
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}
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};
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template <typename T>
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struct VectorFiller<true, T> {
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static void uninitializedFill(T* dst, T* dstEnd, const T& val) {
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COMPILE_ASSERT(sizeof(T) == sizeof(char),
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Size_of_type_should_be_equal_to_one);
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#if COMPILER(GCC) && defined(_FORTIFY_SOURCE)
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if (!__builtin_constant_p(dstEnd - dst) || (!(dstEnd - dst)))
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#endif
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memset(dst, val, dstEnd - dst);
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}
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};
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template <bool canCompareWithMemcmp, typename T>
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struct VectorComparer;
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template <typename T>
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struct VectorComparer<false, T> {
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static bool compare(const T* a, const T* b, size_t size) {
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if (LIKELY(a && b))
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return std::equal(a, a + size, b);
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return !a && !b;
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}
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};
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template <typename T>
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struct VectorComparer<true, T> {
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static bool compare(const T* a, const T* b, size_t size) {
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return memcmp(a, b, sizeof(T) * size) == 0;
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}
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};
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template <typename T>
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struct VectorTypeOperations {
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static void destruct(T* begin, T* end) {
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VectorDestructor<VectorTraits<T>::needsDestruction, T>::destruct(begin,
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end);
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}
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static void initialize(T* begin, T* end) {
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VectorInitializer<VectorTraits<T>::canInitializeWithMemset, T>::initialize(
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begin, end);
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}
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static void move(const T* src, const T* srcEnd, T* dst) {
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VectorMover<VectorTraits<T>::canMoveWithMemcpy, T>::move(src, srcEnd, dst);
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}
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static void moveOverlapping(const T* src, const T* srcEnd, T* dst) {
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VectorMover<VectorTraits<T>::canMoveWithMemcpy, T>::moveOverlapping(
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src, srcEnd, dst);
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}
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static void swap(T* src, T* srcEnd, T* dst) {
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VectorMover<VectorTraits<T>::canMoveWithMemcpy, T>::swap(src, srcEnd, dst);
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}
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static void uninitializedCopy(const T* src, const T* srcEnd, T* dst) {
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VectorCopier<VectorTraits<T>::canCopyWithMemcpy, T>::uninitializedCopy(
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src, srcEnd, dst);
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}
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static void uninitializedFill(T* dst, T* dstEnd, const T& val) {
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VectorFiller<VectorTraits<T>::canFillWithMemset, T>::uninitializedFill(
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dst, dstEnd, val);
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}
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static bool compare(const T* a, const T* b, size_t size) {
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return VectorComparer<VectorTraits<T>::canCompareWithMemcmp, T>::compare(
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a, b, size);
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}
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};
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template <typename T, typename Allocator>
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class VectorBufferBase {
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WTF_MAKE_NONCOPYABLE(VectorBufferBase);
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public:
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void allocateBuffer(size_t newCapacity) {
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typedef typename Allocator::template VectorBackingHelper<
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T, VectorTraits<T>>::Type VectorBacking;
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ASSERT(newCapacity);
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size_t sizeToAllocate = allocationSize(newCapacity);
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m_buffer =
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Allocator::template backingMalloc<T*, VectorBacking>(sizeToAllocate);
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m_capacity = sizeToAllocate / sizeof(T);
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}
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size_t allocationSize(size_t capacity) const {
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return Allocator::Quantizer::template quantizedSize<T>(capacity);
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}
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T* buffer() { return m_buffer; }
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const T* buffer() const { return m_buffer; }
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size_t capacity() const { return m_capacity; }
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protected:
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VectorBufferBase() : m_buffer(0), m_capacity(0) {}
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VectorBufferBase(T* buffer, size_t capacity)
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: m_buffer(buffer), m_capacity(capacity) {}
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T* m_buffer;
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unsigned m_capacity;
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unsigned m_size;
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};
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template <typename T,
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size_t inlineCapacity,
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typename Allocator = DefaultAllocator>
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class VectorBuffer;
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template <typename T, typename Allocator>
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class VectorBuffer<T, 0, Allocator> : protected VectorBufferBase<T, Allocator> {
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private:
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typedef VectorBufferBase<T, Allocator> Base;
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public:
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VectorBuffer() {}
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VectorBuffer(size_t capacity) {
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// Calling malloc(0) might take a lock and may actually do an
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// allocation on some systems.
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if (capacity)
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allocateBuffer(capacity);
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}
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void destruct() {
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deallocateBuffer(m_buffer);
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m_buffer = 0;
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}
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void deallocateBuffer(T* bufferToDeallocate) {
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Allocator::backingFree(bufferToDeallocate);
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}
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void resetBufferPointer() {
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m_buffer = 0;
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m_capacity = 0;
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}
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void swapVectorBuffer(VectorBuffer<T, 0, Allocator>& other) {
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std::swap(m_buffer, other.m_buffer);
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std::swap(m_capacity, other.m_capacity);
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}
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using Base::allocateBuffer;
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using Base::allocationSize;
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using Base::buffer;
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using Base::capacity;
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bool hasOutOfLineBuffer() const {
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// When inlineCapacity is 0 we have an out of line buffer if we have a
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// buffer.
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return buffer();
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}
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protected:
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using Base::m_size;
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private:
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using Base::m_buffer;
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using Base::m_capacity;
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};
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template <typename T, size_t inlineCapacity, typename Allocator>
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class VectorBuffer : protected VectorBufferBase<T, Allocator> {
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WTF_MAKE_NONCOPYABLE(VectorBuffer);
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private:
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typedef VectorBufferBase<T, Allocator> Base;
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public:
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VectorBuffer() : Base(inlineBuffer(), inlineCapacity) {}
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VectorBuffer(size_t capacity) : Base(inlineBuffer(), inlineCapacity) {
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if (capacity > inlineCapacity)
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Base::allocateBuffer(capacity);
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}
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void destruct() {
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deallocateBuffer(m_buffer);
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m_buffer = 0;
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}
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NEVER_INLINE void reallyDeallocateBuffer(T* bufferToDeallocate) {
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Allocator::backingFree(bufferToDeallocate);
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}
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void deallocateBuffer(T* bufferToDeallocate) {
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if (UNLIKELY(bufferToDeallocate != inlineBuffer()))
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reallyDeallocateBuffer(bufferToDeallocate);
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}
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void resetBufferPointer() {
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m_buffer = inlineBuffer();
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m_capacity = inlineCapacity;
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}
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void allocateBuffer(size_t newCapacity) {
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// FIXME: This should ASSERT(!m_buffer) to catch misuse/leaks.
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if (newCapacity > inlineCapacity)
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Base::allocateBuffer(newCapacity);
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else
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resetBufferPointer();
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}
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size_t allocationSize(size_t capacity) const {
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if (capacity <= inlineCapacity)
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return m_inlineBufferSize;
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return Base::allocationSize(capacity);
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}
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void swapVectorBuffer(VectorBuffer<T, inlineCapacity, Allocator>& other) {
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typedef VectorTypeOperations<T> TypeOperations;
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if (buffer() == inlineBuffer() && other.buffer() == other.inlineBuffer()) {
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ASSERT(m_capacity == other.m_capacity);
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if (m_size > other.m_size) {
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TypeOperations::swap(inlineBuffer(), inlineBuffer() + other.m_size,
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other.inlineBuffer());
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TypeOperations::move(inlineBuffer() + other.m_size,
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inlineBuffer() + m_size,
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other.inlineBuffer() + other.m_size);
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} else {
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TypeOperations::swap(inlineBuffer(), inlineBuffer() + m_size,
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other.inlineBuffer());
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TypeOperations::move(other.inlineBuffer() + m_size,
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other.inlineBuffer() + other.m_size,
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inlineBuffer() + m_size);
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}
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} else if (buffer() == inlineBuffer()) {
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m_buffer = other.m_buffer;
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other.m_buffer = other.inlineBuffer();
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TypeOperations::move(inlineBuffer(), inlineBuffer() + m_size,
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other.inlineBuffer());
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std::swap(m_capacity, other.m_capacity);
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} else if (other.buffer() == other.inlineBuffer()) {
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other.m_buffer = m_buffer;
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m_buffer = inlineBuffer();
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TypeOperations::move(other.inlineBuffer(),
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other.inlineBuffer() + other.m_size, inlineBuffer());
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std::swap(m_capacity, other.m_capacity);
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} else {
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std::swap(m_buffer, other.m_buffer);
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std::swap(m_capacity, other.m_capacity);
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}
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}
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using Base::buffer;
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using Base::capacity;
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bool hasOutOfLineBuffer() const {
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return buffer() && buffer() != inlineBuffer();
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}
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protected:
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using Base::m_size;
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private:
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using Base::m_buffer;
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using Base::m_capacity;
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static const size_t m_inlineBufferSize = inlineCapacity * sizeof(T);
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T* inlineBuffer() { return reinterpret_cast_ptr<T*>(m_inlineBuffer.buffer); }
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const T* inlineBuffer() const {
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return reinterpret_cast_ptr<const T*>(m_inlineBuffer.buffer);
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}
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AlignedBuffer<m_inlineBufferSize, WTF_ALIGN_OF(T)> m_inlineBuffer;
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template <typename U, size_t inlineBuffer, typename V>
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friend class Deque;
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};
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template <typename T, size_t inlineCapacity, typename Allocator>
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class Vector;
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// VectorDestructorBase defines the destructor of a vector. This base is used in
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// order to completely avoid creating a destructor for a vector that does not
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// need to be destructed. By doing so, the clang compiler will have correct
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// information about whether or not a vector has a trivial destructor and we use
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// that in a compiler plugin to ensure the correctness of non-finalized
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// garbage-collected classes and the use of VectorTraits::needsDestruction.
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// All non-GC managed vectors need a destructor. This destructor will simply
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// call finalize on the actual vector type.
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template <typename Derived,
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typename Elements,
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bool hasInlineCapacity,
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bool isGarbageCollected>
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class VectorDestructorBase {
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public:
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~VectorDestructorBase() { static_cast<Derived*>(this)->finalize(); }
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};
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// Heap-allocated vectors with no inlineCapacity never need a destructor.
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template <typename Derived, typename Elements>
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class VectorDestructorBase<Derived, Elements, false, true> {};
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// Heap-allocator vectors with inlineCapacity need a destructor if the inline
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// elements do. The use of VectorTraits<Elements>::needsDestruction is delayed
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// until we know that inlineCapacity is non-zero to allow classes that
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// recursively refer to themselves in vector members. If inlineCapacity is
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// non-zero doing so would have undefined meaning, so in this case we can use
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// HeapVectorWithInlineCapacityDestructorBase to define a destructor depending
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// on the value of VectorTraits<Elements>::needsDestruction.
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template <typename Derived, bool elementsNeedsDestruction>
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class HeapVectorWithInlineCapacityDestructorBase;
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template <typename Derived>
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class HeapVectorWithInlineCapacityDestructorBase<Derived, true> {
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public:
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~HeapVectorWithInlineCapacityDestructorBase() {
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static_cast<Derived*>(this)->finalize();
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}
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};
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template <typename Derived>
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class HeapVectorWithInlineCapacityDestructorBase<Derived, false> {};
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template <typename Derived, typename Elements>
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class VectorDestructorBase<Derived, Elements, true, true>
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: public HeapVectorWithInlineCapacityDestructorBase<
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Derived,
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VectorTraits<Elements>::needsDestruction> {};
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template <typename T,
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size_t inlineCapacity = 0,
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typename Allocator = DefaultAllocator>
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class Vector : private VectorBuffer<T, inlineCapacity, Allocator>,
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public VectorDestructorBase<Vector<T, inlineCapacity, Allocator>,
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T,
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(inlineCapacity > 0),
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Allocator::isGarbageCollected> {
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WTF_USE_ALLOCATOR(Vector, Allocator);
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private:
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typedef VectorBuffer<T, inlineCapacity, Allocator> Base;
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typedef VectorTypeOperations<T> TypeOperations;
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public:
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typedef T ValueType;
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typedef T* iterator;
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typedef const T* const_iterator;
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typedef std::reverse_iterator<iterator> reverse_iterator;
|
|
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
|
|
|
|
Vector() {
|
|
// Unused slots are initialized to zero so that the visitor and the
|
|
// finalizer can visit them safely. canInitializeWithMemset tells us
|
|
// that the class does not expect matching constructor and
|
|
// destructor calls as long as the memory is zeroed.
|
|
COMPILE_ASSERT(!Allocator::isGarbageCollected ||
|
|
!VectorTraits<T>::needsDestruction ||
|
|
VectorTraits<T>::canInitializeWithMemset,
|
|
ClassHasProblemsWithFinalizersCalledOnClearedMemory);
|
|
COMPILE_ASSERT(!WTF::IsPolymorphic<T>::value ||
|
|
!VectorTraits<T>::canInitializeWithMemset,
|
|
CantInitializeWithMemsetIfThereIsAVtable);
|
|
m_size = 0;
|
|
}
|
|
|
|
explicit Vector(size_t size) : Base(size) {
|
|
// Unused slots are initialized to zero so that the visitor and the
|
|
// finalizer can visit them safely. canInitializeWithMemset tells us
|
|
// that the class does not expect matching constructor and
|
|
// destructor calls as long as the memory is zeroed.
|
|
COMPILE_ASSERT(!Allocator::isGarbageCollected ||
|
|
!VectorTraits<T>::needsDestruction ||
|
|
VectorTraits<T>::canInitializeWithMemset,
|
|
ClassHasProblemsWithFinalizersCalledOnClearedMemory);
|
|
m_size = size;
|
|
TypeOperations::initialize(begin(), end());
|
|
}
|
|
|
|
// Off-GC-heap vectors: Destructor should be called.
|
|
// On-GC-heap vectors: Destructor should be called for inline buffers
|
|
// (if any) but destructor shouldn't be called for vector backing since
|
|
// it is managed by the traced GC heap.
|
|
void finalize() {
|
|
if (!inlineCapacity) {
|
|
if (LIKELY(!Base::buffer()))
|
|
return;
|
|
}
|
|
if (LIKELY(m_size) &&
|
|
!(Allocator::isGarbageCollected && this->hasOutOfLineBuffer())) {
|
|
TypeOperations::destruct(begin(), end());
|
|
m_size = 0; // Partial protection against use-after-free.
|
|
}
|
|
|
|
Base::destruct();
|
|
}
|
|
|
|
Vector(const Vector&);
|
|
template <size_t otherCapacity>
|
|
explicit Vector(const Vector<T, otherCapacity, Allocator>&);
|
|
|
|
Vector& operator=(const Vector&);
|
|
template <size_t otherCapacity>
|
|
Vector& operator=(const Vector<T, otherCapacity, Allocator>&);
|
|
|
|
Vector(Vector&&);
|
|
Vector& operator=(Vector&&);
|
|
|
|
size_t size() const { return m_size; }
|
|
size_t capacity() const { return Base::capacity(); }
|
|
bool isEmpty() const { return !size(); }
|
|
|
|
T& at(size_t i) {
|
|
RELEASE_ASSERT(i < size());
|
|
return Base::buffer()[i];
|
|
}
|
|
const T& at(size_t i) const {
|
|
RELEASE_ASSERT(i < size());
|
|
return Base::buffer()[i];
|
|
}
|
|
|
|
T& operator[](size_t i) { return at(i); }
|
|
const T& operator[](size_t i) const { return at(i); }
|
|
|
|
T* data() { return Base::buffer(); }
|
|
const T* data() const { return Base::buffer(); }
|
|
|
|
iterator begin() { return data(); }
|
|
iterator end() { return begin() + m_size; }
|
|
const_iterator begin() const { return data(); }
|
|
const_iterator end() const { return begin() + m_size; }
|
|
|
|
reverse_iterator rbegin() { return reverse_iterator(end()); }
|
|
reverse_iterator rend() { return reverse_iterator(begin()); }
|
|
const_reverse_iterator rbegin() const {
|
|
return const_reverse_iterator(end());
|
|
}
|
|
const_reverse_iterator rend() const {
|
|
return const_reverse_iterator(begin());
|
|
}
|
|
|
|
T& first() { return at(0); }
|
|
const T& first() const { return at(0); }
|
|
T& last() { return at(size() - 1); }
|
|
const T& last() const { return at(size() - 1); }
|
|
|
|
template <typename U>
|
|
bool contains(const U&) const;
|
|
template <typename U>
|
|
size_t find(const U&) const;
|
|
template <typename U>
|
|
size_t reverseFind(const U&) const;
|
|
|
|
void shrink(size_t size);
|
|
void grow(size_t size);
|
|
void resize(size_t size);
|
|
void reserveCapacity(size_t newCapacity);
|
|
void reserveInitialCapacity(size_t initialCapacity);
|
|
void shrinkToFit() { shrinkCapacity(size()); }
|
|
void shrinkToReasonableCapacity() {
|
|
if (size() * 2 < capacity())
|
|
shrinkCapacity(size() + size() / 4 + 1);
|
|
}
|
|
|
|
void clear() { shrinkCapacity(0); }
|
|
|
|
template <typename U>
|
|
void append(const U*, size_t);
|
|
template <typename U>
|
|
void append(const U&);
|
|
template <typename U>
|
|
void uncheckedAppend(const U& val);
|
|
template <typename U, size_t otherCapacity, typename V>
|
|
void appendVector(const Vector<U, otherCapacity, V>&);
|
|
|
|
template <typename U>
|
|
void insert(size_t position, const U*, size_t);
|
|
template <typename U>
|
|
void insert(size_t position, const U&);
|
|
template <typename U, size_t c, typename V>
|
|
void insert(size_t position, const Vector<U, c, V>&);
|
|
|
|
template <typename U>
|
|
void prepend(const U*, size_t);
|
|
template <typename U>
|
|
void prepend(const U&);
|
|
template <typename U, size_t c, typename V>
|
|
void prepend(const Vector<U, c, V>&);
|
|
|
|
void remove(size_t position);
|
|
void remove(size_t position, size_t length);
|
|
|
|
void removeLast() {
|
|
ASSERT(!isEmpty());
|
|
shrink(size() - 1);
|
|
}
|
|
|
|
Vector(size_t size, const T& val) : Base(size) {
|
|
m_size = size;
|
|
TypeOperations::uninitializedFill(begin(), end(), val);
|
|
}
|
|
|
|
void fill(const T&, size_t);
|
|
void fill(const T& val) { fill(val, size()); }
|
|
|
|
template <typename Iterator>
|
|
void appendRange(Iterator start, Iterator end);
|
|
|
|
void swap(Vector& other) {
|
|
Base::swapVectorBuffer(other);
|
|
std::swap(m_size, other.m_size);
|
|
}
|
|
|
|
void reverse();
|
|
|
|
private:
|
|
void expandCapacity(size_t newMinCapacity);
|
|
const T* expandCapacity(size_t newMinCapacity, const T*);
|
|
template <typename U>
|
|
U* expandCapacity(size_t newMinCapacity, U*);
|
|
void shrinkCapacity(size_t newCapacity);
|
|
template <typename U>
|
|
void appendSlowCase(const U&);
|
|
|
|
using Base::allocateBuffer;
|
|
using Base::allocationSize;
|
|
using Base::buffer;
|
|
using Base::capacity;
|
|
using Base::m_size;
|
|
using Base::swapVectorBuffer;
|
|
};
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
Vector<T, inlineCapacity, Allocator>::Vector(const Vector& other)
|
|
: Base(other.capacity()) {
|
|
m_size = other.size();
|
|
TypeOperations::uninitializedCopy(other.begin(), other.end(), begin());
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <size_t otherCapacity>
|
|
Vector<T, inlineCapacity, Allocator>::Vector(
|
|
const Vector<T, otherCapacity, Allocator>& other)
|
|
: Base(other.capacity()) {
|
|
m_size = other.size();
|
|
TypeOperations::uninitializedCopy(other.begin(), other.end(), begin());
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
Vector<T, inlineCapacity, Allocator>& Vector<T, inlineCapacity, Allocator>::
|
|
operator=(const Vector<T, inlineCapacity, Allocator>& other) {
|
|
if (UNLIKELY(&other == this))
|
|
return *this;
|
|
|
|
if (size() > other.size())
|
|
shrink(other.size());
|
|
else if (other.size() > capacity()) {
|
|
clear();
|
|
reserveCapacity(other.size());
|
|
ASSERT(begin());
|
|
}
|
|
|
|
std::copy(other.begin(), other.begin() + size(), begin());
|
|
TypeOperations::uninitializedCopy(other.begin() + size(), other.end(), end());
|
|
m_size = other.size();
|
|
|
|
return *this;
|
|
}
|
|
|
|
inline bool typelessPointersAreEqual(const void* a, const void* b) {
|
|
return a == b;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <size_t otherCapacity>
|
|
Vector<T, inlineCapacity, Allocator>& Vector<T, inlineCapacity, Allocator>::
|
|
operator=(const Vector<T, otherCapacity, Allocator>& other) {
|
|
// If the inline capacities match, we should call the more specific
|
|
// template. If the inline capacities don't match, the two objects
|
|
// shouldn't be allocated the same address.
|
|
ASSERT(!typelessPointersAreEqual(&other, this));
|
|
|
|
if (size() > other.size())
|
|
shrink(other.size());
|
|
else if (other.size() > capacity()) {
|
|
clear();
|
|
reserveCapacity(other.size());
|
|
ASSERT(begin());
|
|
}
|
|
|
|
std::copy(other.begin(), other.begin() + size(), begin());
|
|
TypeOperations::uninitializedCopy(other.begin() + size(), other.end(), end());
|
|
m_size = other.size();
|
|
|
|
return *this;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
Vector<T, inlineCapacity, Allocator>::Vector(
|
|
Vector<T, inlineCapacity, Allocator>&& other) {
|
|
m_size = 0;
|
|
// It's a little weird to implement a move constructor using swap but this way
|
|
// we don't have to add a move constructor to VectorBuffer.
|
|
swap(other);
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
Vector<T, inlineCapacity, Allocator>& Vector<T, inlineCapacity, Allocator>::
|
|
operator=(Vector<T, inlineCapacity, Allocator>&& other) {
|
|
swap(other);
|
|
return *this;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U>
|
|
bool Vector<T, inlineCapacity, Allocator>::contains(const U& value) const {
|
|
return find(value) != kNotFound;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U>
|
|
size_t Vector<T, inlineCapacity, Allocator>::find(const U& value) const {
|
|
const T* b = begin();
|
|
const T* e = end();
|
|
for (const T* iter = b; iter < e; ++iter) {
|
|
if (*iter == value)
|
|
return iter - b;
|
|
}
|
|
return kNotFound;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U>
|
|
size_t Vector<T, inlineCapacity, Allocator>::reverseFind(const U& value) const {
|
|
const T* b = begin();
|
|
const T* iter = end();
|
|
while (iter > b) {
|
|
--iter;
|
|
if (*iter == value)
|
|
return iter - b;
|
|
}
|
|
return kNotFound;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
void Vector<T, inlineCapacity, Allocator>::fill(const T& val, size_t newSize) {
|
|
if (size() > newSize)
|
|
shrink(newSize);
|
|
else if (newSize > capacity()) {
|
|
clear();
|
|
reserveCapacity(newSize);
|
|
ASSERT(begin());
|
|
}
|
|
|
|
std::fill(begin(), end(), val);
|
|
TypeOperations::uninitializedFill(end(), begin() + newSize, val);
|
|
m_size = newSize;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename Iterator>
|
|
void Vector<T, inlineCapacity, Allocator>::appendRange(Iterator start,
|
|
Iterator end) {
|
|
for (Iterator it = start; it != end; ++it)
|
|
append(*it);
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
void Vector<T, inlineCapacity, Allocator>::expandCapacity(
|
|
size_t newMinCapacity) {
|
|
size_t oldCapacity = capacity();
|
|
size_t expandedCapacity = oldCapacity;
|
|
// We use a more aggressive expansion strategy for Vectors with inline
|
|
// storage. This is because they are more likely to be on the stack, so the
|
|
// risk of heap bloat is minimized. Furthermore, exceeding the inline capacity
|
|
// limit is not supposed to happen in the common case and may indicate a
|
|
// pathological condition or microbenchmark.
|
|
if (inlineCapacity) {
|
|
expandedCapacity *= 2;
|
|
// Check for integer overflow, which could happen in the 32-bit build.
|
|
RELEASE_ASSERT(expandedCapacity > oldCapacity);
|
|
} else {
|
|
// This cannot integer overflow.
|
|
// On 64-bit, the "expanded" integer is 32-bit, and any encroachment above
|
|
// 2^32 will fail allocation in allocateBuffer(). On 32-bit, there's not
|
|
// enough address space to hold the old and new buffers. In addition, our
|
|
// underlying allocator is supposed to always fail on > (2^31 - 1)
|
|
// allocations.
|
|
expandedCapacity += (expandedCapacity / 4) + 1;
|
|
}
|
|
reserveCapacity(std::max(
|
|
newMinCapacity,
|
|
std::max(static_cast<size_t>(kInitialVectorSize), expandedCapacity)));
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
const T* Vector<T, inlineCapacity, Allocator>::expandCapacity(
|
|
size_t newMinCapacity,
|
|
const T* ptr) {
|
|
if (ptr < begin() || ptr >= end()) {
|
|
expandCapacity(newMinCapacity);
|
|
return ptr;
|
|
}
|
|
size_t index = ptr - begin();
|
|
expandCapacity(newMinCapacity);
|
|
return begin() + index;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U>
|
|
inline U* Vector<T, inlineCapacity, Allocator>::expandCapacity(
|
|
size_t newMinCapacity,
|
|
U* ptr) {
|
|
expandCapacity(newMinCapacity);
|
|
return ptr;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
inline void Vector<T, inlineCapacity, Allocator>::resize(size_t size) {
|
|
if (size <= m_size)
|
|
TypeOperations::destruct(begin() + size, end());
|
|
else {
|
|
if (size > capacity())
|
|
expandCapacity(size);
|
|
TypeOperations::initialize(end(), begin() + size);
|
|
}
|
|
|
|
m_size = size;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
void Vector<T, inlineCapacity, Allocator>::shrink(size_t size) {
|
|
ASSERT(size <= m_size);
|
|
TypeOperations::destruct(begin() + size, end());
|
|
m_size = size;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
void Vector<T, inlineCapacity, Allocator>::grow(size_t size) {
|
|
ASSERT(size >= m_size);
|
|
if (size > capacity())
|
|
expandCapacity(size);
|
|
TypeOperations::initialize(end(), begin() + size);
|
|
m_size = size;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
void Vector<T, inlineCapacity, Allocator>::reserveCapacity(size_t newCapacity) {
|
|
if (UNLIKELY(newCapacity <= capacity()))
|
|
return;
|
|
T* oldBuffer = begin();
|
|
T* oldEnd = end();
|
|
Base::allocateBuffer(newCapacity);
|
|
TypeOperations::move(oldBuffer, oldEnd, begin());
|
|
Base::deallocateBuffer(oldBuffer);
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
inline void Vector<T, inlineCapacity, Allocator>::reserveInitialCapacity(
|
|
size_t initialCapacity) {
|
|
ASSERT(!m_size);
|
|
ASSERT(capacity() == inlineCapacity);
|
|
if (initialCapacity > inlineCapacity)
|
|
Base::allocateBuffer(initialCapacity);
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
void Vector<T, inlineCapacity, Allocator>::shrinkCapacity(size_t newCapacity) {
|
|
if (newCapacity >= capacity())
|
|
return;
|
|
|
|
if (newCapacity < size())
|
|
shrink(newCapacity);
|
|
|
|
T* oldBuffer = begin();
|
|
if (newCapacity > 0) {
|
|
// Optimization: if we're downsizing inside the same allocator bucket, we
|
|
// can exit with no additional work.
|
|
if (Base::allocationSize(capacity()) == Base::allocationSize(newCapacity))
|
|
return;
|
|
|
|
T* oldEnd = end();
|
|
Base::allocateBuffer(newCapacity);
|
|
if (begin() != oldBuffer)
|
|
TypeOperations::move(oldBuffer, oldEnd, begin());
|
|
} else {
|
|
Base::resetBufferPointer();
|
|
}
|
|
|
|
Base::deallocateBuffer(oldBuffer);
|
|
}
|
|
|
|
// Templatizing these is better than just letting the conversion happen
|
|
// implicitly, because for instance it allows a PassRefPtr to be appended to a
|
|
// RefPtr vector without refcount thrash.
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U>
|
|
void Vector<T, inlineCapacity, Allocator>::append(const U* data,
|
|
size_t dataSize) {
|
|
ASSERT(Allocator::isAllocationAllowed());
|
|
size_t newSize = m_size + dataSize;
|
|
if (newSize > capacity()) {
|
|
data = expandCapacity(newSize, data);
|
|
ASSERT(begin());
|
|
}
|
|
RELEASE_ASSERT(newSize >= m_size);
|
|
T* dest = end();
|
|
VectorCopier<VectorTraits<T>::canCopyWithMemcpy, T>::uninitializedCopy(
|
|
data, &data[dataSize], dest);
|
|
m_size = newSize;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U>
|
|
ALWAYS_INLINE void Vector<T, inlineCapacity, Allocator>::append(const U& val) {
|
|
ASSERT(Allocator::isAllocationAllowed());
|
|
if (LIKELY(size() != capacity())) {
|
|
new (NotNull, end()) T(val);
|
|
++m_size;
|
|
return;
|
|
}
|
|
|
|
appendSlowCase(val);
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U>
|
|
NEVER_INLINE void Vector<T, inlineCapacity, Allocator>::appendSlowCase(
|
|
const U& val) {
|
|
ASSERT(size() == capacity());
|
|
|
|
const U* ptr = &val;
|
|
ptr = expandCapacity(size() + 1, ptr);
|
|
ASSERT(begin());
|
|
|
|
new (NotNull, end()) T(*ptr);
|
|
++m_size;
|
|
}
|
|
|
|
// This version of append saves a branch in the case where you know that the
|
|
// vector's capacity is large enough for the append to succeed.
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U>
|
|
ALWAYS_INLINE void Vector<T, inlineCapacity, Allocator>::uncheckedAppend(
|
|
const U& val) {
|
|
ASSERT(size() < capacity());
|
|
const U* ptr = &val;
|
|
new (NotNull, end()) T(*ptr);
|
|
++m_size;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U, size_t otherCapacity, typename OtherAllocator>
|
|
inline void Vector<T, inlineCapacity, Allocator>::appendVector(
|
|
const Vector<U, otherCapacity, OtherAllocator>& val) {
|
|
append(val.begin(), val.size());
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U>
|
|
void Vector<T, inlineCapacity, Allocator>::insert(size_t position,
|
|
const U* data,
|
|
size_t dataSize) {
|
|
ASSERT(Allocator::isAllocationAllowed());
|
|
RELEASE_ASSERT(position <= size());
|
|
size_t newSize = m_size + dataSize;
|
|
if (newSize > capacity()) {
|
|
data = expandCapacity(newSize, data);
|
|
ASSERT(begin());
|
|
}
|
|
RELEASE_ASSERT(newSize >= m_size);
|
|
T* spot = begin() + position;
|
|
TypeOperations::moveOverlapping(spot, end(), spot + dataSize);
|
|
VectorCopier<VectorTraits<T>::canCopyWithMemcpy, T>::uninitializedCopy(
|
|
data, &data[dataSize], spot);
|
|
m_size = newSize;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U>
|
|
inline void Vector<T, inlineCapacity, Allocator>::insert(size_t position,
|
|
const U& val) {
|
|
ASSERT(Allocator::isAllocationAllowed());
|
|
RELEASE_ASSERT(position <= size());
|
|
const U* data = &val;
|
|
if (size() == capacity()) {
|
|
data = expandCapacity(size() + 1, data);
|
|
ASSERT(begin());
|
|
}
|
|
T* spot = begin() + position;
|
|
TypeOperations::moveOverlapping(spot, end(), spot + 1);
|
|
new (NotNull, spot) T(*data);
|
|
++m_size;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U, size_t c, typename OtherAllocator>
|
|
inline void Vector<T, inlineCapacity, Allocator>::insert(
|
|
size_t position,
|
|
const Vector<U, c, OtherAllocator>& val) {
|
|
insert(position, val.begin(), val.size());
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U>
|
|
void Vector<T, inlineCapacity, Allocator>::prepend(const U* data,
|
|
size_t dataSize) {
|
|
insert(0, data, dataSize);
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U>
|
|
inline void Vector<T, inlineCapacity, Allocator>::prepend(const U& val) {
|
|
insert(0, val);
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
template <typename U, size_t c, typename V>
|
|
inline void Vector<T, inlineCapacity, Allocator>::prepend(
|
|
const Vector<U, c, V>& val) {
|
|
insert(0, val.begin(), val.size());
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
inline void Vector<T, inlineCapacity, Allocator>::remove(size_t position) {
|
|
RELEASE_ASSERT(position < size());
|
|
T* spot = begin() + position;
|
|
spot->~T();
|
|
TypeOperations::moveOverlapping(spot + 1, end(), spot);
|
|
--m_size;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
inline void Vector<T, inlineCapacity, Allocator>::remove(size_t position,
|
|
size_t length) {
|
|
ASSERT_WITH_SECURITY_IMPLICATION(position <= size());
|
|
RELEASE_ASSERT(position + length <= size());
|
|
T* beginSpot = begin() + position;
|
|
T* endSpot = beginSpot + length;
|
|
TypeOperations::destruct(beginSpot, endSpot);
|
|
TypeOperations::moveOverlapping(endSpot, end(), beginSpot);
|
|
m_size -= length;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
inline void Vector<T, inlineCapacity, Allocator>::reverse() {
|
|
for (size_t i = 0; i < m_size / 2; ++i)
|
|
std::swap(at(i), at(m_size - 1 - i));
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
void deleteAllValues(const Vector<T, inlineCapacity, Allocator>& collection) {
|
|
typedef
|
|
typename Vector<T, inlineCapacity, Allocator>::const_iterator iterator;
|
|
iterator end = collection.end();
|
|
for (iterator it = collection.begin(); it != end; ++it)
|
|
delete *it;
|
|
}
|
|
|
|
template <typename T, size_t inlineCapacity, typename Allocator>
|
|
inline void swap(Vector<T, inlineCapacity, Allocator>& a,
|
|
Vector<T, inlineCapacity, Allocator>& b) {
|
|
a.swap(b);
|
|
}
|
|
|
|
template <typename T,
|
|
size_t inlineCapacityA,
|
|
size_t inlineCapacityB,
|
|
typename Allocator>
|
|
bool operator==(const Vector<T, inlineCapacityA, Allocator>& a,
|
|
const Vector<T, inlineCapacityB, Allocator>& b) {
|
|
if (a.size() != b.size())
|
|
return false;
|
|
|
|
return VectorTypeOperations<T>::compare(a.data(), b.data(), a.size());
|
|
}
|
|
|
|
template <typename T,
|
|
size_t inlineCapacityA,
|
|
size_t inlineCapacityB,
|
|
typename Allocator>
|
|
inline bool operator!=(const Vector<T, inlineCapacityA, Allocator>& a,
|
|
const Vector<T, inlineCapacityB, Allocator>& b) {
|
|
return !(a == b);
|
|
}
|
|
|
|
} // namespace WTF
|
|
|
|
using WTF::Vector;
|
|
|
|
#endif // SKY_ENGINE_WTF_VECTOR_H_
|